CREED

CREED — CS2 Stats

BE76561198199958531[U:1:239692803]Steam profile ↗✓ No bans

1,802Tracked matches45%Win rate2020Tracked since
5,433Hours in CS35Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating25,970Top 10% of 204,219 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12931 of 251282 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,970 +2,584 19 Aug – 11 Oct · 29 days played
21,60226,226peak 26,22619 Aug11 Oct
26,226Peak Premier in tracked matches
30Days played since 2026-08-19

Premier CS Rating

  • 256 below peak (26,226)
  • +2,269 over 30 days · improving
  • Next: Gold band at 30,000 — 4,030 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-14
  • Purple band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches81——
Win rate48%——
K/D1.04——
Headshot %39%——

Measured 14 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate37.0%46.8%48.2%11.2% short
Shot accuracy13.9%13.0%13.3%above
Kill/death ratio1.071.061.07meets
Match win rate49.0%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCREEDFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER25,970 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning52
Utility77

0–100 skill scores via Leetify.

Recent form

COLD44–51–5Last 10044%Win rateLWLLWWLLLL

Last 10 vs previous 10: −30pp win rate · −0.06 avg rating · −0.4pp headshot accuracy · −20ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 620ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 556ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.9 against its own average).

Aim6.1
Utility7.7
Positioning5.2
Opening Duels2.0
Clutch4.2

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 52% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.2
Utility7.7
Mechanics5.0
Opening Duels3.4
Win Impact3.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time580ms−23ms
first ⅓ avg 603ms → last ⅓ avg 580ms
Headshot accuracy15.3%−1.5%
first ⅓ avg 16.8% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 5–1 · mirage, 29 Aug →
45%Best headshot accuracy · 6–13 · inferno, 16 Sept →
422msFastest reaction time · 14–16 · inferno, 12 Sept →
13–3Biggest win · cache, 11 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 67% over 12anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoC197–1237%0.03
mirageB199–1047%0.00
cacheC187–1139%-0.00
nukeA127–558%0.03
ancientD124–833%0.00
dust2S128–467%-0.01
anubisD82–625%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,014Lifetime kills
1.07K/D · Top 50% of Level 8 players
5,311Matches
49.0%Match win rate · Top 25% of Level 8 players
37.0%Headshot %
13.9%Shot accuracy · Top 50% of Level 8 players
12,066MVPs
2,753Hours (in match)
7,302Bombs planted
1,448Bombs defused

Most-used weapons

AK-4733,081
AWP8,967
P2503,678
MP92,197
Knife1,597

Lifetime map wins

14,013inferno
10,050dust2
3,904nuke
2,462train
2,334vertigo
387cbble
70lake
47office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,656Matches
50%Win rate
1.08Avg K/D
76.4ADR
35%Headshot %

