Syno

Syno — CS2 Stats

FR76561198189321593[U:1:229055865]Steam profile ↗✓ No bans

405Tracked matches61%Win rate2025Tracked since
613Hours in CS19Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating1,318Grey band · top ~94.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,318 -140 2 Sept – 12 Nov · 36 days played
1,0001,623peak 1,6232 Sept12 Nov
1,649Peak Premier in tracked matches
38Days played since 2026-09-02

Premier CS Rating

  • 305 below peak (1,623)
  • -165 over 30 days · steady
  • Next: Light Blue band at 5,000 — 3,682 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate48.0%38.2%39.9%above
Shot accuracy0.7%3.6%7.0%6.2% short
Kill/death ratio0.600.830.920.31 short
Match win rate41.2%40.2%42.3%1.1% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSynoPREMIER1,318 · Grey bandcsdb.gg/stats

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Performance scores

Aim46
Positioning47
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateWWLLLWWWWL

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +7.9pp headshot accuracy · −67ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 681ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 702ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 735ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.6
Utility3.2
Positioning4.7
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 710ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.7
Utility3.2
Mechanics5.7
Opening Duels5.0
Win Impact8.6

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time721ms+57ms
first ⅓ avg 665ms → last ⅓ avg 721ms
Headshot accuracy16.0%+1.9%
first ⅓ avg 14.1% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–11 · anubis, 16 Oct →
36%Best headshot accuracy · 13–8 · mirage, 15 Sept →
391msFastest reaction time · 13–8 · mirage, 23 Sept →
13–1Biggest win · ancient, 30 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
5–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 65% over 23nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C3312–2136%-0.03
mirageS2315–865%-0.03
infernoC176–1135%-0.04
anubisA95–456%-0.03
nukeD72–529%-0.08
ancientB63–350%-0.02
cache—31–233%-0.01
train—21–150%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,658Lifetime kills
0.60K/D
797Matches
41.2%Match win rate · Top 50% of Grey band
48.0%Headshot % · Top 25% of Grey band
0.7%Shot accuracy
1,079MVPs
295Hours (in match)
802Bombs planted
173Bombs defused

Most-used weapons

Lifetime map wins

3,503dust2
756inferno
423nuke
204train
121italy
111office
100aztec
100dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
34.1%Accuracy (enemy spotted)
33.1%Spray accuracy
75.7%Counter-strafing
10.8°Preaim
710msReaction time
54.2%T opening success
45.9%CT opening success
0.54Enemies flashed / flash
3.4%Flash assists
2.69HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 710.4157ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–5-0.0317%12 Nov →
mirage13–100.0625%12 Nov →
nuke6–13-0.0626%3 Nov →
inferno4–130.0121%3 Nov →
ancient9–13-0.0817%3 Nov →
inferno13–9-0.0123%1 Nov →
inferno13–6-0.0615%31 Oct →
ancient13–10.0626%30 Oct →
dust213–10.0420%30 Oct →
inferno7–13-0.0018%28 Oct →
ancient13–8-0.0226%28 Oct →
anubis13–80.0011%27 Oct →
cache15–150.0319%27 Oct →
inferno5–13-0.085%25 Oct →
dust27–13-0.038%25 Oct →
mirage13–6-0.0411%25 Oct →
mirage6–13-0.0814%22 Oct →
dust23–13-0.0618%21 Oct →
nuke13–7-0.260%21 Oct →
mirage16–12-0.0214%20 Oct →
ancient1–9-0.0012%20 Oct →
dust213–5-0.0417%19 Oct →
dust213–8-0.060%18 Oct →
anubis13–110.1021%16 Oct →
dust20–6-0.0314%16 Oct →
dust25–13-0.0214%14 Oct →
inferno15–150.0024%14 Oct →
mirage16–12-0.0518%14 Oct →
mirage13–9-0.0121%13 Oct →
anubis13–8-0.068%13 Oct →
mirage13–10-0.0120%13 Oct →
dust213–3-0.0210%12 Oct →
mirage6–13-0.0113%12 Oct →
dust215–150.0418%8 Oct →
anubis11–13-0.0210%8 Oct →
inferno13–8-0.0416%6 Oct →
nuke8–13-0.0621%6 Oct →
mirage10–13-0.0320%1 Oct →
nuke13–4-0.0023%1 Oct →
dust24–13-0.1011%30 Sept →
dust213–110.0414%30 Sept →
nuke15–15-0.0115%29 Sept →
inferno3–13-0.0624%29 Sept →
inferno7–13-0.1129%28 Sept →
ancient10–13-0.0210%28 Sept →
inferno13–10-0.0413%24 Sept →
dust27–130.0017%24 Sept →
mirage13–8-0.0917%23 Sept →
mirage12–6-0.0220%23 Sept →
dust212–12-0.0516%22 Sept →
anubis9–13-0.0412%22 Sept →
dust211–13-0.0326%21 Sept →
train8–13-0.0317%21 Sept →
inferno7–13-0.0519%17 Sept →
mirage9–20.027%17 Sept →
dust22–13-0.0221%17 Sept →
dust213–4-0.0821%17 Sept →
anubis7–13-0.0913%16 Sept →
dust29–13-0.0420%16 Sept →
dust213–11-0.0321%16 Sept →
dust23–13-0.0920%16 Sept →
mirage13–8-0.0536%15 Sept →
train13–70.0219%15 Sept →
dust210–13-0.0418%15 Sept →
mirage13–9-0.0321%10 Sept →
inferno7–13-0.0928%10 Sept →
mirage6–13-0.0122%10 Sept →
anubis13–10-0.053%10 Sept →
inferno2–13-0.0629%10 Sept →
dust211–13-0.0720%10 Sept →
mirage13–6-0.0211%9 Sept →
inferno10–130.0217%9 Sept →
dust213–5-0.0016%9 Sept →
mirage7–13-0.0711%9 Sept →
dust28–13-0.0619%8 Sept →
anubis6–13-0.0416%8 Sept →
anubis9–2-0.095%8 Sept →
mirage11–13-0.0817%8 Sept →
mirage13–10.0122%8 Sept →
nuke1–13-0.0522%8 Sept →
ancient13–11-0.0413%7 Sept →
dust210–13-0.0719%7 Sept →
dust213–11-0.0921%7 Sept →
inferno2–13-0.0823%7 Sept →
inferno13–8-0.0518%7 Sept →
dust22–130.015%5 Sept →
mirage7–2-0.040%5 Sept →
dust213–40.0417%5 Sept →
mirage13–9-0.0312%4 Sept →
dust213–5-0.0113%4 Sept →
nuke6–13-0.1113%4 Sept →
dust214–160.0116%4 Sept →
dust28–13-0.0422%3 Sept →
inferno13–20.0410%3 Sept →
mirage11–13-0.053%3 Sept →
cache7–13-0.029%3 Sept →
dust29–13-0.008%3 Sept →
dust25–13-0.069%3 Sept →
dust213–8-0.0122%3 Sept →
mirage9–13-0.036%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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