yes

yes — CS2 Stats

76561198204846979[U:1:244581251]Steam profile ↗✓ No bans

190Tracked matches70%Win rate2020Tracked since
551Hours in CS
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating12,161Blue band · top ~43.4% of ranked players (population est.)
FaceitLevel 6 · 1,008 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Jun 2026 (104 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 57 days played since 30 Jul 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,161 +10,751 14 Nov6 Jun · 13 days played
1,00012,161peak 12,16114 Nov6 Jun
12,161Peak Premier in tracked matches
1,008Highest Faceit ELO seen on CSDB
57Days played since 2023-07-30

Faceit ELO

  • At peak — 1,008
  • Next: Level 5 at 1,051 43 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • At peak — 12,161
  • Next: Purple band at 15,000 2,839 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,393), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate58.1%44.8%45.7%above
Shot accuracy14.7%12.4%12.7%above
Kill/death ratio1.131.041.05above
Match win rate46.8%45.2%45.7%above

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGyesFACEITLevel 6 · 1,008 ELOSTANDINGTop 54.0% of rankedPREMIER12,161 · Blue bandPEAK ELO1,008csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning52
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateTWWLWLTWTW

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −0.4pp headshot accuracy · −19ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 695ms

Last 10

  • 523 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 660ms

Last 20

  • 1334 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 670ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim5.6
Utility3.0
Positioning5.2
Opening Duels1.5
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.2
Utility3.0
Mechanics5.3
Opening Duels0.8
Win Impact10.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time661ms−26ms
first ⅓ avg 687ms → last ⅓ avg 661ms
Headshot accuracy20.0%−1.9%
first ⅓ avg 21.9% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–6 · vertigo, 24 Dec
55%Best headshot accuracy · 13–7 · inferno, 7 May
453msFastest reaction time · 8–13 · anubis, 28 May
13–0Biggest win · nuke, 15 Nov

Across the last 100 tracked matches.

Highlights

4Longest win streak
27In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 63% over 8infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA29171259%-0.01
dust2B189950%-0.01
infernoC156940%0.00
vertigoB105550%0.06
nukeA85363%-0.01
ancientC73443%-0.05
cacheC73443%0.02
anubis3030%0.02
train21150%0.08
overpass1010%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,030Lifetime kills
1.13K/D · Top 50% of Level 6 players
834Matches
46.8%Match win rate · Top 50% of Level 6 players
58.1%Headshot % · Top 10% of Level 6 players
14.7%Shot accuracy · Top 50% of Level 6 players
2,130MVPs
551Hours (in match)
517Bombs planted
284Bombs defused

Most-used weapons

Lifetime map wins

988dust2
767vertigo
650inferno
630nuke
334train
23lake
17ar_shoots
16safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

78Matches
62%Win rate
0.92Avg K/D
70.9ADR
55%Headshot %

Clutches & streaks

44%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2060%0.8513.3
Cache1267%1.2214.6
Dust21070%0.6710.8
Inferno1050%0.9114.6
Nuke650%0.8914.3
Train5100%1.2317.8
Ancient580%0.8116.0
Overpass1100%1.0012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
34.9%Accuracy (enemy spotted)
34.7%Spray accuracy
74.0%Counter-strafing
10.8°Preaim
675msReaction time
32.5%T opening success
34.0%CT opening success
0.50Enemies flashed / flash
0.4%Flash assists
5.10HE damage / grenade
3.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4953 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5449% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno12–120.0437%16 Aug
dust213–10-0.0411%8 Jun
ancient13–9-0.0410%6 Jun
mirage7–13-0.0717%6 Jun
dust213–4-0.0217%5 Jun
dust27–13-0.0419%5 Jun
cache12–12-0.0327%5 Jun
mirage13–6-0.0525%3 Jun
inferno8–80.0221%3 Jun
inferno9–10.0924%3 Jun
nuke13–8-0.0130%3 Jun
mirage13–6-0.0525%2 Jun
dust210–13-0.0428%2 Jun
mirage13–8-0.0331%31 May
nuke13–100.0218%31 May
mirage13–10-0.0319%31 May
cache12–12-0.0213%30 May
dust213–60.029%29 May
dust216–130.0815%29 May
ancient13–8-0.0723%29 May
dust216–130.0535%28 May
mirage7–13-0.0212%28 May
mirage13–8-0.0015%28 May
dust25–13-0.0815%28 May
mirage13–6-0.038%28 May
anubis8–130.0517%28 May
cache13–50.0424%27 May
nuke13–100.0118%27 May
mirage10–13-0.0519%25 May
dust213–60.0318%25 May
inferno11–13-0.0722%23 May
nuke13–7-0.0625%23 May
dust28–13-0.0315%23 May
mirage9–13-0.0433%23 May
mirage13–1-0.015%23 May
ancient3–13-0.0519%21 May
mirage13–8-0.0319%21 May
dust213–80.0241%21 May
mirage10–13-0.0245%21 May
cache13–70.0222%21 May
vertigo12–12-0.0218%20 May
cache13–10.0715%20 May
dust28–13-0.0613%19 May
mirage13–9-0.0422%8 May
inferno13–70.1155%7 May
dust22–13-0.0833%7 May
ancient14–16-0.0722%4 May
mirage16–14-0.0431%3 May
cache10–13-0.0220%2 May
anubis14–160.0225%2 May
dust213–9-0.0222%26 Apr
ancient22–20-0.0529%26 Apr
train6–130.1225%22 Apr
dust26–13-0.0319%22 Apr
inferno13–100.0723%22 Apr
mirage9–13-0.0629%1 Feb
train13–90.0527%6 Jan
inferno6–13-0.0034%5 Jan
inferno1–13-0.0919%7 Dec
mirage6–13-0.0536%21 Aug
inferno11–13-0.0120%17 Aug
mirage13–6-0.0519%20 May
mirage13–10-0.0423%14 May
nuke10–13-0.0421%4 May
mirage15–150.0522%30 Apr
ancient1–13-0.0431%30 Apr
anubis9–13-0.0214%30 Apr
inferno10–13-0.0118%30 Apr
dust28–13-0.0523%28 Apr
mirage12–16-0.0611%25 Apr
inferno10–13-0.1019%25 Apr
inferno13–50.0212%25 Apr
inferno13–6-0.0315%25 Apr
mirage5–5-0.0018%29 Nov
nuke1–13-0.1113%20 Sept
vertigo13–70.0223%4 Sept
mirage13–20.0733%1 Aug
vertigo2–13-0.0814%29 Jul
mirage13–7-0.0216%27 Dec
mirage13–100.0743%27 Dec
nuke2–130.0740%26 Dec
vertigo14–160.0728%24 Dec
mirage13–90.0322%24 Dec
vertigo9–60.2429%24 Dec
overpass6–13-0.0014%1 Dec
ancient9–13-0.0233%16 Nov
nuke13–00.0728%15 Nov
vertigo11–130.0030%15 Nov
inferno5–130.0125%14 Nov
dust22–13-0.0530%28 Sept
vertigo9–30.1520%25 Sept
mirage6–160.0516%24 Sept
mirage11–16-0.0514%11 Sept
vertigo9–40.1329%26 Aug
mirage9–00.1914%6 Aug
dust29–60.1323%6 Aug
cache6–90.1112%5 Aug
inferno16–120.0113%3 Aug
vertigo9–10.1726%2 Aug
vertigo2–9-0.0520%30 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →