munch_kin

munch_kin — CS2 Stats

DE76561198196211715[U:1:235945987]Steam profile ↗✓ No bans

3,999Tracked matches70%Win rate2020Tracked since
9,075Hours in CS15Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating19,119Top 50% of 212,133 CSDB-tracked playersPurple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#97338 of 259089 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,119 +2,941 29 Aug – 28 Oct · 27 days played
14,88819,119peak 19,11929 Aug28 Oct
19,119Peak Premier in tracked matches
29Days played since 2026-08-29

Premier CS Rating

  • At peak — 19,119
  • +4,231 over 30 days · improving
  • Next: Pink band at 20,000 — 881 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.0%44.4%46.9%3.9% short
Shot accuracy13.6%11.9%13.0%above
Kill/death ratio0.981.031.080.10 short
Match win rate41.3%45.2%46.7%5.3% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmunch_kinPREMIER19,119 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning67
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateLWLWWWWLLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −0.2pp headshot accuracy · +85ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 633ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 602ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim5.5
Utility3.7
Positioning6.7
Opening Duels4.0
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning6.7
Utility3.7
Mechanics4.5
Opening Duels5.6
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time564ms+4ms
first ⅓ avg 560ms → last ⅓ avg 564ms
Headshot accuracy16.7%−5.7%
first ⅓ avg 22.4% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 4–0 · rush_001, 17 Oct →
67%Best headshot accuracy · 0–2 · mirage, 23 Sept →
430msFastest reaction time · 5–13 · cache, 14 Sept →
13–0Biggest win · dust2, 18 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
14–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 94% over 16mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C2812–1643%-0.02
nukeA1810–856%-0.01
infernoS1615–194%0.02
cacheB137–654%0.00
mirageD72–529%0.01
anubisC52–340%-0.01
ancient—42–250%-0.04
vertigo—41–325%-0.02
rush_001—22–0100%0.10
debris—10–10%-0.01
poseidon—11–0100%0.02
eldorado—11–0100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

292,680Lifetime kills
0.98K/D
15,457Matches
41.3%Match win rate
43.0%Headshot %
13.6%Shot accuracy · Top 50% of Purple band
34,798MVPs
5,404Hours (in match)
10,633Bombs planted
3,562Bombs defused

Most-used weapons

AK-4762,376
AWP51,238
Glock-1812,547
P907,837
SSG 086,840
P2506,411
MAC-105,683

Lifetime map wins

24,892dust2
23,017inferno
12,083vertigo
6,863nuke
3,849cbble
3,615office
2,256train
837lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,311Matches
50%Win rate
0.97Avg K/D
77.7ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22352%1.0116.5
Inferno2152%1.0816.8
Ancient2143%0.8515.2
Anubis1953%0.9114.8
Nuke1741%1.0615.3
Mirage1040%0.8113.2
Vertigo862%0.8814.6
Train450%1.1218.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
31.4%Accuracy (enemy spotted)
35.7%Spray accuracy
70.2%Counter-strafing
10.2°Preaim
565msReaction time
53.3%T opening success
51.8%CT opening success
0.45Enemies flashed / flash
8.3%Flash assists
10.57HE damage / grenade
1.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4461 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0612%28 Oct →
cache13–40.0015%28 Oct →
dust27–13-0.079%27 Oct →
ancient13–10.0423%25 Oct →
inferno16–14-0.0221%25 Oct →
dust213–8-0.0714%25 Oct →
anubis13–11-0.0014%25 Oct →
mirage9–13-0.0714%25 Oct →
anubis11–13-0.0620%25 Oct →
dust213–8-0.0617%25 Oct →
inferno13–80.0130%25 Oct →
nuke13–100.0627%25 Oct →
inferno13–11-0.0410%24 Oct →
mirage9–130.0813%24 Oct →
nuke13–11-0.038%24 Oct →
nuke13–110.0119%24 Oct →
nuke13–16-0.0012%22 Oct →
cache13–50.0121%22 Oct →
ancient13–11-0.104%22 Oct →
mirage9–13-0.0118%17 Oct →
dust29–130.039%17 Oct →
inferno16–130.0318%17 Oct →
nuke13–70.069%17 Oct →
inferno9–20.0615%17 Oct →
rush_0014–00.2516%17 Oct →
inferno13–20.1622%16 Oct →
dust213–11-0.0014%13 Oct →
anubis13–10-0.0113%13 Oct →
nuke13–40.0826%13 Oct →
mirage1–13-0.0422%11 Oct →
nuke13–3-0.0210%11 Oct →
dust213–7-0.0133%11 Oct →
cache15–15-0.0321%11 Oct →
nuke5–13-0.085%11 Oct →
anubis10–130.0122%11 Oct →
inferno16–140.0021%11 Oct →
dust214–160.0120%7 Oct →
cache9–130.0125%6 Oct →
nuke13–11-0.0314%6 Oct →
dust210–13-0.0517%6 Oct →
inferno13–100.0621%3 Oct →
ancient13–16-0.0528%3 Oct →
cache13–50.0225%3 Oct →
cache16–12-0.0623%3 Oct →
nuke10–13-0.0718%3 Oct →
dust213–8-0.0119%3 Oct →
mirage13–100.0517%3 Oct →
rush_0018–7-0.050%2 Oct →
mirage0–2-0.0067%23 Sept →
ancient9–13-0.069%22 Sept →
dust211–13-0.0047%22 Sept →
nuke13–50.0037%21 Sept →
dust27–13-0.059%20 Sept →
inferno16–14-0.0320%20 Sept →
dust211–13-0.1015%19 Sept →
dust213–20.0119%18 Sept →
dust22–130.0345%18 Sept →
dust213–0-0.0219%18 Sept →
inferno13–6-0.0036%18 Sept →
nuke6–13-0.0729%16 Sept →
dust21–13-0.1120%16 Sept →
dust213–7-0.1010%16 Sept →
anubis6–13-0.0118%14 Sept →
cache5–13-0.0913%14 Sept →
vertigo9–40.0947%14 Sept →
dust216–14-0.0310%13 Sept →
inferno4–13-0.0714%13 Sept →
dust214–160.0110%13 Sept →
dust24–13-0.0422%13 Sept →
dust213–80.0123%13 Sept →
debris6–9-0.0131%12 Sept →
poseidon9–50.0215%12 Sept →
eldorado9–70.0223%12 Sept →
inferno9–60.1134%12 Sept →
vertigo8–8-0.1120%12 Sept →
dust29–13-0.0718%9 Sept →
inferno13–90.0010%9 Sept →
dust213–30.0018%7 Sept →
dust214–160.0312%6 Sept →
dust29–130.1225%6 Sept →
dust22–130.0217%31 Aug →
cache13–20.0547%31 Aug →
nuke5–13-0.0721%31 Aug →
nuke13–30.0236%31 Aug →
nuke10–13-0.0419%30 Aug →
cache11–130.0423%30 Aug →
nuke13–60.1530%30 Aug →
inferno13–100.0127%30 Aug →
dust213–20.1221%29 Aug →
mirage13–110.0520%29 Aug →
inferno9–40.0419%29 Aug →
cache13–30.1523%29 Aug →
dust21–13-0.0519%29 Aug →
nuke13–16-0.0326%29 Aug →
cache8–13-0.0419%29 Aug →
cache13–40.0129%29 Aug →
nuke8–8-0.0924%29 Aug →
vertigo8–80.0120%29 Aug →
inferno9–5-0.0521%29 Aug →
vertigo6–9-0.0618%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.