★$U$★

★$U$★ — CS2 Stats

NP76561198212012011[U:1:251746283]Steam profile ↗✓ No bans

1,371Tracked matches47%Win rate2020Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating9,886Light Blue band · top ~55.4% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,886 -2,601 14 Sept – 31 Oct · 28 days played
9,25312,487peak 12,48714 Sept31 Oct
12,487Peak Premier in tracked matches
27Days played since 2026-09-14

Premier CS Rating

  • 2,601 below peak (12,487)
  • -173 over 30 days · steady
  • Next: Blue band at 10,000 — 114 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG★$U$★FACEITLevel 1STANDINGTop 100.0% of rankedPREMIER9,886 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning69
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateLLWLLLWLWW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −2.2pp headshot accuracy · +77ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 24%
  • Avg reaction 584ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 601ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.1
Utility4.7
Positioning6.9
Opening Duels5.9
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.9
Utility4.7
Mechanics6.5
Opening Duels7.7
Win Impact3.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time561ms+4ms
first ⅓ avg 558ms → last ⅓ avg 561ms
Headshot accuracy29.8%+2.7%
first ⅓ avg 27.2% → last ⅓ avg 29.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · inferno, 30 Oct →
50%Best headshot accuracy · 10–1 · inferno, 27 Sept →
422msFastest reaction time · 12–16 · inferno, 27 Sept →
13–2Biggest win · mirage, 29 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
11–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 60% over 20nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2012–860%0.03
anubisC207–1335%0.02
infernoC188–1044%0.02
dust2B178–947%0.03
ancientA127–558%0.04
nukeD92–722%0.04
cache—42–250%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

49Matches
29%Win rate
0.64Avg K/D
88.7ADR
51%Headshot %

Clutches & streaks

33%1v1 clutch win
11%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis333%1.1818.3
Mirage333%1.3924.7
Inferno333%1.2632.7
Ancient250%0.9114.5
Cache10%0.8012.0
Dust210%0.171.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.9%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.2%Spray accuracy
79.4%Counter-strafing
9.4°Preaim
553msReaction time
64.2%T opening success
57.7%CT opening success
0.49Enemies flashed / flash
7.0%Flash assists
10.12HE damage / grenade
10.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4945 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0728%31 Oct →
inferno8–13-0.0030%31 Oct →
inferno13–40.1623%30 Oct →
inferno4–13-0.0020%30 Oct →
anubis6–13-0.0120%30 Oct →
inferno5–13-0.0626%30 Oct →
ancient13–9-0.0337%29 Oct →
dust29–130.0331%29 Oct →
mirage13–20.0433%29 Oct →
ancient13–70.1043%28 Oct →
cache8–130.0322%28 Oct →
mirage13–50.0348%28 Oct →
inferno13–9-0.0323%28 Oct →
anubis3–130.0132%28 Oct →
dust216–130.0733%27 Oct →
ancient9–13-0.0226%27 Oct →
mirage13–16-0.0033%25 Oct →
nuke13–60.0334%25 Oct →
mirage16–14-0.0428%25 Oct →
anubis13–100.0635%24 Oct →
dust25–130.0216%24 Oct →
dust28–130.0530%24 Oct →
anubis0–13-0.0637%24 Oct →
cache13–110.0923%24 Oct →
mirage13–11-0.0818%24 Oct →
nuke13–110.0829%24 Oct →
inferno11–130.0240%24 Oct →
dust213–9-0.0531%22 Oct →
nuke6–130.0630%14 Oct →
inferno9–13-0.0136%13 Oct →
mirage8–13-0.0128%12 Oct →
inferno13–100.0528%12 Oct →
ancient11–130.0835%12 Oct →
mirage10–130.0341%11 Oct →
nuke2–80.0627%10 Oct →
inferno10–13-0.0130%10 Oct →
ancient13–90.0630%10 Oct →
inferno10–130.0135%8 Oct →
dust27–13-0.0130%8 Oct →
mirage13–30.1135%6 Oct →
anubis10–130.0626%5 Oct →
anubis11–13-0.0225%5 Oct →
ancient9–130.0220%5 Oct →
dust213–90.0140%4 Oct →
dust213–80.1240%3 Oct →
anubis13–110.0613%3 Oct →
nuke10–13-0.0120%3 Oct →
mirage6–130.0018%3 Oct →
ancient13–90.0433%3 Oct →
cache13–110.0231%3 Oct →
dust27–130.0229%3 Oct →
anubis10–130.0833%3 Oct →
mirage13–11-0.0320%3 Oct →
mirage13–110.0520%3 Oct →
nuke11–130.0428%3 Oct →
nuke2–13-0.0326%3 Oct →
dust213–60.0428%3 Oct →
nuke2–90.1533%3 Oct →
anubis5–13-0.0437%2 Oct →
inferno16–130.0424%2 Oct →
mirage13–20.0935%2 Oct →
inferno15–150.0126%2 Oct →
mirage13–60.1231%2 Oct →
inferno13–70.0521%2 Oct →
mirage13–60.0528%2 Oct →
ancient13–80.0720%2 Oct →
anubis8–13-0.0124%1 Oct →
ancient16–140.0316%1 Oct →
anubis7–130.0431%1 Oct →
dust28–130.0525%29 Sept →
anubis13–110.0922%29 Sept →
mirage10–130.0224%29 Sept →
inferno13–70.0331%29 Sept →
anubis13–60.0424%28 Sept →
dust213–50.1331%28 Sept →
mirage10–13-0.0434%28 Sept →
dust27–13-0.0224%28 Sept →
anubis11–13-0.0318%27 Sept →
inferno10–10.0350%27 Sept →
mirage15–150.0225%27 Sept →
dust213–80.0820%27 Sept →
inferno12–160.0227%27 Sept →
ancient13–110.0525%26 Sept →
ancient15–150.0230%26 Sept →
ancient12–160.0324%26 Sept →
nuke8–130.0230%26 Sept →
anubis7–13-0.0533%26 Sept →
anubis8–130.0429%26 Sept →
dust213–70.0741%26 Sept →
anubis9–130.0429%25 Sept →
mirage13–80.0435%25 Sept →
anubis13–80.0229%25 Sept →
anubis13–60.0424%25 Sept →
inferno13–80.0626%25 Sept →
anubis13–40.0329%25 Sept →
dust29–13-0.0620%22 Sept →
cache8–13-0.0323%22 Sept →
inferno11–13-0.0424%22 Sept →
dust210–13-0.0019%21 Sept →
mirage13–30.0424%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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