Lui_G

Lui_G — CS2 Stats

LB76561198207518719[U:1:247252991]Steam profile ↗✓ No bans

826Tracked matches41%Win rate2020Tracked since
1,982Hours in CS5Hrs last 2 wks
CSDB Rating4.9 DevelopingClutch Specialist
Premier CS Rating9,244Light Blue band · top ~58.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,244 -411 17 Jul – 4 Nov · 42 days played
8,52312,987peak 12,98717 Jul4 Nov
13,290Peak Premier in tracked matches
43Days played since 2026-07-13

Premier CS Rating

  • 3,743 below peak (12,987)
  • -127 over 90 days
  • Next: Blue band at 10,000 — 756 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.9%43.8%44.8%4.9% short
Shot accuracy12.4%12.0%12.4%meets
Kill/death ratio0.871.021.030.16 short
Match win rate44.9%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLui_GFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER9,244 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning61
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateWWLWLLLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · 0ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 694ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 656ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1 against its own average).

Aim6.4
Utility4.8
Positioning6.1
Opening Duels4.2
Clutch6.4

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.1
Utility4.8
Mechanics6.4
Opening Duels4.7
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time636ms−73ms
first ⅓ avg 709ms → last ⅓ avg 636ms
Headshot accuracy16.0%+0.7%
first ⅓ avg 15.3% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · cache, 11 Aug →
33%Best headshot accuracy · 13–1 · dust2, 17 Oct →
453msFastest reaction time · 3–13 · ancient, 23 Aug →
13–1Biggest win · dust2, 17 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
10–12In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 60% over 15nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB2815–1354%0.01
dust2C188–1044%-0.00
ancientC167–944%-0.00
infernoA159–660%-0.01
nukeD93–633%0.01
cacheA95–456%0.01
anubis—31–233%0.02
boulder—11–0100%0.03
fachwerk—11–0100%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,087Lifetime kills
0.87K/D
2,637Matches
44.9%Match win rate · Top 50% of Level 5 players
39.9%Headshot %
12.4%Shot accuracy · Top 50% of Level 5 players
5,693MVPs
1,137Hours (in match)
3,310Bombs planted
504Bombs defused

Most-used weapons

Lifetime map wins

4,233inferno
3,382dust2
1,498nuke
1,488vertigo
590train
577cbble
73safehouse
44bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

190Matches
53%Win rate
1.00Avg K/D
88.8ADR
43%Headshot %

Clutches & streaks

52%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2759%1.1117.6
Dust21963%1.0815.1
Anubis956%1.2517.9
Inferno978%1.3320.7
Nuke771%1.2818.3
Ancient757%1.0316.9
Overpass560%0.8212.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.1%Spray accuracy
78.9%Counter-strafing
9.1°Preaim
635msReaction time
46.2%T opening success
51.8%CT opening success
0.82Enemies flashed / flash
3.8%Flash assists
9.37HE damage / grenade
4.53Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.0416%4 Nov →
mirage13–60.0320%4 Nov →
mirage11–130.0111%3 Nov →
ancient13–110.0724%2 Nov →
mirage7–13-0.0328%2 Nov →
dust26–130.0511%27 Oct →
inferno9–13-0.0222%23 Oct →
ancient9–13-0.0416%18 Oct →
dust210–13-0.062%17 Oct →
mirage13–11-0.0129%17 Oct →
dust213–1-0.0433%17 Oct →
dust214–16-0.0116%16 Oct →
dust25–13-0.0925%16 Oct →
ancient11–130.0520%14 Oct →
ancient13–70.0319%29 Aug →
ancient11–13-0.017%28 Aug →
inferno1–13-0.067%26 Aug →
dust212–160.0112%26 Aug →
nuke11–13-0.019%26 Aug →
inferno13–110.0115%26 Aug →
inferno7–7-0.087%26 Aug →
mirage6–130.1017%25 Aug →
inferno13–60.0011%25 Aug →
anubis14–160.0211%23 Aug →
nuke9–130.0117%23 Aug →
mirage13–9-0.0222%23 Aug →
ancient3–13-0.025%23 Aug →
mirage13–50.0318%23 Aug →
mirage15–15-0.0615%20 Aug →
mirage13–110.0412%20 Aug →
ancient8–13-0.0113%20 Aug →
ancient13–60.0920%20 Aug →
mirage13–10-0.0120%20 Aug →
nuke13–90.0321%20 Aug →
mirage8–13-0.0422%19 Aug →
dust213–9-0.0414%19 Aug →
inferno9–13-0.029%19 Aug →
mirage13–110.1116%19 Aug →
ancient9–13-0.0611%18 Aug →
ancient13–6-0.038%18 Aug →
mirage14–160.0213%17 Aug →
cache13–100.0513%17 Aug →
nuke9–13-0.0311%15 Aug →
inferno8–130.0119%15 Aug →
inferno13–6-0.0111%14 Aug →
nuke13–70.1019%14 Aug →
nuke13–30.1117%14 Aug →
dust29–13-0.0012%13 Aug →
mirage11–13-0.0519%12 Aug →
anubis13–100.018%12 Aug →
dust216–140.0115%12 Aug →
mirage13–30.0311%12 Aug →
mirage13–8-0.0016%12 Aug →
inferno13–110.038%12 Aug →
ancient13–40.0315%12 Aug →
cache13–90.1317%11 Aug →
dust213–70.0525%11 Aug →
dust213–80.0422%11 Aug →
mirage9–13-0.0511%10 Aug →
dust213–5-0.0314%10 Aug →
nuke15–15-0.0114%10 Aug →
dust213–80.0919%9 Aug →
cache8–13-0.0110%7 Aug →
boulder13–60.0313%6 Aug →
mirage10–13-0.038%5 Aug →
dust211–13-0.0313%4 Aug →
mirage8–130.0514%3 Aug →
nuke10–13-0.0212%3 Aug →
inferno13–4-0.0018%1 Aug →
dust26–10.028%31 Jul →
ancient15–15-0.084%31 Jul →
dust211–130.0212%31 Jul →
mirage13–30.0513%31 Jul →
mirage13–10.0921%31 Jul →
mirage7–13-0.0315%31 Jul →
fachwerk13–10-0.0016%30 Jul →
ancient13–10-0.025%29 Jul →
mirage13–90.0316%24 Jul →
cache5–13-0.067%23 Jul →
dust29–13-0.0424%20 Jul →
cache13–110.0511%20 Jul →
mirage9–130.0219%18 Jul →
ancient13–50.0314%17 Jul →
cache13–80.0517%17 Jul →
anubis5–130.0332%16 Jul →
inferno13–5-0.0421%16 Jul →
mirage13–80.049%16 Jul →
cache6–13-0.0516%16 Jul →
inferno10–13-0.0324%15 Jul →
nuke8–13-0.0613%15 Jul →
ancient5–13-0.0414%15 Jul →
mirage13–110.0119%14 Jul →
ancient10–13-0.0317%14 Jul →
inferno13–9-0.0413%14 Jul →
cache2–13-0.0320%14 Jul →
dust211–13-0.0416%14 Jul →
cache13–9-0.0713%14 Jul →
inferno9–130.0414%14 Jul →
mirage13–30.1020%13 Jul →
mirage11–13-0.1113%13 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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