!Hypogre — CS2 Stats

76561198201578042[U:1:241312314]

133Tracked matches72%Win rate2022Tracked since
446Hours in CS
CSDB Rating5.7 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 133 tracked matches. Play, then come back: the next observation lands here.

Rating over time

38Days played since 2025-10-23

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 9 Sep 2026 and 10 Oct 2026.

Measured 9 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim63
Positioning43
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY49–43–8Last 10049%Win rateLWWWWWLLWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −0.3pp headshot accuracy · +93ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 753ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 699ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.3
Utility5.6
Positioning4.3
Opening Duels1.1

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 42% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.3
Utility5.6
Mechanics6.1
Opening Duels1.5
Win Impact10.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time632ms−47ms
first ⅓ avg 679ms → last ⅓ avg 632ms
Headshot accuracy19.8%−2.0%
first ⅓ avg 21.8% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · dust2, 13 Feb →
41%Best headshot accuracy · 0–13 · mirage, 25 Oct →
453msFastest reaction time · 9–13 · dust2, 7 Dec →
13–0Biggest win · dust2, 13 Feb →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 80% over 10trainWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3619–1753%0.02
mirageB2111–1052%0.00
infernoA127–558%-0.01
nukeS108–280%0.01
trainD71–614%-0.01
officeB63–350%-0.00
overpass—40–40%0.00
ancient—30–30%0.00
vertigo—10–10%0.00

Across the last 100 tracked matches.

Lifetime stats

9,703Lifetime kills
0.84K/D
792Matches
43.1%Match win rate
38.4%Headshot %
12.9%Shot accuracy · Top 50% of tracked players
1,139MVPs
446Hours (in match)
445Bombs planted
106Bombs defused

Most-used weapons

Lifetime map wins

2,409dust2
327inferno
197lake
195bank
183nuke
137train
122safehouse
66cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
31.6%Accuracy (enemy spotted)
36.5%Spray accuracy
77.4%Counter-strafing
9.2°Preaim
635msReaction time
23.9%T opening success
42.0%CT opening success
0.75Enemies flashed / flash
14.3%Flash assists
12.11HE damage / grenade
4.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.9129% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0222%19 Feb →
nuke13–30.049%19 Feb →
mirage13–30.0516%19 Feb →
inferno13–70.0018%18 Feb →
dust213–70.0013%18 Feb →
dust213–10-0.0123%18 Feb →
mirage4–130.0119%17 Feb →
dust28–130.0128%17 Feb →
office13–11-0.0119%15 Feb →
dust213–20.1030%15 Feb →
mirage13–5-0.0511%15 Feb →
inferno6–0-0.0914%15 Feb →
mirage5–13-0.0225%14 Feb →
dust213–60.0729%14 Feb →
dust213–90.0225%14 Feb →
dust213–00.0718%13 Feb →
mirage6–130.0318%13 Feb →
inferno13–90.0015%13 Feb →
mirage13–5-0.0317%13 Feb →
dust213–80.0229%13 Feb →
dust213–40.1317%13 Feb →
dust213–3-0.0233%13 Feb →
inferno13–80.0125%13 Feb →
dust212–12-0.0321%12 Feb →
inferno8–13-0.039%12 Feb →
inferno13–9-0.0619%12 Feb →
dust213–3-0.0419%12 Feb →
inferno11–13-0.0324%12 Feb →
overpass8–13-0.0124%11 Feb →
dust213–10-0.0711%11 Feb →
dust25–13-0.0316%10 Feb →
mirage13–50.0717%10 Feb →
inferno13–50.1021%10 Feb →
ancient5–13-0.0715%18 Jan →
mirage13–8-0.0218%18 Jan →
dust29–13-0.0019%11 Jan →
ancient8–13-0.0317%10 Jan →
train5–13-0.0115%10 Jan →
dust22–13-0.0111%21 Dec →
nuke13–11-0.0224%20 Dec →
vertigo4–130.0016%20 Dec →
overpass12–120.0615%7 Dec →
dust29–130.0517%7 Dec →
mirage12–40.0121%2 Dec →
office6–13-0.0118%26 Nov →
dust213–60.0213%26 Nov →
dust28–130.0319%26 Nov →
nuke13–50.0019%24 Nov →
inferno13–5-0.0118%24 Nov →
ancient6–130.1020%21 Nov →
train13–6-0.0517%21 Nov →
dust212–12-0.0125%21 Nov →
dust212–12-0.0216%20 Nov →
mirage12–12-0.0212%20 Nov →
mirage13–11-0.0514%20 Nov →
dust28–13-0.029%19 Nov →
dust213–40.0524%18 Nov →
nuke13–9-0.0029%18 Nov →
overpass9–130.0221%18 Nov →
train6–130.0018%16 Nov →
train10–130.0123%15 Nov →
mirage7–130.0630%15 Nov →
dust213–80.0910%14 Nov →
mirage14–160.0422%14 Nov →
mirage12–120.0016%14 Nov →
train7–130.0218%14 Nov →
dust29–13-0.0124%14 Nov →
dust213–30.0521%13 Nov →
nuke13–10-0.0016%12 Nov →
office13–60.0321%11 Nov →
mirage13–90.0222%11 Nov →
dust24–13-0.0320%10 Nov →
dust213–70.0025%10 Nov →
office11–13-0.0018%10 Nov →
mirage13–4-0.0610%10 Nov →
dust24–13-0.0221%9 Nov →
nuke6–130.0715%9 Nov →
overpass6–13-0.0619%9 Nov →
dust25–130.0222%9 Nov →
mirage12–12-0.0530%8 Nov →
mirage13–60.0829%8 Nov →
office0–2-0.0133%8 Nov →
train12–12-0.0319%8 Nov →
mirage10–13-0.0218%7 Nov →
mirage13–40.0617%7 Nov →
dust211–130.0725%7 Nov →
train2–13-0.0219%7 Nov →
nuke13–70.1022%6 Nov →
dust213–7-0.0024%2 Nov →
dust25–13-0.0127%26 Oct →
mirage0–13-0.0141%25 Oct →
nuke4–13-0.118%25 Oct →
nuke13–5-0.0411%25 Oct →
dust213–90.0421%25 Oct →
inferno9–13-0.0026%25 Oct →
inferno1–130.0324%25 Oct →
dust213–60.0816%24 Oct →
office13–3-0.0216%24 Oct →
nuke13–100.0230%24 Oct →
dust211–130.0733%23 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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