Cheeseburger ☑

Cheeseburger ☑ — CS2 Stats

76561198220362335[U:1:260096607]Steam profile ↗✓ No bans

1,251Tracked matches59%Win rate2020Tracked since
5,108Hours in CS7Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating21,768Top 50% of 203,724 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#56841 of 251114 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,768 -257 29 Jul – 5 Oct · 26 days played
19,07624,237peak 24,23729 Jul5 Oct
24,237Peak Premier in tracked matches
27Days played since 2026-07-28

Premier CS Rating

  • 2,469 below peak (24,237)
  • -411 over 30 days · declining
  • Next: Red band at 25,000 — 3,232 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches74——
Win rate47%——
K/D1.08——
Headshot %59%——

Measured 8 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.3%42.7%43.7%meets
Shot accuracy15.8%11.3%12.0%above
Kill/death ratio1.020.991.02meets
Match win rate42.5%43.9%44.7%2.2% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCheeseburger ☑FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER21,768 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning74
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY45–48–7Last 10045%Win rateLLLLWLWLWW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −7.8pp headshot accuracy · −68ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 475ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 571ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.6
Utility4.2
Positioning7.4
Opening Duels4.0
Clutch6.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 72% on T to 43% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.4
Utility4.2
Mechanics8.0
Opening Duels6.6
Win Impact7.9

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time614ms+0ms
first ⅓ avg 614ms → last ⅓ avg 614ms
Headshot accuracy27.5%+3.9%
first ⅓ avg 23.6% → last ⅓ avg 27.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–1 · debris, 11 Sept →
59%Best headshot accuracy · 5–9 · poseidon, 18 Sept →
422msFastest reaction time · 7–13 · inferno, 28 Sept →
13–2Biggest win · ancient, 21 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
12–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 72% over 18mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B2411–1346%-0.03
cacheS1813–572%0.01
mirageD134–931%-0.02
anubisD93–633%-0.03
nukeC83–538%-0.03
ancientB84–450%-0.00
eldoradoD62–433%0.01
debrisD62–433%0.05
poseidonB63–350%0.04
inferno—20–20%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,458Lifetime kills
1.02K/D · Top 50% of Level 4 players
7,208Matches
42.5%Match win rate
43.3%Headshot % · Top 50% of Level 4 players
15.8%Shot accuracy · Top 25% of Level 4 players
21,957MVPs
2,829Hours (in match)
6,910Bombs planted
2,654Bombs defused

Most-used weapons

AK-4741,947
AWP32,928
SSG 083,765
Knife2,072
P2501,690

Lifetime map wins

9,564dust2
4,533inferno
3,797cbble
3,235train
2,699nuke
1,085vertigo
199office
127assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

185Matches
57%Win rate
1.42Avg K/D
73.2ADR
43%Headshot %

Clutches & streaks

50%1v1 clutch win
40%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke10%1.1919.0
Train10%1.1120.0
Mirage10%0.357.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
33.9%Accuracy (enemy spotted)
33.6%Spray accuracy
86.0%Counter-strafing
6.4°Preaim
598msReaction time
72.2%T opening success
43.0%CT opening success
0.57Enemies flashed / flash
9.0%Flash assists
12.78HE damage / grenade
3.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0266 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0015%5 Oct →
mirage7–13-0.1014%30 Sept →
eldorado5–9-0.0533%30 Sept →
debris6–90.000%30 Sept →
nuke16–12-0.0720%28 Sept →
inferno7–13-0.0720%28 Sept →
poseidon9–70.2039%28 Sept →
poseidon3–9-0.0431%28 Sept →
cache16–140.0519%28 Sept →
cache16–140.0015%28 Sept →
dust213–7-0.0526%21 Sept →
dust29–13-0.0922%21 Sept →
ancient13–20.0019%21 Sept →
nuke5–13-0.0556%21 Sept →
mirage13–9-0.0422%21 Sept →
cache13–100.0426%20 Sept →
cache13–20.1022%20 Sept →
ancient13–90.0125%18 Sept →
dust213–60.1537%18 Sept →
eldorado6–90.0728%18 Sept →
mirage6–13-0.0336%18 Sept →
poseidon5–90.0959%18 Sept →
ancient13–11-0.0012%17 Sept →
mirage7–13-0.0531%17 Sept →
debris6–9-0.0612%17 Sept →
nuke13–110.0152%17 Sept →
anubis13–30.0116%17 Sept →
eldorado9–60.1236%17 Sept →
dust215–15-0.0429%15 Sept →
dust26–2-0.0850%15 Sept →
cache13–100.0329%15 Sept →
eldorado8–80.0435%15 Sept →
poseidon9–60.1321%15 Sept →
nuke11–130.0224%14 Sept →
dust212–16-0.0425%14 Sept →
dust213–80.0328%14 Sept →
anubis11–130.0320%14 Sept →
cache3–130.0337%14 Sept →
anubis6–13-0.0624%13 Sept →
mirage13–6-0.0330%13 Sept →
eldorado3–9-0.2327%11 Sept →
debris8–8-0.1020%11 Sept →
poseidon1–9-0.1743%11 Sept →
debris9–10.3321%11 Sept →
eldorado9–50.1231%10 Sept →
mirage11–13-0.0144%10 Sept →
cache13–9-0.0127%10 Sept →
nuke2–13-0.0633%10 Sept →
dust29–0-0.0227%10 Sept →
cache15–150.0115%9 Sept →
ancient10–13-0.0019%9 Sept →
dust213–7-0.0531%9 Sept →
dust214–160.0220%8 Sept →
dust29–13-0.0431%8 Sept →
ancient8–13-0.0230%8 Sept →
mirage13–16-0.0643%8 Sept →
cache11–13-0.0227%8 Sept →
anubis5–13-0.0327%7 Sept →
mirage7–13-0.0234%7 Sept →
poseidon9–40.0432%7 Sept →
dust29–13-0.0630%7 Sept →
nuke11–13-0.0736%5 Sept →
cache13–9-0.0718%5 Sept →
dust26–13-0.0219%1 Sept →
cache16–14-0.0115%1 Sept →
cache6–130.0527%1 Sept →
debris9–50.0937%1 Sept →
dust210–13-0.0742%1 Sept →
nuke13–70.0338%1 Sept →
dust26–13-0.0127%16 Aug →
ancient13–16-0.0225%16 Aug →
nuke8–13-0.0530%16 Aug →
dust211–13-0.0427%16 Aug →
cache5–13-0.0515%9 Aug →
cache13–70.0323%9 Aug →
mirage12–160.0515%9 Aug →
ancient13–110.0112%9 Aug →
mirage10–13-0.0121%9 Aug →
inferno7–13-0.0122%9 Aug →
anubis5–13-0.069%6 Aug →
mirage13–110.0135%6 Aug →
dust215–15-0.0316%4 Aug →
dust26–13-0.0536%4 Aug →
mirage13–7-0.0423%3 Aug →
anubis3–13-0.0614%3 Aug →
debris8–80.0118%3 Aug →
dust213–80.0124%2 Aug →
cache10–5-0.0213%2 Aug →
dust213–11-0.0323%2 Aug →
dust20–13-0.1033%2 Aug →
anubis9–13-0.0320%1 Aug →
cache13–50.1122%1 Aug →
dust213–10-0.0324%1 Aug →
dust213–70.0544%1 Aug →
cache13–11-0.0720%1 Aug →
dust213–10-0.0224%1 Aug →
anubis13–7-0.0719%30 Jul →
ancient15–150.0119%29 Jul →
anubis13–110.0220%29 Jul →
cache13–110.0123%28 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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