Kikkomaani :D

Kikkomaani :D — CS2 Stats

FI76561198204543704[U:1:244277976]Steam profile ↗✓ No bans

1,056Tracked matches60%Win rate2020Tracked since
3,980Hours in CS21Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating18,526Purple band · top ~14.4% of ranked players (population est.)
CSDB Leaderboard#94324 of 229615 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 4 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,526 +5,922 4 Jul18 Sept · 28 days played
12,60419,235peak 19,2354 Jul18 Sept
Faceit ELO: 1,483 +0 29 Aug16 Sept · 3 observations
1,4831,483peak 1,48329 Aug16 Sept
19,688Peak Premier in tracked matches
1,483Highest Faceit ELO seen on CSDB
29Days played since 2026-07-04

Faceit ELO

  • At peak — 1,483
  • Next: Level 8 at 1,531 48 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-29
  • Level 6 first seen 2026-08-29

Premier CS Rating

  • 709 below peak (19,235)
  • -117 over 30 days · steady
  • +5,922 over 90 days
  • Next: Pink band at 20,000 1,474 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,873), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate36.2%44.3%46.9%10.7% short
Shot accuracy14.2%11.8%13.0%above
Kill/death ratio1.081.031.08meets
Match win rate43.2%45.2%46.7%3.5% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKikkomaani :DPREMIER18,526 · Purple bandPEAK ELO1,483csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning67
Utility47

0–100 skill scores via Leetify.

Recent form

COLD5545Last 10055%Win rateWLLLLWLLLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +0.1pp headshot accuracy · +27ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 682ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 632ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim7.3
Utility4.7
Positioning6.7
Opening Duels3.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.7
Utility4.7
Mechanics7.6
Opening Duels3.9
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time601ms−60ms
first ⅓ avg 661ms → last ⅓ avg 601ms
Headshot accuracy17.5%+2.8%
first ⅓ avg 14.7% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 28 Jul
29%Best headshot accuracy · 13–9 · inferno, 24 Aug
453msFastest reaction time · 13–7 · inferno, 14 Aug
13–0Biggest win · ancient, 5 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
107In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 67% over 21mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeA2415963%0.03
cacheS2114767%0.01
infernoB158753%0.01
ancientB158753%0.00
dust2B126650%-0.00
mirageD103730%-0.01
anubis31233%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,339Lifetime kills
1.08K/D · Top 50% of Purple band
5,280Matches
43.2%Match win rate
36.2%Headshot %
14.2%Shot accuracy · Top 50% of Purple band
12,561MVPs
2,176Hours (in match)
7,024Bombs planted
1,554Bombs defused

Most-used weapons

AK-4729,932
AWP13,858
P902,915
FAMAS1,822
SG 5531,646
MAC-101,469

Lifetime map wins

8,461dust2
7,581inferno
5,902vertigo
3,732nuke
1,416train
437cbble
428office
257lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

598Matches
50%Win rate
1.20Avg K/D
78.5ADR
37%Headshot %

Clutches & streaks

39%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4955%1.3116.2
Dust24551%1.1915.6
Nuke2646%1.2815.3
Inferno2259%1.3318.6
Ancient2060%1.1117.9
Anubis1963%1.1116.6
Vertigo1540%1.2417.7
Overpass862%1.2616.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
36.9%Accuracy (enemy spotted)
39.2%Spray accuracy
84.1%Counter-strafing
10.4°Preaim
609msReaction time
50.3%T opening success
40.7%CT opening success
0.47Enemies flashed / flash
5.6%Flash assists
9.99HE damage / grenade
6.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4663 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–130.0321%18 Sept
cache9–130.0322%18 Sept
inferno9–13-0.0128%18 Sept
nuke9–13-0.0821%18 Sept
nuke11–130.0214%17 Sept
cache13–110.025%17 Sept
inferno9–13-0.0313%17 Sept
nuke4–13-0.0621%17 Sept
nuke2–130.0613%16 Sept
ancient13–70.066%16 Sept
mirage13–4-0.0315%16 Sept
nuke13–70.0315%13 Sept
inferno13–5-0.0319%13 Sept
nuke12–160.0214%12 Sept
cache13–110.0822%12 Sept
dust216–130.0219%5 Sept
nuke7–130.0515%5 Sept
nuke13–10-0.039%5 Sept
nuke16–120.0614%24 Aug
ancient10–13-0.0219%24 Aug
inferno13–9-0.0129%24 Aug
nuke13–70.1128%24 Aug
dust213–11-0.008%24 Aug
nuke13–70.0416%21 Aug
mirage8–130.1022%21 Aug
nuke13–30.0523%21 Aug
nuke13–10-0.0420%18 Aug
inferno16–140.0417%18 Aug
cache13–70.0321%17 Aug
cache6–130.0513%17 Aug
nuke13–90.0420%17 Aug
ancient13–100.0411%17 Aug
ancient2–13-0.0026%14 Aug
dust213–4-0.029%14 Aug
nuke13–10-0.0217%14 Aug
ancient8–13-0.078%14 Aug
inferno6–13-0.0722%14 Aug
inferno13–70.1318%14 Aug
dust26–13-0.0515%14 Aug
anubis9–130.0114%14 Aug
cache13–80.0311%13 Aug
nuke7–13-0.0113%13 Aug
cache13–90.0712%13 Aug
inferno10–130.0219%13 Aug
ancient11–13-0.026%13 Aug
nuke13–90.068%13 Aug
cache11–13-0.0114%11 Aug
nuke13–80.0414%10 Aug
ancient4–13-0.0515%9 Aug
cache13–90.0722%9 Aug
inferno13–110.0312%9 Aug
ancient13–70.0018%8 Aug
cache6–13-0.0616%8 Aug
inferno11–13-0.0414%5 Aug
anubis13–5-0.047%5 Aug
ancient13–00.0321%5 Aug
mirage10–13-0.0813%1 Aug
dust214–16-0.0725%1 Aug
nuke13–20.1711%28 Jul
dust27–130.0516%28 Jul
cache13–90.0825%28 Jul
nuke13–70.0411%28 Jul
cache13–11-0.0412%27 Jul
dust213–80.0617%27 Jul
cache13–4-0.019%27 Jul
cache8–13-0.0818%26 Jul
inferno5–13-0.0517%26 Jul
ancient13–90.0412%26 Jul
mirage10–13-0.0116%26 Jul
dust27–13-0.0025%26 Jul
anubis8–13-0.0221%26 Jul
nuke13–70.0413%26 Jul
ancient4–13-0.0417%26 Jul
mirage13–50.0212%26 Jul
ancient10–13-0.0013%26 Jul
cache13–8-0.0117%24 Jul
inferno11–130.0018%24 Jul
mirage13–70.0614%24 Jul
ancient13–9-0.0215%24 Jul
inferno13–30.0111%24 Jul
dust213–70.0214%22 Jul
cache14–160.0211%22 Jul
dust27–130.0422%16 Jul
mirage3–13-0.0115%16 Jul
cache13–50.0515%15 Jul
mirage4–13-0.016%12 Jul
inferno16–140.0214%12 Jul
cache5–13-0.0613%12 Jul
ancient13–11-0.028%12 Jul
mirage0–13-0.0914%12 Jul
dust26–13-0.077%12 Jul
mirage5–13-0.0117%11 Jul
nuke13–110.0122%10 Jul
cache13–8-0.019%10 Jul
cache13–5-0.059%10 Jul
nuke2–130.0119%10 Jul
ancient13–50.0920%10 Jul
inferno13–110.0513%10 Jul
cache13–30.0412%10 Jul
nuke10–130.0620%4 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →