Chronophis — CS2 Stats
76561198188482531[U:1:228216803]
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Hybrid Rifler — Aim-led profile without a single dominant tendency.
Effective flashes
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 90% playstyle similarity
Most alike: utility contribution, opening-fight frequency.
Where you differ: lower positioning profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Flashes. 0.82 enemies blinded per flash — utility that consistently lands.
Areas to improve
Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.
Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 10 | 40% | 0.99 | 15.1 |
| Mirage | 9 | 44% | 1.04 | 15.4 |
| Inferno | 8 | 50% | 1.10 | 16.6 |
| Cache | 4 | 75% | 1.42 | 15.0 |
| Nuke | 4 | 25% | 0.91 | 14.8 |
| Ancient | 3 | 33% | 1.20 | 17.7 |
| Vertigo | 2 | 50% | 0.88 | 10.5 |
| Anubis | 2 | 50% | 0.70 | 12.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 36.1172% — below the 40% mark we flag