T4pz

T4pz — CS2 Stats

DE76561198219963860[U:1:259698132]Steam profile ↗✓ No bans

3,106Tracked matches52%Win rate2023Tracked since
1,493Hours in CS
CSDB Rating5.8 SolidPositional Player
Premier CS Rating15,723Purple band · top ~25.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 10 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,723 +2,426 11 Jul20 Sept · 24 days played
13,29716,908peak 16,90811 Jul20 Sept
17,156Peak Premier in tracked matches
27Days played since 2026-07-10

Premier CS Rating

  • 1,185 below peak (16,908)
  • -454 over 30 days · declining
  • Next: Pink band at 20,000 4,277 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.7%43.8%44.8%3.1% short
Shot accuracy0.3%12.0%12.5%12.2% short
Kill/death ratio0.881.021.030.16 short
Match win rate46.3%44.7%45.2%above

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGT4pzFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,723 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning62
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY56395Last 10056%Win rateWWLWLLWLLT

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −4.1pp headshot accuracy · −41ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 585ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 549ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim7.4
Utility2.8
Positioning6.2
Opening Duels4.3
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.2
Utility2.8
Mechanics5.3
Opening Duels5.3
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time570ms−37ms
first ⅓ avg 608ms → last ⅓ avg 570ms
Headshot accuracy19.0%−1.3%
first ⅓ avg 20.3% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–1 · inferno, 14 Jul
40%Best headshot accuracy · 13–2 · dust2, 13 Jul
391msFastest reaction time · 13–4 · inferno, 27 Jul
13–1Biggest win · ancient, 16 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
88In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 92% over 13mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB22101245%0.00
dust2S2116576%0.02
anubisC146843%0.02
nukeS1312192%-0.00
ancientA116555%0.01
mirageD92722%-0.01
cacheD82625%0.01
vertigo220100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,809Lifetime kills
0.88K/D
3,845Matches
46.3%Match win rate · Top 50% of Level 5 players
41.7%Headshot %
0.3%Shot accuracy
8,557MVPs
1,493Hours (in match)
3,613Bombs planted
714Bombs defused

Most-used weapons

Lifetime map wins

7,372inferno
5,679dust2
4,623nuke
2,126vertigo
1,198train
984office
6ar_baggage
6lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

147Matches
48%Win rate
0.96Avg K/D
77.2ADR
46%Headshot %

Clutches & streaks

29%1v1 clutch win
30%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3358%0.9714.1
Dust23345%0.9414.2
Anubis2450%0.9615.6
Inferno2040%0.9514.7
Nuke1741%1.1014.5
Ancient1450%0.8014.7
Overpass367%0.9115.3
Vertigo10%0.365.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
35.1%Accuracy (enemy spotted)
37.8%Spray accuracy
73.6%Counter-strafing
8.2°Preaim
566msReaction time
48.2%T opening success
54.5%CT opening success
0.29Enemies flashed / flash
1.6%Flash assists
12.60HE damage / grenade
2.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.288 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–100.0725%20 Sept
anubis13–90.0416%20 Sept
mirage9–13-0.0427%19 Sept
nuke13–8-0.019%19 Sept
mirage7–13-0.0517%19 Sept
inferno11–13-0.0418%19 Sept
ancient13–1-0.0123%16 Sept
dust213–16-0.0410%16 Sept
mirage8–130.0112%16 Sept
inferno15–15-0.0721%15 Sept
dust213–8-0.0321%15 Sept
nuke13–9-0.0128%15 Sept
mirage5–13-0.0817%14 Sept
anubis11–13-0.0229%13 Sept
dust213–80.0612%29 Aug
inferno8–13-0.037%29 Aug
nuke8–13-0.0338%29 Aug
inferno13–2-0.0826%29 Aug
mirage6–13-0.0324%29 Aug
inferno2–13-0.0715%24 Aug
anubis13–50.0712%24 Aug
ancient14–16-0.0417%24 Aug
dust213–11-0.0613%24 Aug
inferno16–14-0.0615%24 Aug
inferno9–130.0019%24 Aug
anubis3–130.008%24 Aug
nuke13–10-0.0217%24 Aug
ancient13–70.0720%24 Aug
inferno13–8-0.0424%22 Aug
nuke13–50.0627%21 Aug
anubis13–60.0422%21 Aug
cache13–16-0.0618%21 Aug
nuke13–40.0723%21 Aug
dust27–13-0.0333%21 Aug
anubis13–70.0016%21 Aug
inferno13–90.0431%19 Aug
mirage13–90.0829%11 Aug
inferno1–9-0.0415%9 Aug
dust213–10-0.0120%9 Aug
vertigo9–5-0.1216%8 Aug
cache15–150.0017%4 Aug
nuke13–2-0.0120%4 Aug
anubis8–130.0117%3 Aug
nuke13–10-0.0313%3 Aug
vertigo13–50.1731%27 Jul
inferno13–40.0717%27 Jul
mirage10–130.0220%27 Jul
dust213–100.0831%26 Jul
ancient16–120.0523%26 Jul
ancient5–13-0.0316%26 Jul
anubis10–130.0124%26 Jul
ancient13–70.0213%26 Jul
nuke13–9-0.0019%25 Jul
inferno9–130.0232%25 Jul
dust211–13-0.0019%25 Jul
ancient13–60.0522%25 Jul
dust213–70.0316%25 Jul
ancient13–50.0518%25 Jul
cache13–110.0418%24 Jul
cache8–130.0529%24 Jul
nuke13–10-0.0324%24 Jul
dust216–14-0.0120%23 Jul
dust213–20.1815%22 Jul
anubis13–80.0416%22 Jul
cache13–1-0.0315%22 Jul
anubis9–13-0.0018%22 Jul
ancient11–13-0.0423%22 Jul
inferno13–11-0.0418%22 Jul
nuke13–6-0.0324%21 Jul
inferno13–80.0227%21 Jul
mirage4–13-0.0511%21 Jul
cache11–13-0.0124%21 Jul
dust213–60.0524%21 Jul
dust213–11-0.0423%21 Jul
dust26–13-0.0017%21 Jul
inferno8–8-0.0126%21 Jul
inferno9–10.224%14 Jul
dust213–90.0121%13 Jul
inferno15–150.0716%13 Jul
cache7–130.0323%13 Jul
dust213–2-0.0140%13 Jul
inferno13–110.0219%13 Jul
ancient1–13-0.0829%13 Jul
anubis15–150.1625%13 Jul
inferno11–130.0132%13 Jul
dust213–40.0325%13 Jul
anubis11–13-0.0320%13 Jul
nuke16–130.0313%11 Jul
dust213–100.0917%11 Jul
cache8–130.0310%11 Jul
anubis13–9-0.0315%11 Jul
ancient9–130.0419%11 Jul
dust213–7-0.0320%11 Jul
mirage13–10.0319%11 Jul
dust27–130.0519%10 Jul
inferno8–13-0.0424%10 Jul
anubis12–16-0.009%10 Jul
dust213–110.0122%10 Jul
nuke13–90.0017%10 Jul
inferno10–130.0116%10 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →