Yobudal

Yobudal — CS2 Stats

FR76561198197887639[U:1:237621911]Steam profile ↗✓ No bans

1,137Tracked matches54%Win rate2020Tracked since
4,285Hours in CS9Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
Premier CS Rating26,186Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#12602 of 261506 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,186 +1,508 14 Jul – 9 Nov · 19 days played
24,67826,186peak 26,18614 Jul9 Nov
26,186Peak Premier in tracked matches
54Days played since 2026-07-14

Premier CS Rating

  • At peak — 26,186
  • +440 over 30 days · improving
  • +1,065 over 90 days
  • Next: Gold band at 30,000 — 3,814 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-05
  • Pink band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.0%50.9%
Shot accuracy14.3%13.7%
Kill/death ratio0.911.09
Match win rate47.2%48.4%

Share this profile

CSDB.GGYobudalFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,186 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning70
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY58–37–5Last 10058%Win rateWWLLLTWWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +0.0pp headshot accuracy · +16ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 592ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 571ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.7
Utility3.6
Positioning7.0
Opening Duels6.1
Clutch3.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 67% on T to 52% on CT — first contacts on the defending side are being lost.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.0
Utility3.6
Mechanics7.6
Opening Duels7.3
Win Impact6.2

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time583ms−3ms
first ⅓ avg 586ms → last ⅓ avg 583ms
Headshot accuracy22.5%+4.2%
first ⅓ avg 18.3% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · cache, 12 Nov →
41%Best headshot accuracy · 13–4 · cache, 12 Nov →
422msFastest reaction time · 13–16 · inferno, 31 Aug →
13–1Biggest win · inferno, 15 Jul →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
12–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 100% over 7ancientWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA3218–1456%0.01
infernoA2212–1055%0.01
dust2A169–756%0.02
cacheA117–464%0.02
anubisS77–0100%0.04
ancientB63–350%0.01
nuke—31–233%-0.02
train—21–150%-0.04
vertigo—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

136,270Lifetime kills
0.91K/D
5,524Matches
47.2%Match win rate
52.0%Headshot % · Top 50% of Level 10 players
14.3%Shot accuracy · Top 50% of Level 10 players
17,942MVPs
2,507Hours (in match)
5,823Bombs planted
973Bombs defused

Most-used weapons

AK-4756,035
AWP18,846
Tec-91,870
FAMAS1,701
P2501,646
P901,617

Lifetime map wins

11,155dust2
6,380inferno
1,300train
1,068cbble
883nuke
520vertigo
79office
28militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

547Matches
55%Win rate
1.11Avg K/D
92.0ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
15%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2055%1.0718.6
Dust2956%1.2520.0
Inferno580%1.3119.0
Anubis5100%1.4124.2
Ancient475%1.4419.5
Nuke333%1.0515.0
Cache3100%1.1622.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
36.9%Accuracy (enemy spotted)
43.0%Spray accuracy
84.3%Counter-strafing
8.7°Preaim
572msReaction time
66.9%T opening success
51.6%CT opening success
0.43Enemies flashed / flash
4.4%Flash assists
9.12HE damage / grenade
2.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4306 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0324%12 Nov →
cache13–40.1641%12 Nov →
dust29–130.0318%12 Nov →
dust25–13-0.0329%12 Nov →
cache5–130.0119%10 Nov →
inferno12–120.0030%10 Nov →
inferno13–8-0.0111%9 Nov →
mirage13–40.1116%9 Nov →
inferno13–70.0328%7 Nov →
inferno10–130.0135%7 Nov →
inferno7–130.0232%5 Nov →
dust213–60.0024%4 Nov →
inferno13–110.0636%4 Nov →
mirage13–90.0018%2 Nov →
anubis13–20.0510%30 Oct →
mirage12–120.0123%30 Oct →
inferno13–100.0634%28 Oct →
ancient8–130.0235%25 Oct →
mirage14–160.0414%24 Oct →
mirage12–160.0125%24 Oct →
inferno6–13-0.0617%24 Oct →
cache13–6-0.0320%23 Oct →
inferno9–20.1521%21 Oct →
cache13–50.0119%21 Oct →
cache4–130.0319%21 Oct →
mirage13–40.0316%20 Oct →
dust29–130.0416%20 Oct →
inferno5–13-0.0913%20 Oct →
mirage13–110.0231%15 Oct →
cache8–13-0.0120%14 Oct →
dust213–110.0320%14 Oct →
anubis13–90.0027%11 Oct →
train3–13-0.100%7 Oct →
train13–50.0233%7 Oct →
inferno10–130.0230%5 Oct →
cache13–9-0.049%27 Sept →
dust25–13-0.0222%26 Sept →
vertigo12–120.0121%23 Sept →
mirage16–140.0223%15 Sept →
anubis16–14-0.0114%14 Sept →
inferno13–10-0.0216%12 Sept →
anubis13–110.0716%12 Sept →
dust216–12-0.0221%12 Sept →
mirage13–8-0.0231%12 Sept →
cache19–170.0825%6 Sept →
dust25–13-0.0113%6 Sept →
mirage7–13-0.0316%6 Sept →
mirage13–10-0.0411%6 Sept →
mirage13–110.0617%5 Sept →
mirage11–130.0223%5 Sept →
mirage11–13-0.0416%5 Sept →
mirage10–13-0.0125%5 Sept →
dust214–160.0221%4 Sept →
mirage11–13-0.0415%4 Sept →
inferno13–30.0520%31 Aug →
inferno13–16-0.0616%31 Aug →
nuke11–13-0.0233%30 Aug →
cache13–9-0.0219%30 Aug →
dust213–7-0.0114%30 Aug →
dust213–100.0417%23 Aug →
anubis13–90.0621%23 Aug →
mirage13–70.0819%22 Aug →
nuke13–3-0.0122%22 Aug →
ancient13–40.0622%15 Aug →
inferno16–130.0530%14 Aug →
ancient13–80.0417%12 Aug →
inferno13–110.0017%11 Aug →
mirage17–19-0.0216%9 Aug →
mirage9–13-0.0516%6 Aug →
mirage13–90.0014%3 Aug →
mirage13–11-0.0227%2 Aug →
dust216–140.0325%2 Aug →
mirage13–70.0417%1 Aug →
mirage10–13-0.0413%1 Aug →
mirage13–80.0423%1 Aug →
dust25–13-0.0317%1 Aug →
dust213–50.0417%30 Jul →
mirage12–12-0.0225%30 Jul →
mirage13–70.0429%29 Jul →
mirage13–80.0133%28 Jul →
ancient4–13-0.097%28 Jul →
inferno13–100.0221%26 Jul →
ancient19–160.049%26 Jul →
nuke4–13-0.0327%26 Jul →
dust213–70.1324%26 Jul →
mirage11–130.0424%25 Jul →
mirage13–90.0322%25 Jul →
anubis13–100.0316%23 Jul →
anubis13–100.0815%22 Jul →
mirage13–5-0.0321%21 Jul →
cache12–120.0217%20 Jul →
inferno9–13-0.0415%20 Jul →
mirage13–50.1325%19 Jul →
mirage5–10-0.0413%19 Jul →
ancient8–13-0.029%17 Jul →
inferno7–130.0315%15 Jul →
inferno2–00.000%15 Jul →
inferno13–10.0617%15 Jul →
cache13–40.0524%14 Jul →
inferno5–13-0.0711%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.