g pro p

g pro p — CS2 Stats

US76561198036452191[U:1:76186463]Steam profile ↗✓ No bans

2,411Tracked matches74%Win rate2020Tracked since
CSDB Rating9.1 EliteOpening Duellist
Premier CS Rating27,092Top 5% of 205,416 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5481 of 252557 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 27,092 → 27,092
+27Tracked matches · now 2,411
+3.7ppWin rate · 70.4% → 74.1%

Rating over time

Premier CS Rating: 27,092 +0 28 Aug – 15 Sept · 4 observations
27,09227,092peak 27,09228 Aug15 Sept
27,092Peak Premier on CSDB
24Days played since 2026-08-25

Premier CS Rating

  • At peak — 27,092
  • Next: Gold band at 30,000 — 2,908 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGg pro pFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER27,092 · Red bandcsdb.gg/stats

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Performance scores

Aim97
Positioning81
Utility57

0–100 skill scores via Leetify.

Recent form

HOT55–35–10Last 10055%Win rateWWWWTLWWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −4.5pp headshot accuracy · −4ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 28%
  • Avg reaction 563ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 28%
  • Avg reaction 565ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 30%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.7
Utility5.7
Positioning8.1
Opening Duels8.4

Sharp aimerStrong CT-side openerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

CT openings. 78% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning8.1
Utility5.7
Mechanics8.4
Opening Duels10.0
Win Impact10.0

Composite 9.1/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.02
first ⅓ avg 0.04 → last ⅓ avg 0.06
Reaction time543ms+4ms
first ⅓ avg 539ms → last ⅓ avg 543ms
Headshot accuracy31.2%+3.5%
first ⅓ avg 27.7% → last ⅓ avg 31.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–1 · nuke, 16 Sept →
67%Best headshot accuracy · 0–4 · inferno, 1 Sept →
297msFastest reaction time · 0–4 · inferno, 1 Sept →
13–1Biggest win · ancient, 9 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
4–6In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 80% over 10ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C2912–1741%0.03
cacheS2014–670%0.06
mirageS1411–379%0.06
infernoC114–736%0.04
nukeS108–280%0.07
ancientD62–433%0.05
office—42–250%0.07
anubis—31–233%0.05
vertigo—10–10%0.06
overpass—11–0100%0.06
train—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

372Matches
61%Win rate
1.65Avg K/D
—ADR
51%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage475%1.2817.3
Ancient367%1.1812.7
Anubis10%0.8511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.0%Headshot accuracy
41.1%Accuracy (enemy spotted)
43.5%Spray accuracy
87.8%Counter-strafing
7.1°Preaim
544msReaction time
72.7%T opening success
77.9%CT opening success
0.54Enemies flashed / flash
10.0%Flash assists
7.52HE damage / grenade
12.01Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–20.0432%29 Sept →
mirage13–80.0926%24 Sept →
nuke13–90.0927%24 Sept →
cache13–70.0929%24 Sept →
dust212–120.0726%24 Sept →
dust26–130.0325%22 Sept →
dust213–40.0525%21 Sept →
mirage13–20.1852%21 Sept →
dust213–80.1022%21 Sept →
dust211–13-0.0215%19 Sept →
cache13–40.0653%18 Sept →
dust211–13-0.0545%18 Sept →
mirage13–70.0319%18 Sept →
office12–120.0123%18 Sept →
cache13–70.0741%17 Sept →
cache13–80.0928%17 Sept →
dust27–130.0535%17 Sept →
anubis7–130.0218%17 Sept →
nuke11–13-0.0534%17 Sept →
mirage13–80.0429%16 Sept →
dust213–50.0341%16 Sept →
dust26–130.0326%16 Sept →
office13–110.1334%16 Sept →
nuke9–10.2729%16 Sept →
inferno8–80.1526%16 Sept →
dust213–60.0327%13 Sept →
ancient12–120.1027%13 Sept →
dust213–50.0330%13 Sept →
cache13–100.0023%13 Sept →
mirage13–100.0635%13 Sept →
cache13–100.0742%12 Sept →
nuke13–20.0661%12 Sept →
dust28–130.0227%12 Sept →
cache13–110.0233%12 Sept →
mirage7–130.0421%12 Sept →
nuke13–50.0532%12 Sept →
dust213–60.1020%12 Sept →
cache5–130.0122%11 Sept →
ancient9–13-0.0120%11 Sept →
inferno13–110.1029%11 Sept →
dust25–130.0016%11 Sept →
ancient13–80.0529%11 Sept →
mirage13–60.0022%10 Sept →
dust25–13-0.0410%10 Sept →
dust213–70.0619%9 Sept →
mirage12–120.1332%9 Sept →
office4–130.0626%9 Sept →
inferno5–130.0029%9 Sept →
vertigo12–120.0637%9 Sept →
ancient13–10.0625%9 Sept →
mirage13–30.0429%9 Sept →
anubis13–20.1233%9 Sept →
inferno13–100.0529%5 Sept →
dust213–80.0231%4 Sept →
inferno13–110.0422%4 Sept →
inferno11–130.0719%3 Sept →
nuke13–20.0235%3 Sept →
dust210–13-0.0230%3 Sept →
ancient10–130.0628%1 Sept →
inferno0–4-0.0467%1 Sept →
cache6–130.0450%1 Sept →
dust213–30.0922%1 Sept →
inferno12–12-0.0022%31 Aug →
cache13–50.1428%31 Aug →
dust213–70.0319%31 Aug →
cache13–30.1036%31 Aug →
cache13–80.1544%30 Aug →
dust211–130.0328%30 Aug →
nuke13–80.0325%30 Aug →
dust29–13-0.0114%30 Aug →
cache8–130.0435%30 Aug →
ancient12–120.0526%30 Aug →
dust29–130.0029%30 Aug →
mirage13–40.0519%30 Aug →
cache13–30.0934%30 Aug →
mirage13–9-0.0217%30 Aug →
inferno12–120.0326%29 Aug →
overpass13–40.0620%29 Aug →
nuke13–70.0130%29 Aug →
anubis4–130.0236%29 Aug →
mirage10–00.1724%29 Aug →
dust213–90.0716%29 Aug →
nuke9–130.1432%29 Aug →
inferno13–70.0628%29 Aug →
cache13–70.1421%28 Aug →
cache9–130.0425%28 Aug →
mirage12–12-0.0322%28 Aug →
cache13–30.0822%28 Aug →
nuke13–100.0628%28 Aug →
cache10–13-0.0118%27 Aug →
dust29–130.0145%27 Aug →
cache1–13-0.0241%27 Aug →
train11–130.0142%27 Aug →
office13–80.0742%27 Aug →
dust28–130.0422%27 Aug →
cache13–80.0539%26 Aug →
dust27–13-0.0122%26 Aug →
inferno1–13-0.0623%26 Aug →
dust26–130.0429%26 Aug →
mirage13–50.0632%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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