waguligi

waguligi — CS2 Stats

NO76561198192045885[U:1:231780157]Steam profile ↗✓ No bans

1,164Tracked matches65%Win rate2023Tracked since
1,522Hours in CS18Hrs last 2 wks
CSDB Rating6.3 SolidOpening Duellist
Premier CS Rating5,520Light Blue band · top ~76.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,520 +1,159 1 Sept – 6 Sept · 3 days played
4,3615,520peak 5,5201 Sept6 Sept
5,520Peak Premier in tracked matches
29Days played since 2026-08-23

Premier CS Rating

  • At peak — 5,520
  • Next: Blue band at 10,000 — 4,480 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches45——
Win rate58%——
K/D0.97——
Headshot %47%——

Measured 6 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate47.6%41.8%42.7%above
Shot accuracy3.2%12.2%11.3%8.1% short
Kill/death ratio0.900.980.990.10 short
Match win rate46.2%43.3%43.9%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwaguligiFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER5,520 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning73
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY64–30–6Last 10064%Win rateWLTWWTWWTW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −9.2pp headshot accuracy · +98ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 659ms

Last 10

  • 6–1–3 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 627ms

Last 20

  • 11–5–4 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.7
Utility2.9
Positioning7.3
Opening Duels7.4
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.3
Utility2.9
Mechanics5.1
Opening Duels7.1
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time557ms+52ms
first ⅓ avg 504ms → last ⅓ avg 557ms
Headshot accuracy29.0%+1.3%
first ⅓ avg 27.7% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 7–13 · mirage, 14 Sept →
57%Best headshot accuracy · 8–13 · office, 20 Sept →
359msFastest reaction time · 13–7 · office, 25 Aug →
13–0Biggest win · mirage, 30 Sept →

Across the last 100 tracked matches.

Highlights

11Longest win streak
9–3In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 71% over 7mirageWeakest map · 50% over 22
MapGradePlayedRecordWin rateAvg rating
officeS5740–1770%0.05
mirageB2211–1150%0.05
nukeS75–271%0.06
cacheA53–260%-0.02
dust2—41–325%0.02
inferno—33–0100%0.05
anubis—10–10%-0.05
ancient—11–0100%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,187Lifetime kills
0.90K/D
2,517Matches
46.2%Match win rate · Top 50% of Level 3 players
47.6%Headshot % · Top 25% of Level 3 players
3.2%Shot accuracy
5,861MVPs
863Hours (in match)
1,600Bombs planted
432Bombs defused

Most-used weapons

AWP6,862
AK-476,735
SSG 081,685
Knife728
MP9605

Lifetime map wins

5,914nuke
4,718office
2,428inferno
1,815dust2
228vertigo
148train
130italy
52cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
45%Win rate
0.58Avg K/D
52.9ADR
41%Headshot %

Clutches & streaks

14%1v1 clutch win
27%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient956%0.5810.1
Anubis633%0.467.7
Mirage250%0.497.5
Cache250%0.8812.0
Nuke10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.1%Headshot accuracy
37.0%Accuracy (enemy spotted)
41.1%Spray accuracy
73.0%Counter-strafing
8.2°Preaim
553msReaction time
63.5%T opening success
53.6%CT opening success
0.34Enemies flashed / flash
3.2%Flash assists
8.39HE damage / grenade
3.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.341 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
office13–11-0.0530%1 Oct →
mirage1–100.0218%1 Oct →
office12–120.0214%30 Sept →
mirage4–2-0.0114%30 Sept →
mirage13–00.1342%30 Sept →
mirage12–120.0435%30 Sept →
office13–40.006%30 Sept →
office13–10-0.0124%29 Sept →
mirage12–120.0721%29 Sept →
office13–8-0.0425%29 Sept →
mirage13–110.0922%28 Sept →
office9–13-0.0428%28 Sept →
office13–90.0625%23 Sept →
office12–120.0238%23 Sept →
mirage3–130.0434%22 Sept →
office13–80.0047%22 Sept →
nuke13–10-0.0431%21 Sept →
mirage13–80.0624%21 Sept →
office8–13-0.0114%21 Sept →
office8–130.0257%20 Sept →
mirage8–13-0.0033%19 Sept →
office11–130.0342%19 Sept →
mirage13–8-0.0233%18 Sept →
mirage4–9-0.0343%18 Sept →
office13–60.0819%18 Sept →
mirage6–130.1128%17 Sept →
office13–90.0241%17 Sept →
mirage13–60.0130%16 Sept →
office13–70.1723%16 Sept →
mirage13–00.0314%15 Sept →
office13–8-0.0141%15 Sept →
mirage11–13-0.0234%14 Sept →
office10–130.0225%14 Sept →
mirage7–130.1823%14 Sept →
mirage4–130.0128%13 Sept →
office13–100.0718%13 Sept →
office13–90.0425%13 Sept →
cache13–80.0718%6 Sept →
office13–90.0729%5 Sept →
office13–100.0632%5 Sept →
office13–40.0742%5 Sept →
mirage13–90.0723%5 Sept →
office13–50.0320%5 Sept →
office13–50.0832%4 Sept →
office13–40.0624%4 Sept →
office13–40.1148%3 Sept →
office10–130.0327%3 Sept →
nuke13–20.0811%3 Sept →
mirage13–100.0838%3 Sept →
office13–30.0830%3 Sept →
cache5–13-0.0822%3 Sept →
dust26–13-0.0325%3 Sept →
inferno13–110.0522%3 Sept →
nuke13–10.0420%3 Sept →
office13–80.1434%2 Sept →
office13–110.1131%2 Sept →
office5–130.068%2 Sept →
office13–80.0629%1 Sept →
dust29–130.0730%1 Sept →
dust28–13-0.0620%1 Sept →
nuke13–60.1637%1 Sept →
mirage16–140.0918%1 Sept →
dust213–40.1125%1 Sept →
office10–130.0422%30 Aug →
office6–130.0226%30 Aug →
nuke5–130.0727%30 Aug →
inferno13–90.0130%29 Aug →
nuke13–90.0127%29 Aug →
office13–110.1543%29 Aug →
office13–80.019%29 Aug →
office13–30.1042%29 Aug →
office12–120.0836%28 Aug →
office7–130.0031%28 Aug →
office13–50.1532%28 Aug →
office13–70.0326%28 Aug →
mirage13–50.0327%28 Aug →
mirage8–130.0837%28 Aug →
anubis1–13-0.0528%28 Aug →
inferno9–40.0914%28 Aug →
office13–50.0321%28 Aug →
office13–110.0937%27 Aug →
office11–13-0.0522%27 Aug →
cache4–13-0.0731%27 Aug →
nuke10–130.0825%27 Aug →
cache13–8-0.0240%26 Aug →
office10–13-0.0138%26 Aug →
office13–90.1226%26 Aug →
ancient13–9-0.0816%26 Aug →
office13–50.0412%25 Aug →
office13–70.0932%25 Aug →
office13–100.0422%24 Aug →
cache13–80.0110%24 Aug →
office12–120.0635%24 Aug →
office13–70.0137%24 Aug →
office13–00.0550%23 Aug →
office13–110.1026%23 Aug →
office9–130.0422%23 Aug →
office13–30.0622%23 Aug →
office13–60.1113%23 Aug →
office13–70.0525%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.