mr. suit and tie

mr. suit and tie — CS2 Stats

US76561198233229756[U:1:272964028]Steam profile ↗✓ No bans

2,229Tracked matches61%Win rate2020Tracked since
2,497Hours in CS
CSDB Rating6.8 SolidSupport
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

+14Tracked matches · now 2,229
+7.3ppWin rate · 53.6% → 60.9%

Rating over time

29Days played since 2026-08-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches54——
Win rate48%——
K/D0.94——
Headshot %54%——

Measured 15 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate49.1%48.2%50.9%1.8% short
Shot accuracy14.4%13.2%13.7%above
Kill/death ratio1.061.071.090.03 short
Match win rate59.3%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmr. suit and tieFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim81
Positioning57
Utility59

0–100 skill scores via Leetify.

Recent form

COLD42–44–14Last 10042%Win rateWTTLTTTWLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +4.4pp headshot accuracy · −3ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–1–3 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 22%
  • Avg reaction 520ms

Last 10

  • 3–2–5 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 25%
  • Avg reaction 508ms

Last 20

  • 7–6–7 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 509ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim8.1
Utility5.9
Positioning5.7
Opening Duels3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 43% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.7
Utility5.9
Mechanics6.2
Opening Duels5.3
Win Impact8.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time526ms+15ms
first ⅓ avg 511ms → last ⅓ avg 526ms
Headshot accuracy22.7%−0.5%
first ⅓ avg 23.3% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–0 · eldorado, 25 Aug →
100%Best headshot accuracy · 1–2 · dust2, 18 Aug →
313msFastest reaction time · 11–13 · nuke, 17 Sept →
13–1Biggest win · cache, 20 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–8In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 62% over 21infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C3212–2038%-0.00
cacheA2113–862%0.01
nukeB115–645%-0.00
mirageB105–550%-0.03
ancientD72–529%-0.02
infernoD51–420%-0.02
poseidon—31–233%-0.02
anubis—20–20%-0.06
vertigo—21–150%0.07
rush_001—10–10%-0.31
shelter—10–10%0.02
train—10–10%0.04
office—11–0100%-0.03
eldorado—11–0100%0.23
debris—10–10%-0.22
boulder—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

129,487Lifetime kills
1.06K/D
6,027Matches
59.3%Match win rate · Top 5% of Level 9 players
49.1%Headshot % · Top 50% of Level 9 players
14.4%Shot accuracy · Top 50% of Level 9 players
17,050MVPs
2,497Hours (in match)
6,156Bombs planted
2,092Bombs defused

Most-used weapons

AK-4742,331
AWP15,411
SSG 086,625
P2501,852
FAMAS1,561

Lifetime map wins

9,320inferno
7,576dust2
4,455vertigo
3,348nuke
2,057train
869cbble
713office
213lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
32.3%Accuracy (enemy spotted)
41.7%Spray accuracy
78.0%Counter-strafing
8.7°Preaim
518msReaction time
59.0%T opening success
43.2%CT opening success
0.64Enemies flashed / flash
8.1%Flash assists
8.99HE damage / grenade
10.81Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–70.0426%12 Oct →
dust212–12-0.0533%12 Oct →
poseidon8–8-0.0433%12 Oct →
rush_0010–4-0.310%4 Oct →
mirage12–12-0.0618%3 Oct →
ancient12–12-0.0219%3 Oct →
nuke12–120.0428%3 Oct →
dust213–70.0518%3 Oct →
dust22–13-0.0145%2 Oct →
dust213–9-0.0526%29 Sept →
dust210–2-0.0236%29 Sept →
nuke13–90.0518%24 Sept →
cache13–70.0418%24 Sept →
dust212–120.0027%24 Sept →
dust28–130.0137%20 Sept →
cache13–80.0012%17 Sept →
dust27–13-0.0427%17 Sept →
anubis7–13-0.065%17 Sept →
nuke11–13-0.0512%17 Sept →
cache15–150.0010%16 Sept →
nuke1–13-0.0847%16 Sept →
mirage5–13-0.0144%16 Sept →
ancient1–13-0.0829%16 Sept →
dust213–6-0.0617%13 Sept →
ancient12–12-0.0424%13 Sept →
dust213–50.1019%13 Sept →
cache13–100.0217%13 Sept →
mirage13–10-0.0525%13 Sept →
cache13–100.057%12 Sept →
nuke13–20.0832%12 Sept →
dust28–13-0.1012%12 Sept →
cache13–11-0.0116%12 Sept →
mirage7–13-0.0713%12 Sept →
nuke13–5-0.027%12 Sept →
dust213–6-0.0527%12 Sept →
cache5–13-0.0338%11 Sept →
dust25–13-0.0217%11 Sept →
ancient13–80.0628%11 Sept →
mirage13–60.0220%10 Sept →
dust25–13-0.0223%10 Sept →
dust213–80.0215%4 Sept →
inferno13–11-0.058%4 Sept →
inferno11–130.0218%3 Sept →
nuke13–20.1120%3 Sept →
dust213–50.0513%2 Sept →
shelter10–130.0222%2 Sept →
cache13–60.0717%2 Sept →
ancient13–7-0.0118%2 Sept →
ancient10–13-0.0431%1 Sept →
inferno0–4-0.060%1 Sept →
cache6–130.0230%1 Sept →
dust213–30.0136%1 Sept →
cache13–8-0.0511%30 Aug →
dust29–130.0211%30 Aug →
cache8–13-0.1029%30 Aug →
ancient12–12-0.0314%30 Aug →
dust29–130.0220%30 Aug →
mirage13–40.0125%30 Aug →
cache13–70.0711%28 Aug →
cache9–130.1048%28 Aug →
anubis6–13-0.0712%28 Aug →
mirage12–12-0.0627%28 Aug →
cache13–30.0427%28 Aug →
cache10–130.0325%27 Aug →
dust29–13-0.0028%27 Aug →
cache1–13-0.106%27 Aug →
train11–130.0428%27 Aug →
office13–8-0.0312%27 Aug →
dust28–13-0.0238%27 Aug →
inferno4–13-0.085%27 Aug →
cache13–80.1218%26 Aug →
dust27–130.0740%26 Aug →
poseidon9–4-0.0031%25 Aug →
eldorado9–00.2311%25 Aug →
vertigo9–70.1517%25 Aug →
nuke7–9-0.095%25 Aug →
poseidon7–9-0.0421%25 Aug →
debris1–9-0.2213%25 Aug →
dust212–12-0.0711%25 Aug →
dust26–13-0.0619%22 Aug →
dust24–13-0.0424%22 Aug →
nuke13–80.0414%21 Aug →
dust213–80.0414%21 Aug →
dust21–13-0.0529%21 Aug →
nuke11–13-0.0344%20 Aug →
cache13–1-0.0918%20 Aug →
dust211–13-0.0512%20 Aug →
vertigo5–13-0.018%19 Aug →
inferno15–150.0724%19 Aug →
dust21–20.22100%18 Aug →
dust213–4-0.0028%14 Aug →
cache13–8-0.0229%14 Aug →
mirage13–20.0123%14 Aug →
nuke5–13-0.0610%14 Aug →
cache9–13-0.0220%13 Aug →
dust213–5-0.0527%13 Aug →
mirage8–13-0.1027%13 Aug →
cache13–20.0335%13 Aug →
dust212–12-0.0025%13 Aug →
boulder12–120.0219%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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