BEIS

BEIS — CS2 Stats

FI76561198198247269[U:1:237981541]Steam profile ↗✓ No bans

3,406Tracked matches55%Win rate2020Tracked since
2,252Hours in CS
CSDB Rating4.1 DevelopingSupport
Premier CS Rating13,308Blue band · top ~37.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,406 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 27 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,308 -629 10 Apr10 Sept · 20 days played
11,71914,315peak 14,31510 Apr10 Sept
14,315Peak Premier in tracked matches
31Days played since 2026-03-27

Premier CS Rating

  • 1,007 below peak (14,315)
  • -98 over 90 days
  • Next: Purple band at 15,000 1,692 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,407), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.5%42.7%43.8%5.3% short
Shot accuracy16.0%11.3%12.0%above
Kill/death ratio0.690.991.020.33 short
Match win rate41.7%43.9%44.7%3.1% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBEISFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,308 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim36
Positioning33
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY39547Last 10039%Win rateLLWWWWLWLL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +2.8pp headshot accuracy · −67ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 617ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 670ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 704ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.9 against its own average).

Aim3.6
Utility6.9
Positioning3.3
Opening Duels0.9
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 61% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 709ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning3.3
Utility6.9
Mechanics4.9
Opening Duels1.4
Win Impact6.7

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time706ms+8ms
first ⅓ avg 698ms → last ⅓ avg 706ms
Headshot accuracy12.0%−1.2%
first ⅓ avg 13.2% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–0 · inferno, 25 Jun
38%Best headshot accuracy · 1–7 · cache, 16 Jun
453msFastest reaction time · 9–13 · ancient, 24 Apr
13–0Biggest win · inferno, 25 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
56In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 69% over 13cacheWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C30131743%-0.04
cacheD1731418%-0.06
infernoC146843%-0.02
nukeC145936%-0.01
ancientS139469%-0.02
anubisD51420%-0.03
mirageC52340%-0.03
overpass1010%-0.08
poseidon1010%-0.20

Across the last 100 tracked matches.

Lifetime stats

71,210Lifetime kills
0.69K/D
5,286Matches
41.7%Match win rate
38.5%Headshot %
16.0%Shot accuracy · Top 25% of Level 4 players
7,411MVPs
2,252Hours (in match)
7,870Bombs planted
1,143Bombs defused

Most-used weapons

AK-4720,405
AWP4,943
MAC-102,865
MP92,588
FAMAS2,468

Lifetime map wins

9,065nuke
8,719inferno
5,900train
4,738dust2
2,094vertigo
401cbble
110lake
39safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,199Matches
49%Win rate
0.70Avg K/D
57.9ADR
33%Headshot %

Clutches & streaks

45%1v1 clutch win
10%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient5443%0.7011.2
Anubis5149%0.7211.6
Nuke4149%0.6510.5
Mirage2442%0.7910.8
Inferno2241%0.7011.2
Vertigo2227%0.6711.4
Overpass2055%0.589.5
Dust2333%0.527.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
32.7%Accuracy (enemy spotted)
35.6%Spray accuracy
72.2%Counter-strafing
11.1°Preaim
709msReaction time
23.8%T opening success
41.6%CT opening success
0.69Enemies flashed / flash
10.6%Flash assists
11.95HE damage / grenade
8.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5447% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 709.2958ms — above the 700ms mark we flag

    Aim Training
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.8343% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0410%21 Aug
inferno6–13-0.0211%21 Aug
nuke13–90.0122%21 Aug
ancient13–9-0.0210%21 Aug
dust213–5-0.0323%21 Aug
dust213–9-0.0412%29 Jul
nuke7–13-0.0430%29 Jul
nuke13–100.0320%29 Jul
dust24–8-0.110%28 Jul
cache10–13-0.0810%28 Jul
inferno11–13-0.0118%28 Jul
anubis8–13-0.0510%28 Jul
dust213–6-0.066%27 Jul
dust213–6-0.0011%27 Jul
ancient13–80.009%27 Jul
dust27–13-0.0216%27 Jul
anubis9–130.0113%27 Jul
dust211–13-0.099%27 Jul
anubis12–12-0.0516%27 Jul
dust27–13-0.0713%27 Jul
ancient13–4-0.0313%16 Jul
mirage13–5-0.0315%16 Jul
nuke11–130.019%16 Jul
dust213–8-0.043%16 Jul
inferno13–3-0.0213%16 Jul
cache10–13-0.043%14 Jul
dust213–5-0.0716%14 Jul
dust213–11-0.0218%13 Jul
inferno13–11-0.059%25 Jun
nuke13–10.035%25 Jun
nuke6–13-0.0110%25 Jun
dust210–13-0.0012%25 Jun
inferno5–13-0.045%25 Jun
inferno13–00.0736%25 Jun
inferno10–13-0.0810%25 Jun
overpass9–13-0.089%25 Jun
nuke10–13-0.088%24 Jun
cache9–13-0.0213%24 Jun
dust213–50.009%24 Jun
anubis7–13-0.0413%24 Jun
dust27–13-0.0516%24 Jun
nuke15–15-0.0212%23 Jun
inferno13–11-0.0115%23 Jun
nuke13–9-0.029%22 Jun
dust213–100.0026%22 Jun
inferno9–13-0.0217%22 Jun
dust26–13-0.0215%22 Jun
cache1–7-0.0538%16 Jun
dust28–13-0.0711%16 Jun
dust213–160.0028%8 Jun
dust211–13-0.0413%8 Jun
inferno15–15-0.048%8 Jun
dust29–0-0.060%2 Jun
poseidon3–9-0.200%27 May
cache6–13-0.127%25 May
ancient13–70.038%25 May
mirage11–13-0.0618%25 May
dust214–16-0.0315%25 May
cache6–13-0.0913%25 May
nuke13–50.079%23 May
cache10–13-0.0315%23 May
ancient6–13-0.0517%23 May
cache1–13-0.079%18 May
nuke5–13-0.025%18 May
cache13–4-0.024%17 May
cache13–8-0.069%15 May
ancient13–9-0.0221%15 May
mirage6–13-0.0312%15 May
dust213–5-0.0614%15 May
dust20–8-0.1122%15 May
nuke6–13-0.0313%15 May
cache12–12-0.0516%15 May
cache6–13-0.0710%13 May
cache13–7-0.0524%13 May
dust216–12-0.0711%13 May
ancient13–9-0.0614%13 May
inferno13–110.0211%13 May
dust28–130.0420%12 May
nuke15–15-0.0612%10 May
ancient16–13-0.0418%10 May
cache7–13-0.0813%10 May
cache2–13-0.117%9 May
nuke8–130.0113%9 May
cache2–7-0.029%9 May
cache6–13-0.0626%9 May
mirage13–16-0.038%24 Apr
inferno13–2-0.020%24 Apr
ancient9–13-0.0311%24 Apr
dust215–15-0.0615%24 Apr
inferno6–13-0.0517%24 Apr
ancient15–15-0.0211%23 Apr
ancient13–8-0.0213%21 Apr
dust26–13-0.088%21 Apr
dust27–130.0116%20 Apr
dust25–13-0.066%20 Apr
inferno8–13-0.057%19 Apr
anubis13–11-0.0217%10 Apr
mirage13–3-0.028%10 Apr
ancient16–120.036%10 Apr
dust213–80.0329%27 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →