Chef-JFK

Chef-JFK — CS2 Stats

US76561198203859111[U:1:243593383]Steam profile ↗✓ No bans

1,609Tracked matches48%Win rate2022Tracked since
1,896Hours in CS19Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating18,480Purple band · top ~14.5% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,480 +843 28 Jul – 3 Oct · 19 days played
17,63721,303peak 21,30328 Jul3 Oct
21,662Peak Premier in tracked matches
35Days played since 2026-07-25

Premier CS Rating

  • 2,823 below peak (21,303)
  • -1,333 over 30 days · declining
  • Next: Pink band at 20,000 — 1,520 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches53——
Win rate45%——
K/D0.63——
Headshot %50%——

Measured 4 Sep 2026 → 4 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate53.6%42.7%43.8%above
Shot accuracy4.2%11.3%12.0%7.8% short
Kill/death ratio1.030.991.02meets
Match win rate29.4%43.9%44.7%15.3% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChef-JFKFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,480 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning52
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateLLWLLWWWWW

Last 10 vs previous 10: +40pp win rate · −0.03 avg rating · +2.1pp headshot accuracy · −9ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 17%
  • Avg reaction 644ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 593ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.8
Utility4.9
Positioning5.2
Opening Duels2.9
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 95% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.2
Utility4.9
Mechanics8.2
Opening Duels3.0
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time606ms−21ms
first ⅓ avg 627ms → last ⅓ avg 606ms
Headshot accuracy13.4%+1.5%
first ⅓ avg 11.9% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · cache, 24 Aug →
32%Best headshot accuracy · 13–1 · nuke, 1 Sept →
336msFastest reaction time · 6–0 · vertigo, 29 Sept →
13–1Biggest win · nuke, 1 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 56% over 18infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheB2010–1050%-0.01
anubisA1810–856%-0.03
ancientA169–756%-0.01
mirageC156–940%0.00
infernoD134–931%-0.02
nukeB115–645%0.01
dust2—43–175%-0.00
vertigo—21–150%-0.00
train—11–0100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,239Lifetime kills
1.03K/D · Top 50% of Level 4 players
3,151Matches
29.4%Match win rate
53.6%Headshot % · Top 25% of Level 4 players
4.2%Shot accuracy
3,322MVPs
1,380Hours (in match)
1,831Bombs planted
447Bombs defused

Most-used weapons

Lifetime map wins

2,792inferno
2,231vertigo
1,326nuke
1,040train
903dust2
207cbble
24ar_shoots
18office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

153Matches
51%Win rate
0.83Avg K/D
65.2ADR
32%Headshot %

Clutches & streaks

31%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient4048%0.7812.3
Mirage3060%0.8512.1
Anubis3050%0.8513.8
Inferno2236%0.7411.6
Vertigo1861%0.9013.3
Overpass540%0.8613.0
Dust2367%1.0217.3
Train367%1.2812.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
38.9%Accuracy (enemy spotted)
42.2%Spray accuracy
87.0%Counter-strafing
9.9°Preaim
599msReaction time
38.2%T opening success
46.1%CT opening success
0.60Enemies flashed / flash
8.1%Flash assists
4.41HE damage / grenade
5.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8729% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2303% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–9-0.2411%4 Oct →
cache10–13-0.0116%3 Oct →
cache13–11-0.0619%3 Oct →
nuke0–13-0.0818%3 Oct →
ancient7–13-0.0719%1 Oct →
nuke13–90.0614%1 Oct →
anubis16–14-0.0113%29 Sept →
train13–5-0.0212%29 Sept →
vertigo6–0-0.010%29 Sept →
anubis13–90.0112%29 Sept →
inferno1–13-0.046%26 Sept →
anubis13–100.0212%26 Sept →
ancient7–13-0.0110%26 Sept →
nuke6–13-0.0312%24 Sept →
nuke5–13-0.0219%22 Sept →
inferno7–13-0.0310%8 Sept →
ancient2–13-0.077%7 Sept →
nuke9–13-0.0017%7 Sept →
dust213–16-0.0514%7 Sept →
dust213–40.078%3 Sept →
mirage12–120.0520%2 Sept →
cache12–20.0517%2 Sept →
inferno5–13-0.027%1 Sept →
nuke13–10.0732%1 Sept →
mirage13–5-0.0212%31 Aug →
cache13–40.0921%30 Aug →
nuke13–8-0.0113%30 Aug →
ancient9–13-0.0412%30 Aug →
anubis13–8-0.026%30 Aug →
cache3–13-0.0212%30 Aug →
inferno9–130.0219%29 Aug →
ancient13–60.037%28 Aug →
anubis13–7-0.0915%27 Aug →
ancient16–120.019%27 Aug →
ancient13–70.0216%26 Aug →
cache13–30.040%26 Aug →
inferno9–13-0.037%25 Aug →
mirage7–130.0622%25 Aug →
cache13–50.137%24 Aug →
ancient13–20.0616%24 Aug →
inferno13–80.048%24 Aug →
anubis11–13-0.059%23 Aug →
vertigo3–130.019%23 Aug →
ancient13–10-0.016%23 Aug →
mirage13–40.0113%22 Aug →
ancient9–130.0510%22 Aug →
inferno7–13-0.038%6 Aug →
ancient13–16-0.0613%6 Aug →
cache7–13-0.0214%5 Aug →
inferno13–100.0614%5 Aug →
nuke8–130.0912%5 Aug →
ancient8–130.008%4 Aug →
anubis6–13-0.098%3 Aug →
anubis13–10-0.038%3 Aug →
cache14–16-0.0118%2 Aug →
anubis7–13-0.032%2 Aug →
cache13–6-0.002%2 Aug →
mirage7–130.0312%2 Aug →
inferno13–11-0.036%1 Aug →
mirage10–13-0.0218%1 Aug →
mirage13–80.0611%1 Aug →
ancient13–6-0.048%1 Aug →
nuke11–13-0.0117%1 Aug →
mirage13–70.0117%1 Aug →
inferno11–130.0319%1 Aug →
cache13–7-0.0211%1 Aug →
anubis13–8-0.009%1 Aug →
nuke16–14-0.057%1 Aug →
cache13–60.0218%1 Aug →
anubis13–60.017%1 Aug →
cache14–16-0.0311%31 Jul →
mirage13–10-0.035%31 Jul →
ancient13–4-0.054%31 Jul →
cache2–13-0.1011%31 Jul →
anubis5–13-0.0520%31 Jul →
ancient13–10.038%31 Jul →
anubis13–9-0.085%30 Jul →
cache8–13-0.0416%30 Jul →
cache13–9-0.046%30 Jul →
mirage13–8-0.0313%29 Jul →
mirage15–150.0115%29 Jul →
cache10–13-0.039%29 Jul →
dust213–8-0.0411%29 Jul →
dust213–40.0111%28 Jul →
inferno6–13-0.108%28 Jul →
mirage2–13-0.0226%28 Jul →
anubis9–130.0115%27 Jul →
inferno13–80.078%27 Jul →
anubis13–110.077%27 Jul →
mirage3–13-0.0315%26 Jul →
ancient13–4-0.0213%26 Jul →
mirage10–13-0.0612%26 Jul →
anubis7–13-0.0817%26 Jul →
cache13–80.028%26 Jul →
cache6–130.0224%26 Jul →
anubis11–13-0.0311%25 Jul →
mirage7–13-0.015%25 Jul →
cache2–13-0.0922%25 Jul →
nuke13–90.0513%25 Jul →
anubis5–13-0.0411%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.