Clutches & streaks

41%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3168%1.1114.2
Anubis1747%1.1314.8
Ancient1443%1.1315.6
Inferno1070%1.3718.9
Dust21070%1.0115.6
Nuke1070%1.4317.3
Cache978%1.2513.7
Overpass560%0.9514.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
39.2%Accuracy (enemy spotted)
44.3%Spray accuracy
72.3%Counter-strafing
13.3°Preaim
587msReaction time
51.8%T opening success
35.2%CT opening success
0.64Enemies flashed / flash
6.4%Flash assists
10.36HE damage / grenade
21.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.3004° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6947% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–130.0514%11 Oct →
nuke13–9-0.0120%11 Oct →
ancient11–13-0.0313%11 Oct →
cache10–130.0025%11 Oct →
ancient13–110.037%11 Oct →
cache13–70.0212%5 Oct →
anubis13–16-0.039%5 Oct →
dust25–13-0.0616%5 Oct →
ancient10–13-0.059%5 Oct →
dust22–5-0.140%5 Oct →
inferno16–130.0015%4 Oct →
nuke13–50.0424%4 Oct →
inferno9–130.1014%4 Oct →
anubis7–13-0.037%4 Oct →
inferno9–130.036%4 Oct →
cache13–10-0.014%4 Oct →
nuke13–80.0511%3 Oct →
mirage13–50.0612%3 Oct →
nuke3–130.0426%3 Oct →
inferno13–90.0710%3 Oct →
nuke13–100.0223%2 Oct →
nuke13–50.0919%2 Oct →
mirage4–13-0.0013%2 Oct →
dust216–140.0421%2 Oct →
anubis8–13-0.0313%30 Sept →
dust213–80.1117%30 Sept →
mirage0–13-0.1231%30 Sept →
dust24–13-0.0913%29 Sept →
cache7–13-0.0126%29 Sept →
inferno15–150.0312%29 Sept →
anubis3–13-0.1115%29 Sept →
cache13–8-0.0328%29 Sept →
ancient13–11-0.0119%28 Sept →
dust213–50.1212%28 Sept →
cache9–13-0.0215%28 Sept →
mirage4–13-0.0016%28 Sept →
anubis15–150.0717%27 Sept →
inferno13–70.0424%27 Sept →
cache13–40.0110%27 Sept →
cache15–150.0117%27 Sept →
mirage13–10-0.0220%26 Sept →
ancient6–13-0.0311%26 Sept →
inferno6–130.029%26 Sept →
dust213–100.0124%25 Sept →
mirage13–60.0511%25 Sept →
mirage13–90.0313%23 Sept →
dust213–110.0119%23 Sept →
mirage6–13-0.0523%22 Sept →
cache8–13-0.0517%22 Sept →
ancient9–130.0310%21 Sept →
anubis8–13-0.0110%21 Sept →
cache13–110.0313%21 Sept →
dust213–5-0.0416%21 Sept →
anubis13–80.0810%21 Sept →
cache11–130.019%19 Sept →
ancient13–80.0719%19 Sept →
nuke8–130.035%18 Sept →
ancient9–13-0.0214%18 Sept →
inferno13–80.0119%18 Sept →
inferno6–130.0245%16 Sept →
nuke15–15-0.0023%16 Sept →
anubis13–11-0.0524%15 Sept →
nuke9–13-0.0325%14 Sept →
inferno14–160.0321%12 Sept →
ancient13–70.0114%12 Sept →
inferno4–13-0.0416%12 Sept →
cache5–130.0816%12 Sept →
mirage11–13-0.0316%11 Sept →
inferno11–130.049%11 Sept →
cache13–3-0.0419%11 Sept →
inferno13–30.0343%11 Sept →
mirage13–90.0032%10 Sept →
mirage11–13-0.019%10 Sept →
mirage1–13-0.0922%10 Sept →
mirage12–16-0.019%31 Aug →
nuke16–140.0215%31 Aug →
cache9–13-0.0314%31 Aug →
inferno13–30.0612%30 Aug →
mirage11–13-0.0419%30 Aug →
nuke10–130.0221%30 Aug →
dust213–5-0.0533%30 Aug →
cache11–130.0313%29 Aug →
inferno5–13-0.019%29 Aug →
mirage5–10.2212%29 Aug →
dust213–3-0.0433%29 Aug →
mirage13–11-0.0115%28 Aug →
mirage13–4-0.0111%28 Aug →
cache16–140.0112%24 Aug →
inferno11–13-0.0215%23 Aug →
nuke13–110.0515%23 Aug →
dust211–130.0420%22 Aug →
inferno13–100.0719%22 Aug →
ancient9–130.0415%22 Aug →
mirage13–160.0116%22 Aug →
inferno8–130.058%22 Aug →
mirage13–110.047%22 Aug →
ancient8–130.0111%22 Aug →
inferno15–150.0319%22 Aug →
cache4–13-0.0720%22 Aug →
ancient8–13-0.008%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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