Seprovv

Seprovv — CS2 Stats

BE76561198194394211[U:1:234128483]Steam profile ↗✓ No bans

368Tracked matches70%Win rate2023Tracked since
420Hours in CS
CSDB Rating5.2 DevelopingPositional Player
WingmanGold Nova II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 9,999 -3,566 16 Dec – 12 Jun · 21 days played
9,99914,242peak 14,24216 Dec12 Jun
14,242Peak Premier in tracked matches
41Days played since 2025-12-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim44
Positioning58
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateWLLWLLWWLL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · −88ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 541ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 525ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim4.4
Utility3.7
Positioning5.8
Opening Duels4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.8
Utility3.7
Mechanics4.1
Opening Duels5.2
Win Impact10.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time601ms−24ms
first ⅓ avg 625ms → last ⅓ avg 601ms
Headshot accuracy13.8%−3.3%
first ⅓ avg 17.1% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–4 · debris, 13 Sept →
33%Best headshot accuracy · 3–9 · rooftop, 6 Dec →
414msFastest reaction time · 8–13 · nuke, 25 Dec →
13–2Biggest win · inferno, 12 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
5–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 63% over 8infernoWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
nukeB2311–1248%0.00
dust2A2112–957%-0.02
infernoC197–1237%-0.01
mirageC146–843%-0.02
ancientA85–363%-0.02
anubis—41–325%-0.03
overpass—42–250%-0.05
debris—22–0100%0.05
rooftop—21–150%-0.06
eldorado—10–10%-0.09
vertigo—11–0100%-0.03
train—11–0100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,128Lifetime kills
0.84K/D
1,231Matches
45.1%Match win rate · Top 50% of tracked players
31.1%Headshot %
10.7%Shot accuracy
2,517MVPs
420Hours (in match)
1,118Bombs planted
211Bombs defused

Most-used weapons

Lifetime map wins

5,648dust2
1,335nuke
978inferno
283train
126lake
125vertigo
59cbble
18office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
31.9%Accuracy (enemy spotted)
31.7%Spray accuracy
68.4%Counter-strafing
9.2°Preaim
621msReaction time
52.7%T opening success
49.0%CT opening success
0.60Enemies flashed / flash
5.8%Flash assists
6.83HE damage / grenade
2.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8951% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5334 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–90.0910%17 Oct →
ancient4–13-0.0516%17 Oct →
ancient13–16-0.0915%23 Sept →
ancient13–6-0.0416%19 Sept →
eldorado3–9-0.0918%13 Sept →
nuke8–13-0.0521%13 Sept →
vertigo9–4-0.0319%13 Sept →
debris9–40.2713%13 Sept →
nuke7–9-0.096%13 Sept →
inferno1–9-0.1224%13 Sept →
nuke13–5-0.0110%11 Sept →
inferno9–7-0.0611%11 Sept →
anubis13–10-0.0212%11 Sept →
inferno7–13-0.0522%11 Sept →
dust213–40.0027%11 Sept →
dust213–6-0.0510%6 Sept →
dust213–50.0711%6 Sept →
inferno5–90.0119%6 Sept →
debris9–4-0.1726%6 Sept →
dust213–10-0.0113%5 Sept →
inferno13–20.0930%12 Jun →
dust27–13-0.0613%20 Mar →
anubis7–13-0.0717%16 Mar →
inferno13–90.1411%13 Mar →
mirage13–8-0.032%13 Mar →
mirage13–90.073%13 Mar →
ancient16–120.028%13 Mar →
overpass13–50.0012%12 Mar →
train13–3-0.047%12 Mar →
anubis10–13-0.0710%10 Mar →
dust26–2-0.0817%10 Mar →
mirage7–13-0.083%10 Mar →
inferno4–90.035%10 Mar →
mirage11–13-0.0115%10 Mar →
inferno13–50.016%10 Mar →
nuke13–50.059%10 Mar →
nuke16–130.0012%10 Mar →
dust213–8-0.0728%9 Mar →
nuke13–60.0110%9 Mar →
nuke8–130.082%3 Mar →
inferno7–13-0.0311%3 Mar →
ancient16–14-0.026%2 Mar →
inferno9–30.000%2 Mar →
nuke6–130.0511%27 Feb →
dust211–13-0.0817%26 Feb →
mirage5–13-0.1013%25 Feb →
nuke10–13-0.0011%23 Feb →
mirage10–13-0.0212%23 Feb →
nuke12–12-0.0111%23 Feb →
dust27–130.035%20 Feb →
nuke13–6-0.0211%20 Feb →
inferno4–13-0.107%18 Feb →
nuke6–130.029%17 Feb →
mirage13–4-0.107%17 Feb →
anubis3–130.0212%17 Feb →
mirage5–11-0.014%13 Feb →
inferno11–130.0411%13 Feb →
dust210–13-0.0310%13 Feb →
ancient13–90.0210%13 Feb →
dust213–50.0316%12 Feb →
dust24–1-0.0214%12 Feb →
nuke13–6-0.049%12 Feb →
mirage13–30.048%10 Feb →
inferno9–13-0.0313%9 Feb →
mirage13–50.0619%9 Feb →
nuke9–2-0.090%8 Feb →
overpass13–8-0.017%8 Feb →
mirage12–12-0.0324%8 Feb →
dust28–13-0.0220%8 Feb →
nuke8–80.1622%8 Feb →
nuke8–80.0123%8 Feb →
nuke6–9-0.0317%5 Feb →
dust213–10-0.0314%3 Feb →
inferno13–16-0.0210%1 Feb →
nuke9–60.0413%1 Feb →
dust213–160.0018%1 Feb →
inferno13–90.038%1 Feb →
nuke13–8-0.026%1 Feb →
inferno8–8-0.0627%1 Feb →
ancient13–70.0110%30 Jan →
overpass1–13-0.0525%30 Jan →
ancient5–13-0.0413%30 Jan →
mirage13–110.0013%30 Jan →
nuke0–13-0.0613%29 Jan →
mirage12–16-0.0719%27 Jan →
dust211–130.017%22 Jan →
dust213–9-0.0211%22 Jan →
overpass4–9-0.1418%28 Dec →
dust210–13-0.058%28 Dec →
nuke9–50.1711%28 Dec →
rooftop9–60.0520%28 Dec →
nuke8–13-0.0825%25 Dec →
inferno9–13-0.0613%25 Dec →
dust22–13-0.0129%25 Dec →
inferno5–130.0214%25 Dec →
inferno13–90.0023%24 Dec →
mirage2–13-0.0523%24 Dec →
dust213–11-0.0415%22 Dec →
nuke13–10-0.0721%16 Dec →
rooftop3–9-0.1733%6 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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