pointe — CS2 Stats

76561198204601467[U:1:244335739]✓ No bans

1,418Tracked matches41%Win rate2020Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating21,383Pink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#2554 of 6883 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGpointeFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,383 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning56
Utility48

0–100 skill scores via Leetify.

Recent form

COLD42553Last 10042%Win rateTWLLLLWLLL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.9
Aggression6.8
Utility4.8
Positioning5.6
Opening Duels3.8
Clutch4.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.6
Utility4.8
Mechanics8.2
Opening Duels3.8
Win Impact2.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time535ms−30ms
first ⅓ avg 565ms → last ⅓ avg 535ms
Headshot accuracy26.7%+2.5%
first ⅓ avg 24.2% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — ancient 13–1
131Biggest win — ancient
5Longest win streak
811In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 58% over 12dust2Weakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
dust2D1951426%0.03
mirageC1981142%0.02
nukeC1881044%0.05
ancientB179853%0.03
anubisA127558%0.04
infernoD72529%0.02
cacheD62433%0.03
vertigo21150%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

536Matches
51%Win rate
1.45Avg K/D
92.2ADR
45%Headshot %

Clutches & streaks

42%1v1 clutch win
30%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust26252%1.5219.6
Mirage4250%1.4318.8
Anubis3656%1.5521.5
Ancient3250%1.5418.5
Nuke2955%1.5220.4
Cache1861%1.6523.4
Inferno838%1.2113.8
Vertigo250%1.0114.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
38.5%Accuracy (enemy spotted)
42.4%Spray accuracy
86.8%Counter-strafing
10.3°Preaim
535msReaction time
37.2%T opening success
53.0%CT opening success
0.46Enemies flashed / flash
7.3%Flash assists
6.82HE damage / grenade
10.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4591 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2103% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–15-0.0424%27 Aug
anubis13–11-0.0114%27 Aug
inferno11–130.1221%27 Aug
ancient9–13-0.0821%27 Aug
cache11–130.0321%25 Aug
nuke6–130.0439%25 Aug
mirage13–80.0530%25 Aug
inferno5–13-0.0615%25 Aug
dust211–13-0.0420%25 Aug
dust24–13-0.0120%24 Aug
dust27–13-0.0117%23 Aug
dust27–130.0123%23 Aug
mirage1–1-0.02100%23 Aug
anubis6–130.0428%23 Aug
nuke7–130.1026%23 Aug
cache13–110.0426%22 Aug
ancient13–100.0145%21 Aug
mirage12–160.0333%21 Aug
dust27–130.0320%21 Aug
ancient8–13-0.0220%19 Aug
cache13–20.1062%19 Aug
dust213–40.0733%18 Aug
ancient16–140.0010%17 Aug
ancient13–10.2321%17 Aug
ancient13–60.0729%16 Aug
mirage3–13-0.047%16 Aug
mirage3–13-0.0023%16 Aug
dust217–190.0620%16 Aug
mirage13–110.0927%16 Aug
mirage13–8-0.089%16 Aug
mirage0–13-0.1225%16 Aug
nuke13–40.0220%16 Aug
dust29–13-0.0132%16 Aug
mirage11–130.0326%16 Aug
inferno9–13-0.0518%16 Aug
inferno13–100.0222%16 Aug
mirage13–70.1020%15 Aug
ancient10–130.0116%14 Aug
ancient5–130.0513%14 Aug
nuke13–100.0622%13 Aug
nuke13–90.0114%12 Aug
ancient13–20.0616%12 Aug
ancient16–140.0422%12 Aug
vertigo7–130.0224%12 Aug
ancient7–13-0.009%11 Aug
anubis13–10-0.0526%9 Aug
nuke12–160.0923%9 Aug
ancient13–9-0.0025%9 Aug
mirage5–130.0129%9 Aug
cache10–130.0036%8 Aug
nuke11–130.0330%8 Aug
nuke13–20.0211%8 Aug
ancient11–130.0324%8 Aug
dust213–70.0928%8 Aug
dust26–130.0431%7 Aug
mirage4–13-0.0414%7 Aug
anubis6–130.0223%6 Aug
ancient9–13-0.0118%5 Aug
nuke13–90.0731%4 Aug
anubis10–13-0.0125%2 Aug
ancient13–80.0525%2 Aug
mirage16–130.0921%2 Aug
dust211–13-0.0117%2 Aug
nuke19–150.1022%2 Aug
mirage10–130.0719%2 Aug
mirage4–13-0.0521%2 Aug
vertigo13–40.0622%2 Aug
inferno7–130.0528%2 Aug
nuke9–130.0323%1 Aug
dust213–6-0.0217%1 Aug
anubis13–110.1126%1 Aug
inferno8–13-0.0210%1 Aug
anubis19–160.0725%1 Aug
anubis12–160.0328%31 Jul
dust29–130.0936%31 Jul
dust210–130.0220%30 Jul
dust213–40.1511%30 Jul
nuke15–150.0737%30 Jul
nuke13–40.0922%30 Jul
inferno13–100.0629%30 Jul
nuke8–130.0627%30 Jul
cache7–130.0312%29 Jul
anubis13–20.0613%28 Jul
ancient16–120.0617%28 Jul
anubis13–60.1133%26 Jul
dust213–80.0732%26 Jul
mirage13–110.1016%25 Jul
ancient9–130.0514%25 Jul
nuke8–13-0.0611%25 Jul
dust27–13-0.0126%25 Jul
nuke4–13-0.0123%25 Jul
nuke11–130.0526%25 Jul
mirage13–100.1352%25 Jul
anubis13–60.1130%24 Jul
anubis5–13-0.0131%24 Jul
nuke13–10.1724%24 Jul
mirage11–13-0.0126%23 Jul
dust211–130.0318%23 Jul
cache2–13-0.0230%22 Jul
mirage15–150.0126%22 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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