LnXNC

LnXNC — CS2 Stats

CA76561198217415117[U:1:257149389]Steam profile ↗✓ No bans

1,835Tracked matches63%Win rate2020Tracked since
3,873Hours in CS2Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating16,743Purple band · top ~21.5% of ranked players (population est.)
FaceitLevel 7 · 1,503 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,743 → 16,743
0Faceit ELO · 1,503 → 1,503
+10Tracked matches · now 1,835
+7.8ppWin rate · 55.2% → 63.0%

Rating over time

Premier CS Rating: 16,743 -1,980 4 Jul – 13 Sept · 5 days played
15,62419,235peak 19,2354 Jul13 Sept
19,235Peak Premier in tracked matches
1,503Highest Faceit ELO seen on CSDB
54Days played since 2026-05-21

Faceit ELO

  • At peak — 1,503
  • Next: Level 8 at 1,531 — 28 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-13
  • Level 6 first seen 2026-09-13

Premier CS Rating

  • 2,492 below peak (19,235)
  • Next: Pink band at 20,000 — 3,257 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,886), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate42.5%45.7%46.8%4.3% short
Shot accuracy16.8%12.7%13.0%above
Kill/death ratio1.021.051.060.04 short
Match win rate47.8%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLnXNCFACEITLevel 7 · 1,503 ELOSTANDINGTop 42.3% of rankedPREMIER16,743 · Purple bandPEAK ELO1,503csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning56
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY42–50–8Last 10042%Win rateTWTWLWWWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +1.4pp headshot accuracy · −27ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 608ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 624ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim7.8
Utility4.3
Positioning5.6
Opening Duels4.4
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.6
Utility4.3
Mechanics7.4
Opening Duels4.4
Win Impact9.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time616ms−41ms
first ⅓ avg 657ms → last ⅓ avg 616ms
Headshot accuracy18.4%−0.5%
first ⅓ avg 18.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 5–13 · dust2, 29 May →
41%Best headshot accuracy · 13–4 · cache, 28 Jun →
383msFastest reaction time · 9–6 · inferno, 7 Aug →
13–1Biggest win · nuke, 10 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 60% over 10dust2Weakest map · 32% over 37
MapGradePlayedRecordWin rateAvg rating
dust2D3712–2532%0.00
mirageC219–1243%-0.02
cacheA106–460%-0.02
nukeA95–456%0.04
infernoA95–456%-0.03
anubisC73–443%-0.02
ancient—41–325%-0.03
overpass—20–20%-0.03
vertigo—11–0100%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 37). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

107,837Lifetime kills
1.02K/D
4,893Matches
47.8%Match win rate · Top 50% of Level 7 players
42.5%Headshot %
16.8%Shot accuracy · Top 25% of Level 7 players
11,629MVPs
2,714Hours (in match)
4,458Bombs planted
1,294Bombs defused

