Mali

Mali — CS2 Stats

FR76561198199535547[U:1:239269819]Steam profile ↗✓ No bans

7,236Tracked matches62%Win rate2022Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating13,000Blue band · top ~39% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 2 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,000 +702 2 Sept22 Sept · 20 days played
9,43613,613peak 13,6132 Sept22 Sept
13,613Peak Premier in tracked matches
20Days played since 2026-09-02

Premier CS Rating

  • 613 below peak (13,613)
  • Next: Purple band at 15,000 2,000 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMaliFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,000 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning80
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWWTLLLWLWW

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · +0.9pp headshot accuracy · +37ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 740ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 705ms

Last 20

  • 1361 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 687ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.6 against its own average).

Aim6.8
Utility2.3
Positioning8.0
Opening Duels5.5
Clutch2.0

Excellent counter-strafingLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

T openings. 82% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 82% on T to 51% on CT — first contacts on the defending side are being lost.

Reaction time. 679ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning8.0
Utility2.3
Mechanics9.1
Opening Duels7.6
Win Impact9.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time672ms+15ms
first ⅓ avg 657ms → last ⅓ avg 672ms
Headshot accuracy18.5%+0.1%
first ⅓ avg 18.5% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–13 · cache, 22 Sept
38%Best headshot accuracy · 4–13 · ancient, 13 Sept
469msFastest reaction time · 10–13 · ancient, 12 Sept
13–2Biggest win · anubis, 18 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
1010In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 83% over 6ancientWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
ancientD2171433%-0.02
dust2A2012860%-0.02
nukeB189950%-0.00
mirageB158753%-0.00
infernoC125742%-0.03
anubisA85363%-0.00
cacheS65183%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

47Matches
43%Win rate
0.95Avg K/D
83.6ADR
49%Headshot %

Clutches & streaks

30%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno922%0.9618.3
Mirage967%0.8416.7
Dust2862%0.9816.6
Cache617%0.7915.7
Ancient617%1.2718.0
Anubis450%1.0515.8
Nuke333%0.6110.3
Overpass2100%1.0011.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
35.1%Accuracy (enemy spotted)
34.6%Spray accuracy
90.8%Counter-strafing
10.5°Preaim
679msReaction time
82.2%T opening success
51.1%CT opening success
0.31Enemies flashed / flash
1.7%Flash assists
10.98HE damage / grenade
1.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3053 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0413%22 Sept
nuke13–80.0028%22 Sept
nuke15–150.0027%22 Sept
dust213–16-0.0115%22 Sept
mirage11–130.0118%22 Sept
cache9–130.1415%22 Sept
dust216–12-0.0532%21 Sept
ancient3–130.0116%21 Sept
dust216–14-0.0321%21 Sept
dust213–80.0120%21 Sept
dust213–11-0.0416%21 Sept
mirage13–9-0.0719%20 Sept
ancient6–13-0.0319%20 Sept
nuke13–80.0322%20 Sept
nuke11–130.0125%18 Sept
mirage13–90.0926%18 Sept
anubis13–20.1325%18 Sept
mirage16–14-0.0413%18 Sept
mirage13–6-0.0416%18 Sept
ancient13–60.0115%17 Sept
nuke16–14-0.0319%17 Sept
nuke13–30.0713%17 Sept
anubis11–130.0311%17 Sept
mirage10–130.0422%17 Sept
dust213–2-0.0117%17 Sept
ancient13–6-0.028%16 Sept
mirage6–13-0.058%16 Sept
anubis13–110.0525%16 Sept
dust25–13-0.0216%16 Sept
dust23–13-0.0124%16 Sept
dust213–5-0.0418%16 Sept
ancient7–13-0.1017%15 Sept
anubis13–7-0.1013%15 Sept
inferno6–13-0.0323%14 Sept
ancient11–13-0.0422%14 Sept
dust213–10-0.0413%14 Sept
ancient11–13-0.0514%14 Sept
nuke11–13-0.0420%13 Sept
cache16–130.0122%13 Sept
dust216–120.019%13 Sept
ancient4–13-0.0638%13 Sept
inferno13–9-0.0119%13 Sept
cache16–130.0119%13 Sept
ancient11–13-0.0017%12 Sept
ancient13–7-0.0224%12 Sept
dust213–11-0.0723%12 Sept
ancient10–130.0120%12 Sept
mirage13–80.0821%12 Sept
ancient7–13-0.0314%12 Sept
mirage11–13-0.0821%12 Sept
ancient13–80.0318%11 Sept
nuke13–40.0018%11 Sept
inferno13–10-0.0311%11 Sept
inferno15–150.0115%11 Sept
ancient13–70.0723%11 Sept
dust213–30.0421%11 Sept
anubis13–11-0.0613%11 Sept
nuke9–13-0.0227%11 Sept
anubis5–13-0.018%11 Sept
ancient5–13-0.0332%11 Sept
inferno13–100.0233%11 Sept
ancient13–60.0219%11 Sept
anubis4–13-0.0516%10 Sept
nuke13–3-0.0115%10 Sept
nuke8–13-0.0425%10 Sept
nuke11–130.0226%10 Sept
inferno4–13-0.1415%10 Sept
dust26–13-0.0617%9 Sept
inferno13–7-0.0614%9 Sept
dust213–9-0.0113%9 Sept
dust210–130.0319%9 Sept
cache13–60.0623%9 Sept
ancient9–13-0.0421%8 Sept
mirage13–110.0313%8 Sept
ancient15–15-0.0414%8 Sept
inferno3–13-0.0833%8 Sept
ancient11–130.0122%8 Sept
nuke5–13-0.0123%8 Sept
nuke16–130.089%8 Sept
mirage13–110.0511%8 Sept
mirage5–13-0.0613%8 Sept
inferno9–130.0112%7 Sept
inferno7–13-0.0416%7 Sept
dust29–130.0527%7 Sept
mirage9–13-0.0211%7 Sept
inferno13–80.0318%7 Sept
dust28–13-0.0115%6 Sept
ancient13–7-0.0419%6 Sept
anubis13–40.0129%5 Sept
cache13–20.0419%5 Sept
dust213–110.0229%5 Sept
cache13–30.046%5 Sept
mirage13–70.0331%5 Sept
dust28–13-0.0829%4 Sept
mirage15–15-0.0418%4 Sept
nuke8–13-0.0617%3 Sept
inferno7–13-0.0515%2 Sept
nuke16–13-0.0117%2 Sept
nuke4–13-0.0311%2 Sept
ancient10–13-0.0825%2 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →