Doyboii

Doyboii — CS2 Stats

GB76561198216947277[U:1:256681549]Steam profile ↗✓ No bans

1,426Tracked matches40%Win rate2023Tracked since
1,326Hours in CS0Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,442 -1,485 8 Jun – 5 Jul · 4 days played
13,44215,111peak 15,1118 Jun5 Jul
15,111Peak Premier in tracked matches
37Days played since 2026-06-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim52
Positioning48
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY41–55–4Last 10041%Win rateWWLLLLWWWL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +3.1pp headshot accuracy · −27ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 681ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 657ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 671ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim5.2
Utility6.2
Positioning4.8
Opening Duels2.6
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.8
Utility6.2
Mechanics7.6
Opening Duels3.6
Win Impact1.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time673ms−9ms
first ⅓ avg 682ms → last ⅓ avg 673ms
Headshot accuracy14.1%−4.7%
first ⅓ avg 18.7% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · overpass, 7 Jun →
35%Best headshot accuracy · 6–13 · dust2, 10 Jul →
438msFastest reaction time · 10–13 · inferno, 1 Jul →
13–1Biggest win · overpass, 7 Jun →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
3–7In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 55% over 22mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A2212–1055%-0.00
ancientC187–1139%-0.01
nukeC188–1044%0.01
overpassD134–931%0.00
infernoC125–742%-0.02
mirageD103–730%-0.02
cache—41–325%0.01
anubis—31–233%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,130Lifetime kills
1.09K/D · Top 50% of tracked players
1,904Matches
42.7%Match win rate
42.8%Headshot %
1.7%Shot accuracy
4,648MVPs
733Hours (in match)
1,121Bombs planted
436Bombs defused

Most-used weapons

Lifetime map wins

2,981inferno
2,310nuke
1,954dust2
1,354vertigo
280train
11ar_shoots
10stmarc
7bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

128Matches
48%Win rate
1.16Avg K/D
93.4ADR
40%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2767%1.2017.1
Ancient2255%1.1017.6
Nuke2138%1.1117.1
Dust21942%1.1214.3
Inferno1850%1.3020.3
Vertigo1118%1.1619.6
Anubis633%1.0914.3
Cache250%0.6311.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
33.2%Accuracy (enemy spotted)
30.8%Spray accuracy
84.4%Counter-strafing
9.9°Preaim
680msReaction time
48.0%T opening success
40.7%CT opening success
0.59Enemies flashed / flash
8.5%Flash assists
13.65HE damage / grenade
4.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.046% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–70.0717%28 Sept →
nuke13–7-0.0414%28 Sept →
nuke8–13-0.067%14 Sept →
inferno9–13-0.0217%14 Sept →
nuke9–120.078%11 Sept →
ancient4–13-0.0114%11 Sept →
dust213–80.1123%10 Sept →
nuke13–8-0.0121%10 Sept →
inferno13–100.018%10 Sept →
ancient2–130.0522%10 Sept →
inferno11–13-0.0314%9 Sept →
dust23–130.0815%9 Sept →
nuke13–10-0.048%7 Sept →
dust26–13-0.0813%2 Aug →
nuke13–90.0216%20 Jul →
cache7–13-0.0418%14 Jul →
nuke3–13-0.039%14 Jul →
dust213–3-0.0210%14 Jul →
ancient13–8-0.056%13 Jul →
dust213–30.0110%13 Jul →
cache10–13-0.068%13 Jul →
mirage4–13-0.107%13 Jul →
dust22–13-0.1123%12 Jul →
anubis8–13-0.0113%10 Jul →
dust26–130.0135%10 Jul →
mirage6–13-0.0218%9 Jul →
nuke4–130.026%9 Jul →
dust213–110.0417%9 Jul →
inferno13–50.0217%7 Jul →
dust27–13-0.0210%7 Jul →
mirage13–10-0.0215%6 Jul →
dust213–90.0316%6 Jul →
nuke13–50.058%6 Jul →
cache10–130.0613%6 Jul →
dust213–90.0918%6 Jul →
inferno5–130.0119%5 Jul →
ancient7–13-0.0216%5 Jul →
dust212–12-0.0311%5 Jul →
overpass13–40.0717%4 Jul →
mirage9–13-0.0120%4 Jul →
dust29–130.0218%2 Jul →
mirage13–11-0.0116%2 Jul →
nuke9–130.0217%1 Jul →
ancient6–13-0.0417%1 Jul →
overpass11–130.0214%1 Jul →
inferno10–13-0.059%1 Jul →
overpass10–13-0.0111%30 Jun →
dust22–13-0.1322%30 Jun →
ancient12–12-0.0115%30 Jun →
nuke6–130.0216%29 Jun →
dust213–9-0.0026%29 Jun →
ancient4–13-0.0719%29 Jun →
overpass11–13-0.0412%29 Jun →
ancient13–9-0.0316%28 Jun →
nuke13–80.0313%28 Jun →
overpass5–13-0.0210%27 Jun →
inferno13–8-0.0127%27 Jun →
mirage8–13-0.0424%27 Jun →
dust213–6-0.038%27 Jun →
cache13–20.0911%27 Jun →
nuke7–130.0324%25 Jun →
mirage13–40.0419%25 Jun →
inferno6–13-0.0423%25 Jun →
mirage9–13-0.029%24 Jun →
inferno13–5-0.028%24 Jun →
dust28–13-0.0325%24 Jun →
mirage11–13-0.0524%22 Jun →
dust213–7-0.0319%22 Jun →
ancient7–13-0.0110%21 Jun →
inferno13–7-0.0518%21 Jun →
ancient13–80.0033%17 Jun →
anubis10–13-0.0318%17 Jun →
nuke13–110.0114%17 Jun →
overpass11–13-0.0620%17 Jun →
overpass11–130.0331%16 Jun →
anubis13–70.0421%16 Jun →
overpass9–13-0.0310%15 Jun →
dust213–60.0526%15 Jun →
nuke12–120.0511%15 Jun →
ancient6–13-0.0613%15 Jun →
overpass1–13-0.0625%14 Jun →
inferno10–130.0125%14 Jun →
nuke5–13-0.0621%14 Jun →
ancient13–70.039%14 Jun →
overpass13–9-0.029%14 Jun →
overpass5–130.0217%12 Jun →
nuke13–40.0933%12 Jun →
ancient1–130.0118%12 Jun →
dust213–50.0124%12 Jun →
mirage8–130.0114%12 Jun →
ancient13–90.0118%11 Jun →
inferno0–13-0.0718%11 Jun →
nuke9–130.0215%11 Jun →
ancient6–13-0.0618%10 Jun →
dust213–7-0.0424%9 Jun →
ancient13–80.0217%9 Jun →
dust212–120.0126%8 Jun →
ancient11–13-0.0714%8 Jun →
overpass13–4-0.0115%8 Jun →
overpass13–10.1517%7 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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