♛GodHxze

♛GodHxze — CS2 Stats

DE76561198193495270[U:1:233229542]Steam profile ↗✓ No bans

405Tracked matches36%Win rate2021Tracked since
1,362Hours in CS
CSDB Rating4.5 DevelopingClutch Specialist
Premier CS Rating16,220Purple band · top ~23.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Aug 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,220 -2,218 10 Jun – 23 Aug · 20 days played
15,86619,555peak 19,55510 Jun23 Aug
19,715Peak Premier in tracked matches
33Days played since 2026-06-10

Premier CS Rating

  • 3,335 below peak (19,555)
  • -421 over 30 days · declining
  • Next: Pink band at 20,000 — 3,780 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate33.3%44.3%46.9%13.7% short
Shot accuracy17.0%11.9%13.0%above
Kill/death ratio1.131.031.08above
Match win rate44.8%45.2%46.7%1.9% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♛GodHxzePREMIER16,220 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning50
Utility34

0–100 skill scores via Leetify.

Recent form

COLD48–44–8Last 10048%Win rateTTLLWLLLTL

Last 10 vs previous 10: −50pp win rate · −0.05 avg rating · −6.5pp headshot accuracy · −31ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 478ms

Last 10

  • 1–6–3 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 535ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim6.9
Utility3.4
Positioning5.0
Opening Duels0.1
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.0
Utility3.4
Mechanics5.3
Opening Duels1.0
Win Impact0.3

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time558ms−7ms
first ⅓ avg 565ms → last ⅓ avg 558ms
Headshot accuracy14.5%−0.3%
first ⅓ avg 14.8% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · ancient, 10 Aug →
35%Best headshot accuracy · 13–10 · dust2, 21 Aug →
391msFastest reaction time · 13–3 · mirage, 21 Aug →
13–1Biggest win · overpass, 24 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 67% over 15mirageWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
dust2B2714–1352%0.00
mirageC2611–1542%-0.01
cacheC167–944%-0.00
nukeS1510–567%0.01
ancientB105–550%-0.00
overpass—41–325%0.00
anubis—20–20%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 26). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

95,221Lifetime kills
1.13K/D · Top 50% of Purple band
3,683Matches
44.8%Match win rate
33.3%Headshot %
17.0%Shot accuracy · Top 25% of Purple band
9,387MVPs
1,362Hours (in match)
5,735Bombs planted
670Bombs defused

Most-used weapons

AWP24,230
AK-4716,726
P904,124
SSG 082,916
MP72,342

Lifetime map wins

17,530dust2
1,353inferno
936cbble
480nuke
195office
193vertigo
174assault
147train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

30Matches
47%Win rate
0.88Avg K/D
76.2ADR
39%Headshot %

Clutches & streaks

46%1v1 clutch win
36%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.9716.7
Ancient560%1.3115.6
Cache2100%1.0412.0
Dust22100%1.2816.5
Overpass10%0.569.0
Inferno10%0.8012.0
Anubis1100%2.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.1%Spray accuracy
73.9%Counter-strafing
8.3°Preaim
560msReaction time
25.9%T opening success
37.9%CT opening success
0.43Enemies flashed / flash
2.3%Flash assists
11.02HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5227% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4297 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9055% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0114%3 Oct →
cache12–12-0.0210%3 Oct →
overpass9–130.0214%2 Oct →
dust210–13-0.0310%2 Oct →
dust213–8-0.045%1 Oct →
dust27–13-0.0313%30 Sept →
mirage4–13-0.0719%30 Sept →
overpass8–13-0.034%30 Sept →
mirage12–12-0.0313%29 Sept →
dust29–13-0.0220%29 Sept →
dust213–100.0314%29 Sept →
mirage1–130.0118%23 Aug →
mirage16–140.0612%23 Aug →
dust25–130.0313%23 Aug →
nuke13–90.0312%23 Aug →
dust26–13-0.0230%23 Aug →
dust213–100.0735%21 Aug →
nuke13–9-0.0413%21 Aug →
cache9–13-0.0213%21 Aug →
mirage13–30.0728%21 Aug →
dust213–80.0112%19 Aug →
nuke15–150.0615%18 Aug →
ancient15–150.0114%18 Aug →
mirage11–13-0.0110%18 Aug →
cache2–13-0.0228%18 Aug →
nuke4–130.047%17 Aug →
dust29–13-0.0617%17 Aug →
nuke13–6-0.0110%17 Aug →
dust22–13-0.0514%17 Aug →
ancient2–13-0.055%17 Aug →
mirage13–80.0212%16 Aug →
mirage13–110.0215%16 Aug →
cache13–11-0.038%16 Aug →
ancient13–40.1212%10 Aug →
nuke16–12-0.0223%10 Aug →
dust213–100.0315%10 Aug →
nuke13–11-0.019%10 Aug →
mirage11–130.0316%3 Aug →
dust215–15-0.0012%3 Aug →
nuke6–13-0.0620%3 Aug →
cache1–13-0.0924%3 Aug →
nuke8–13-0.0122%29 Jul →
cache13–60.0429%29 Jul →
mirage10–13-0.0111%29 Jul →
dust213–100.090%29 Jul →
mirage6–13-0.0112%27 Jul →
nuke11–130.1010%27 Jul →
dust213–90.1017%27 Jul →
nuke13–8-0.0117%26 Jul →
anubis8–13-0.0112%26 Jul →
mirage8–13-0.0813%26 Jul →
cache5–130.0011%26 Jul →
cache13–8-0.039%26 Jul →
dust216–120.0213%23 Jul →
cache10–13-0.0511%23 Jul →
nuke13–30.0414%23 Jul →
ancient10–13-0.0714%16 Jul →
cache13–80.0320%16 Jul →
mirage13–70.0030%15 Jul →
dust213–3-0.0413%13 Jul →
cache13–80.0320%13 Jul →
mirage13–8-0.0113%13 Jul →
dust27–13-0.0613%13 Jul →
nuke13–60.1014%12 Jul →
mirage16–130.0019%12 Jul →
mirage3–13-0.0820%12 Jul →
dust29–130.0430%12 Jul →
cache11–130.0318%12 Jul →
anubis5–13-0.0314%6 Jul →
ancient13–5-0.0316%26 Jun →
mirage8–130.029%26 Jun →
cache13–60.0817%25 Jun →
cache13–90.0428%25 Jun →
dust213–80.0414%24 Jun →
overpass13–10.028%24 Jun →
ancient4–130.0115%24 Jun →
dust213–30.0218%24 Jun →
mirage13–100.0212%22 Jun →
nuke13–11-0.0416%22 Jun →
mirage5–13-0.055%21 Jun →
overpass2–13-0.016%21 Jun →
mirage13–11-0.0113%21 Jun →
ancient11–13-0.0821%21 Jun →
cache12–12-0.0614%20 Jun →
mirage12–12-0.0114%20 Jun →
ancient13–70.0524%19 Jun →
mirage11–13-0.0521%19 Jun →
dust28–130.0113%19 Jun →
mirage6–13-0.0217%19 Jun →
dust213–80.0417%18 Jun →
dust213–3-0.0119%18 Jun →
cache8–130.0210%18 Jun →
dust212–16-0.0412%12 Jun →
ancient16–12-0.0110%12 Jun →
dust213–110.019%11 Jun →
mirage13–60.0516%11 Jun →
ancient13–90.0316%11 Jun →
dust211–13-0.0114%10 Jun →
nuke13–9-0.0316%10 Jun →
mirage13–7-0.0118%10 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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