TheRock

TheRock — CS2 Stats

IN76561198202757563[U:1:242491835]Steam profile ↗✓ No bans

3,681Tracked matches38%Win rate2020Tracked since
5,837Hours in CS8Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating23,621Pink band · top ~4.5% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGTheRockFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,621 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning71
Utility35

0–100 skill scores via Leetify.

Recent form

COLD52–43–5Last 10052%Win rateLWLLLLWLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −3.6pp headshot accuracy · −18ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 578ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 585ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim8.4
Utility3.5
Positioning7.1
Opening Duels4.6
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.1
Utility3.5
Mechanics6.9
Opening Duels5.3
Win Impact1.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time592ms−93ms
first ⅓ avg 684ms → last ⅓ avg 592ms
Headshot accuracy18.3%+1.1%
first ⅓ avg 17.3% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–1 · inferno, 23 Aug →
44%Best headshot accuracy · 5–13 · inferno, 6 Jul →
391msFastest reaction time · 9–13 · inferno, 19 Aug →
13–1Biggest win · anubis, 23 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 86% over 7ancientWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
mirageA3219–1359%0.03
ancientC238–1535%0.02
infernoB2210–1245%0.06
anubisS86–275%0.03
dust2S76–186%0.06
nuke—41–325%0.00
cache—20–20%-0.05
vertigo—11–0100%0.13
overpass—11–0100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

208,920Lifetime kills
0.97K/D
8,898Matches
47.8%Match win rate
44.5%Headshot %
17.1%Shot accuracy
24,236MVPs
3,964Hours (in match)
6,577Bombs planted
1,935Bombs defused

Most-used weapons

AK-4762,134
AWP17,879
SG 55311,224
AUG7,723
FAMAS5,003

Lifetime map wins

7,093inferno
6,945vertigo
3,278nuke
3,123dust2
1,834train
650cbble
106lake
42safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,270Matches
51%Win rate
1.09Avg K/D
83.2ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage13747%1.1317.4
Ancient7356%1.0816.9
Anubis5044%1.0617.6
Inferno3954%1.0515.2
Dust21354%1.1117.7
Vertigo850%1.4116.4
Cache520%0.7612.0
Nuke20%0.7412.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
40.0%Accuracy (enemy spotted)
42.2%Spray accuracy
80.9%Counter-strafing
9.0°Preaim
572msReaction time
54.1%T opening success
48.2%CT opening success
0.49Enemies flashed / flash
6.4%Flash assists
7.57HE damage / grenade
4.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4853 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient14–160.0112%15 Nov →
mirage13–30.046%3 Nov →
ancient7–13-0.0112%1 Nov →
inferno8–13-0.0022%1 Nov →
nuke9–130.0123%30 Oct →
ancient8–130.0416%24 Oct →
dust213–30.2115%24 Oct →
mirage8–13-0.0116%24 Oct →
ancient5–13-0.0521%3 Oct →
mirage13–70.0517%19 Sept →
anubis2–13-0.0026%19 Sept →
dust213–70.0721%19 Sept →
inferno11–130.0322%18 Sept →
mirage13–100.0820%17 Sept →
dust212–120.0821%17 Sept →
inferno7–130.0419%17 Sept →
inferno8–80.069%2 Sept →
mirage1–13-0.089%30 Aug →
anubis19–160.0327%30 Aug →
ancient1–13-0.1123%29 Aug →
mirage9–130.0210%26 Aug →
inferno10–130.0616%25 Aug →
mirage2–7-0.0615%25 Aug →
inferno9–10.3518%23 Aug →
ancient13–60.0620%23 Aug →
inferno9–13-0.0123%19 Aug →
mirage4–13-0.0128%19 Aug →
inferno13–90.0628%16 Aug →
anubis13–70.1019%15 Aug →
inferno6–13-0.0321%15 Aug →
ancient13–50.057%15 Aug →
ancient13–70.0819%15 Aug →
dust213–110.0422%15 Aug →
nuke5–13-0.0319%15 Aug →
mirage13–60.0914%15 Aug →
ancient9–130.0220%15 Aug →
inferno9–30.0813%15 Aug →
anubis13–90.0510%12 Aug →
mirage4–13-0.0614%12 Aug →
mirage10–130.0715%12 Aug →
mirage13–70.0613%12 Aug →
mirage5–13-0.0221%12 Aug →
mirage13–60.1313%9 Aug →
ancient11–13-0.039%9 Aug →
ancient10–130.0218%9 Aug →
anubis13–8-0.0512%9 Aug →
inferno2–13-0.0422%9 Aug →
inferno10–13-0.0110%8 Aug →
mirage10–13-0.0016%8 Aug →
mirage8–130.0718%7 Aug →
mirage13–80.0613%7 Aug →
ancient16–120.0613%7 Aug →
dust213–70.0122%7 Aug →
mirage16–130.0914%26 Jul →
mirage3–130.0720%25 Jul →
inferno8–80.0513%22 Jul →
vertigo9–40.1331%22 Jul →
inferno9–60.0718%22 Jul →
inferno9–70.1230%13 Jul →
mirage16–130.0414%12 Jul →
mirage13–60.0416%12 Jul →
cache5–13-0.0210%12 Jul →
inferno9–00.1113%12 Jul →
inferno9–10.1613%12 Jul →
cache0–13-0.0933%9 Jul →
mirage13–30.0823%9 Jul →
inferno13–9-0.0017%9 Jul →
inferno5–13-0.0144%6 Jul →
ancient3–3-0.030%6 Jul →
ancient8–130.019%6 Jul →
ancient10–130.0019%5 Jul →
dust213–50.0415%5 Jul →
inferno13–8-0.035%5 Jul →
anubis10–130.078%5 Jul →
mirage7–13-0.0314%5 Jul →
ancient9–13-0.0012%5 Jul →
ancient13–50.0312%25 Jun →
anubis13–10.0520%23 Jun →
mirage13–60.0522%20 Jun →
inferno13–50.1716%20 Jun →
ancient10–13-0.0211%20 Jun →
ancient11–130.1220%19 Jun →
mirage13–90.0322%12 Jun →
ancient5–130.0114%11 Jun →
mirage15–15-0.0014%11 Jun →
ancient7–13-0.0013%9 Jun →
mirage13–7-0.0319%7 Jun →
mirage13–50.0936%6 Jun →
anubis13–30.0213%6 Jun →
mirage13–110.0113%6 Jun →
ancient13–50.1524%6 Jun →
mirage13–110.0322%21 May →
mirage13–110.0517%21 May →
ancient13–7-0.0128%21 May →
inferno15–150.0314%21 May →
nuke13–70.0221%20 May →
nuke5–90.0124%5 May →
overpass13–80.0418%3 May →
dust213–10-0.0119%3 May →
mirage13–3-0.0113%3 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.