Most-used weapons

AK-4727,388
AWP18,722
FAMAS2,673
MAC-102,224
P901,952

Lifetime map wins

21,017dust2
6,466inferno
3,251vertigo
2,447nuke
1,370train
222cbble
71lake
31bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,098Matches
50%Win rate
1.05Avg K/D
79.5ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
28%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust215058%1.1916.1
Mirage9849%1.0015.5
Inferno8341%1.0115.9
Ancient7545%1.0315.8
Anubis7051%0.9713.7
Nuke3944%1.0515.7
Vertigo1338%1.0514.5
Overpass1164%0.8916.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
38.7%Accuracy (enemy spotted)
34.8%Spray accuracy
83.5%Counter-strafing
8.2°Preaim
621msReaction time
49.4%T opening success
46.1%CT opening success
0.49Enemies flashed / flash
2.2%Flash assists
7.22HE damage / grenade
6.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4854 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 37 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.048%23 Sept →
cache13–30.0324%23 Sept →
dust212–120.0330%23 Sept →
cache13–90.0221%18 Sept →
dust26–130.0024%16 Sept →
mirage16–12-0.0321%12 Sept →
mirage13–2-0.0314%10 Sept →
nuke13–10.1017%10 Sept →
inferno8–13-0.0127%10 Sept →
dust212–30.1018%6 Sept →
cache10–13-0.0227%1 Sept →
mirage19–150.0123%1 Sept →
mirage7–13-0.0320%26 Aug →
inferno13–3-0.050%26 Aug →
cache10–13-0.0917%26 Aug →
cache13–30.0014%25 Aug →
mirage13–7-0.0416%25 Aug →
cache5–13-0.0533%20 Aug →
cache11–130.0416%20 Aug →
dust213–90.0322%15 Aug →
cache13–1-0.037%15 Aug →
nuke13–80.0212%15 Aug →
mirage6–130.0123%14 Aug →
dust26–130.0219%14 Aug →
mirage8–13-0.0216%13 Aug →
dust25–00.075%13 Aug →
dust212–12-0.0322%9 Aug →
inferno13–110.0314%8 Aug →
inferno9–6-0.0511%7 Aug →
vertigo13–50.0427%7 Aug →
cache13–3-0.0914%7 Aug →
mirage10–13-0.0124%7 Aug →
anubis4–130.0123%7 Aug →
mirage8–130.0727%4 Aug →
mirage13–7-0.0033%4 Aug →
anubis2–13-0.0523%3 Aug →
anubis13–80.0222%2 Aug →
dust213–90.0222%1 Aug →
mirage11–130.0519%31 Jul →
dust211–13-0.0820%31 Jul →
nuke6–13-0.0230%30 Jul →
dust25–13-0.0514%30 Jul →
anubis13–80.0320%30 Jul →
inferno10–13-0.0221%21 Jul →
dust213–110.0019%20 Jul →
dust27–130.1020%19 Jul →
dust24–13-0.1210%17 Jul →
dust211–130.0621%17 Jul →
inferno3–13-0.0611%17 Jul →
dust213–7-0.0115%15 Jul →
ancient3–13-0.0221%11 Jul →
dust212–120.0115%7 Jul →
nuke6–130.0226%6 Jul →
dust211–13-0.0719%6 Jul →
overpass8–13-0.0516%5 Jul →
inferno9–13-0.0715%5 Jul →
nuke13–50.0816%5 Jul →
dust213–110.0023%5 Jul →
nuke13–20.0413%5 Jul →
inferno13–1-0.027%5 Jul →
mirage13–20.0316%4 Jul →
overpass8–13-0.0113%3 Jul →
dust27–13-0.0122%1 Jul →
inferno13–5-0.0025%1 Jul →
ancient11–13-0.0325%30 Jun →
mirage13–8-0.0313%29 Jun →
anubis13–2-0.0422%28 Jun →
dust212–12-0.1120%28 Jun →
cache13–4-0.0541%28 Jun →
nuke10–130.0416%26 Jun →
dust25–13-0.0725%24 Jun →
dust210–130.0229%24 Jun →
dust213–40.0320%18 Jun →
dust212–12-0.0711%17 Jun →
dust29–130.0138%17 Jun →
dust213–110.0020%16 Jun →
nuke13–60.0833%13 Jun →
mirage3–13-0.067%13 Jun →
dust215–15-0.0312%11 Jun →
anubis11–130.0122%11 Jun →
dust22–130.0121%11 Jun →
mirage9–13-0.0216%11 Jun →
anubis5–13-0.0813%9 Jun →
mirage7–13-0.0710%9 Jun →
dust213–30.0220%8 Jun →
dust27–13-0.0223%3 Jun →
ancient13–6-0.0413%31 May →
ancient5–13-0.0314%31 May →
mirage2–6-0.140%29 May →
dust25–130.1127%29 May →
mirage13–4-0.029%27 May →
dust29–130.0123%27 May →
mirage8–13-0.0022%27 May →
dust214–160.029%25 May →
dust216–12-0.0024%25 May →
mirage13–110.0217%24 May →
dust213–50.0118%22 May →
mirage10–13-0.0413%21 May →
dust21–70.0113%21 May →
dust212–120.0224%21 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.