blahaj

blahaj — CS2 Stats

76561198198028451[U:1:237762723]Steam profile ↗✓ No bans

962Tracked matches37%Win rate2022Tracked since
1,094Hours in CS25Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−1063Premier CS Rating · 11,063 → 10,000
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 21 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,000 +5,000 21 Jun21 Sept · 31 days played
4,99913,850peak 13,85021 Jun21 Sept
13,957Peak Premier in tracked matches
46Days played since 2026-06-21

Premier CS Rating

  • 3,850 below peak (13,850)
  • -3,199 over 30 days · declining
  • +5,000 over 90 days
  • Next: Purple band at 15,000 5,000 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate31.1%41.9%42.7%11.6% short
Shot accuracy4.3%12.2%11.3%6.9% short
Kill/death ratio0.970.980.990.02 short
Match win rate37.3%43.3%43.9%6.6% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGblahajFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER10,000 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning51
Utility6

0–100 skill scores via Leetify.

Recent form

COLD4852Last 10048%Win rateLLLLLWLLLL

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · −2.1pp headshot accuracy · −35ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 661ms

Last 10

  • 19 · 10% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 591ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim5.3
Utility0.6
Positioning5.1
Opening Duels3.1
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 55% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.1
Utility0.6
Mechanics4.8
Opening Duels4.3
Win Impact0.6

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time623ms−37ms
first ⅓ avg 660ms → last ⅓ avg 623ms
Headshot accuracy11.5%−0.1%
first ⅓ avg 11.5% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · cache, 19 Jul
27%Best headshot accuracy · 13–7 · ancient, 10 Sept
438msFastest reaction time · 2–13 · ancient, 14 Sept
13–1Biggest win · ancient, 17 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
99In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 64% over 11anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB28141450%-0.01
nukeA2011955%-0.00
dust2B126650%-0.03
ancientA117464%-0.02
cacheB115645%-0.03
infernoD93633%-0.01
anubisD72529%-0.02
overpass2020%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,685Lifetime kills
0.97K/D
1,694Matches
37.3%Match win rate
31.1%Headshot %
4.3%Shot accuracy
2,623MVPs
576Hours (in match)
1,273Bombs planted
430Bombs defused

Most-used weapons

Lifetime map wins

3,502nuke
1,576dust2
1,567inferno
560vertigo
139train
33ar_shoots
25ar_baggage
23office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

109Matches
43%Win rate
0.81Avg K/D
66.5ADR
31%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2945%0.8613.4
Inferno1644%0.8413.1
Anubis1644%0.8011.8
Nuke1450%1.0013.9
Dust21233%0.5710.2
Ancient1136%0.8014.3
Cache633%0.7411.0
Train10%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
35.5%Accuracy (enemy spotted)
42.8%Spray accuracy
71.8%Counter-strafing
11.1°Preaim
628msReaction time
55.2%T opening success
38.9%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
3.47HE damage / grenade
0.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5495% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0853 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.8515% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.0013%21 Sept
inferno4–130.010%21 Sept
nuke9–13-0.0316%21 Sept
nuke5–130.018%19 Sept
mirage3–13-0.1114%18 Sept
nuke13–8-0.029%18 Sept
mirage7–13-0.0214%14 Sept
ancient2–13-0.0513%14 Sept
anubis8–130.0310%14 Sept
nuke8–130.0512%13 Sept
inferno13–160.012%13 Sept
inferno13–110.0213%13 Sept
dust21–13-0.150%13 Sept
mirage13–90.028%12 Sept
cache13–3-0.0716%12 Sept
inferno6–13-0.0215%11 Sept
mirage11–13-0.0012%10 Sept
ancient13–7-0.0227%10 Sept
inferno11–13-0.0513%10 Sept
mirage13–16-0.0323%10 Sept
ancient9–13-0.024%9 Sept
cache16–13-0.045%8 Sept
cache6–13-0.0512%6 Sept
inferno13–70.018%1 Sept
mirage13–11-0.0615%30 Aug
mirage13–90.0111%30 Aug
cache9–13-0.0514%30 Aug
dust213–7-0.0111%30 Aug
nuke13–100.0218%30 Aug
dust26–130.048%28 Aug
cache11–13-0.0513%27 Aug
dust26–13-0.019%27 Aug
mirage16–120.0316%25 Aug
ancient13–100.0111%22 Aug
anubis16–14-0.0113%17 Aug
mirage10–130.006%12 Aug
ancient13–10-0.0015%12 Aug
mirage13–70.0413%11 Aug
inferno16–12-0.023%9 Aug
nuke13–4-0.0510%9 Aug
mirage13–50.0112%6 Aug
mirage12–16-0.0110%5 Aug
nuke9–13-0.088%30 Jul
anubis5–13-0.047%30 Jul
nuke13–10-0.015%28 Jul
ancient3–13-0.059%28 Jul
mirage3–130.0112%27 Jul
cache6–13-0.0719%23 Jul
dust216–14-0.0512%22 Jul
nuke13–100.0411%19 Jul
anubis9–130.0019%19 Jul
anubis8–13-0.0113%19 Jul
cache13–30.1123%19 Jul
mirage2–13-0.0216%19 Jul
ancient13–10-0.0216%19 Jul
mirage13–100.0215%18 Jul
anubis6–13-0.116%17 Jul
inferno7–13-0.0417%17 Jul
mirage13–8-0.0011%17 Jul
nuke13–70.029%17 Jul
ancient13–1-0.0216%17 Jul
ancient13–9-0.0110%17 Jul
dust26–13-0.0718%17 Jul
nuke13–16-0.067%16 Jul
mirage13–100.0113%13 Jul
ancient13–110.0112%13 Jul
cache13–16-0.0416%12 Jul
dust212–16-0.0720%11 Jul
mirage13–110.073%11 Jul
mirage13–100.004%11 Jul
cache13–11-0.0415%11 Jul
ancient4–13-0.063%11 Jul
dust216–14-0.0415%11 Jul
nuke13–50.0210%11 Jul
cache13–30.0211%11 Jul
nuke11–130.0912%7 Jul
anubis13–8-0.038%6 Jul
mirage13–11-0.0010%4 Jul
inferno10–130.0114%4 Jul
mirage7–13-0.0114%4 Jul
overpass11–130.0211%3 Jul
nuke13–80.0511%3 Jul
nuke9–4-0.018%3 Jul
dust213–30.0520%3 Jul
nuke13–90.0111%2 Jul
dust213–10-0.0211%2 Jul
nuke13–20.023%2 Jul
overpass14–160.0115%28 Jun
mirage8–13-0.0317%28 Jun
mirage13–80.0515%28 Jun
cache8–13-0.036%27 Jun
nuke7–9-0.0921%25 Jun
dust213–10-0.0215%25 Jun
nuke10–130.0416%25 Jun
mirage13–70.0416%23 Jun
mirage10–130.0119%22 Jun
dust26–13-0.0317%21 Jun
nuke7–13-0.0514%21 Jun
mirage0–2-0.090%21 Jun
mirage0–2-0.090%21 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →