crax

crax — CS2 Stats

76561198197818971[U:1:237553243]Steam profile ↗✓ No bans

723Tracked matches41%Win rate2022Tracked since
898Hours in CS
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating14,157Blue band · top ~32.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 723 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,157 -3,048 12 May – 29 Oct · 34 days played
13,31217,986peak 17,98612 May29 Oct
18,075Peak Premier in tracked matches
36Days played since 2026-05-12

Premier CS Rating

  • 3,829 below peak (17,986)
  • 0 over 30 days · steady
  • -401 over 90 days
  • Next: Purple band at 15,000 — 843 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate35.1%42.0%44.4%9.2% short
Shot accuracy13.0%9.6%11.9%above
Kill/death ratio0.890.981.030.15 short
Match win rate41.6%43.8%45.2%3.7% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcraxPREMIER14,157 · Blue bandcsdb.gg/stats

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Performance scores

Aim63
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY42–57–1Last 10042%Win rateLWLLLWWLTW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −0.4pp headshot accuracy · −48ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 514ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 525ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim6.3
Utility3.9
Positioning4.8
Opening Duels0.5
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.8
Utility3.9
Mechanics6.3
Opening Duels0.8
Win Impact2.1

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time589ms−39ms
first ⅓ avg 628ms → last ⅓ avg 589ms
Headshot accuracy14.2%−0.5%
first ⅓ avg 14.7% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–6 · mirage, 2 Jun →
37%Best headshot accuracy · 13–3 · warden, 16 Jun →
359msFastest reaction time · 8–0 · nuke, 29 Jun →
13–2Biggest win · cache, 19 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 50% over 18overpassWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC3012–1840%-0.01
nukeB189–950%-0.02
overpassD164–1225%-0.02
cacheB136–746%-0.01
anubisB136–746%-0.03
dust2—42–250%0.03
ancient—20–20%-0.00
inferno—21–150%-0.01
warden—11–0100%0.04
vertigo—11–0100%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,611Lifetime kills
0.89K/D
2,098Matches
41.6%Match win rate
35.1%Headshot %
13.0%Shot accuracy · Top 50% of Blue band
3,337MVPs
898Hours (in match)
3,011Bombs planted
559Bombs defused

Most-used weapons

Lifetime map wins

2,015inferno
1,724nuke
1,473dust2
814cbble
427vertigo
170train
36office
27dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

104Matches
48%Win rate
0.90Avg K/D
72.1ADR
37%Headshot %

Clutches & streaks

10%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke667%1.2517.0
Anubis40%0.7511.8
Dust230%1.1718.0
Mirage20%1.0414.5
Ancient20%0.6310.5
Overpass1100%0.8814.0
Cache1100%2.0012.0
Inferno1100%1.1523.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
34.5%Accuracy (enemy spotted)
41.4%Spray accuracy
78.4%Counter-strafing
11.0°Preaim
576msReaction time
25.5%T opening success
36.6%CT opening success
0.34Enemies flashed / flash
1.8%Flash assists
12.70HE damage / grenade
3.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3555% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3382 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4639% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–130.039%1 Oct →
mirage13–40.0519%14 Sept →
anubis6–13-0.1113%8 Sept →
nuke5–100.0511%8 Sept →
mirage14–16-0.027%25 Aug →
cache16–14-0.0713%19 Aug →
mirage13–11-0.0215%19 Aug →
nuke4–13-0.0317%18 Aug →
anubis15–15-0.037%15 Aug →
anubis13–7-0.0123%15 Aug →
mirage13–60.0019%15 Aug →
mirage9–13-0.056%15 Aug →
mirage9–13-0.0410%15 Aug →
mirage13–40.0318%13 Aug →
ancient6–130.006%13 Aug →
cache13–10-0.036%30 Jul →
mirage9–13-0.0223%30 Jul →
inferno7–13-0.0418%30 Jul →
mirage11–13-0.0318%28 Jul →
nuke13–7-0.0313%28 Jul →
anubis6–13-0.065%26 Jul →
nuke13–110.0518%26 Jul →
cache7–13-0.0318%26 Jul →
dust210–130.0321%17 Jul →
mirage13–100.0318%16 Jul →
anubis13–5-0.057%16 Jul →
cache7–13-0.040%16 Jul →
mirage13–30.0314%16 Jul →
cache7–13-0.0213%16 Jul →
mirage4–130.0423%16 Jul →
mirage4–13-0.0212%16 Jul →
cache6–130.0521%14 Jul →
nuke6–13-0.1130%14 Jul →
cache13–110.0528%9 Jul →
mirage13–100.0420%9 Jul →
anubis6–13-0.0421%9 Jul →
cache13–110.0212%9 Jul →
cache13–7-0.0116%9 Jul →
nuke13–8-0.0128%2 Jul →
overpass7–13-0.0512%1 Jul →
mirage8–13-0.0420%30 Jun →
mirage11–130.035%29 Jun →
nuke13–110.0516%29 Jun →
anubis1–13-0.0210%29 Jun →
overpass7–13-0.068%29 Jun →
overpass13–40.0721%29 Jun →
nuke8–0-0.010%29 Jun →
anubis8–13-0.0821%28 Jun →
mirage3–13-0.0230%28 Jun →
overpass5–12-0.068%23 Jun →
overpass0–50.0127%23 Jun →
mirage8–13-0.0019%23 Jun →
nuke6–13-0.0232%18 Jun →
overpass13–110.0319%18 Jun →
overpass8–130.0113%17 Jun →
ancient7–13-0.0110%17 Jun →
mirage5–13-0.0319%16 Jun →
warden13–30.0437%16 Jun →
overpass4–13-0.0616%15 Jun →
inferno13–40.0125%9 Jun →
overpass2–13-0.0514%9 Jun →
mirage13–10-0.0215%9 Jun →
overpass6–13-0.0621%9 Jun →
mirage4–13-0.0517%8 Jun →
overpass7–13-0.0314%7 Jun →
anubis13–11-0.0123%7 Jun →
overpass14–16-0.0412%5 Jun →
mirage13–11-0.0310%5 Jun →
mirage13–8-0.0211%5 Jun →
nuke9–13-0.0224%5 Jun →
nuke13–10-0.057%4 Jun →
nuke13–10-0.0110%4 Jun →
nuke11–13-0.0120%4 Jun →
anubis13–80.0222%4 Jun →
overpass4–13-0.059%4 Jun →
nuke8–13-0.0520%4 Jun →
dust213–70.0219%4 Jun →
overpass13–100.0819%4 Jun →
overpass4–13-0.054%4 Jun →
nuke11–13-0.0117%2 Jun →
nuke13–6-0.047%2 Jun →
dust213–40.0720%2 Jun →
mirage16–13-0.0015%2 Jun →
mirage13–60.0813%2 Jun →
nuke10–13-0.0520%1 Jun →
mirage5–13-0.0416%1 Jun →
mirage14–16-0.0312%1 Jun →
overpass16–14-0.0113%1 Jun →
vertigo13–7-0.0213%1 Jun →
mirage13–16-0.0212%21 May →
anubis8–13-0.0113%21 May →
cache3–13-0.0315%21 May →
mirage10–13-0.0412%20 May →
mirage11–13-0.0318%20 May →
cache9–130.0520%20 May →
anubis13–10-0.019%19 May →
nuke13–4-0.0413%19 May →
cache13–2-0.0517%19 May →
anubis13–6-0.0119%12 May →
dust29–13-0.0016%12 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.