Sokoyo OwO

Sokoyo OwO — CS2 Stats

76561198187901985[U:1:227636257]Steam profile ↗✓ No bans

986Tracked matches52%Win rate2024Tracked since
1,043Hours in CS4Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating20,000Top 50% of 205,416 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80906 of 252710 tracked
FaceitLevel 8 · 1,294 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +229 12 Aug – 14 Oct · 6 days played
19,55420,000peak 20,00012 Aug14 Oct
20,104Peak Premier in tracked matches
1,294Highest Faceit ELO seen on CSDB
29Days played since 2026-08-07

Faceit ELO

  • At peak — 1,294
  • Next: Level 7 at 1,351 — 57 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • At peak — 20,000
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,126), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate60.7%46.8%48.2%above
Shot accuracy0.0%13.0%13.2%13.2% short
Kill/death ratio1.191.061.07above
Match win rate49.4%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSokoyo OwOFACEITLevel 8 · 1,294 ELOSTANDINGTop 31.2% of rankedPREMIER20,000 · Pink bandPEAK ELO1,294csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning78
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY56–38–6Last 10056%Win rateLWWLTLLWLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.5pp headshot accuracy · +10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 478ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 496ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 490ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility6.4
Positioning7.8
Opening Duels7.4
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.8
Utility6.4
Mechanics7.3
Opening Duels8.5
Win Impact5.6

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time502ms+6ms
first ⅓ avg 496ms → last ⅓ avg 502ms
Headshot accuracy15.4%−0.5%
first ⅓ avg 16.0% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · dust2, 3 Sept →
33%Best headshot accuracy · 5–13 · mirage, 9 Sept →
297msFastest reaction time · 2–12 · office, 3 Sept →
13–0Biggest win · vertigo, 23 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 83% over 12mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA1911–858%0.02
anubisA1610–663%0.01
infernoB147–750%-0.00
ancientS1210–283%0.01
nukeA106–460%0.01
mirageD81–713%-0.01
vertigoS86–275%0.03
dust2A53–260%0.03
overpass—31–233%0.04
train—10–10%-0.07
office—10–10%-0.08
eldorado—10–10%0.06
poseidon—10–10%-0.01
debris—11–0100%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,514Lifetime kills
1.19K/D · Top 25% of Level 8 players
1,177Matches
49.4%Match win rate · Top 25% of Level 8 players
60.7%Headshot % · Top 10% of Level 8 players
0.0%Shot accuracy
2,912MVPs
1,079Hours (in match)
935Bombs planted
562Bombs defused

Most-used weapons

Lifetime map wins

1,663inferno
1,558nuke
1,275dust2
838vertigo
328train
87office
60italy
5ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

163Matches
53%Win rate
1.13Avg K/D
85.8ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3631%0.9916.5
Anubis2665%1.1416.7
Dust22458%1.2115.3
Ancient2162%0.9814.8
Cache1953%1.4919.1
Inferno1759%1.0417.4
Nuke1662%1.1816.8
Overpass367%1.2519.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
36.0%Accuracy (enemy spotted)
42.7%Spray accuracy
83.0%Counter-strafing
10.0°Preaim
490msReaction time
64.9%T opening success
63.5%CT opening success
0.65Enemies flashed / flash
13.5%Flash assists
7.20HE damage / grenade
9.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8814% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.1010%14 Oct →
nuke13–70.0211%14 Oct →
nuke13–110.0123%14 Oct →
inferno10–13-0.0825%14 Oct →
cache12–12-0.0119%1 Oct →
nuke2–13-0.0518%1 Oct →
anubis9–130.0311%1 Oct →
cache13–30.0716%1 Oct →
overpass8–130.0117%28 Sept →
inferno13–7-0.029%28 Sept →
nuke16–120.0012%27 Sept →
dust213–60.0117%27 Sept →
train7–13-0.078%27 Sept →
cache9–130.0216%27 Sept →
anubis9–130.0118%27 Sept →
cache2–13-0.056%27 Sept →
cache13–4-0.0213%27 Sept →
inferno13–100.0511%27 Sept →
overpass5–130.0317%26 Sept →
ancient13–30.0825%26 Sept →
anubis10–13-0.0416%26 Sept →
inferno4–00.0925%26 Sept →
inferno13–70.0412%24 Sept →
anubis13–8-0.0418%24 Sept →
ancient12–16-0.0111%24 Sept →
dust210–130.0411%23 Sept →
mirage13–60.028%23 Sept →
vertigo12–120.0016%23 Sept →
mirage12–12-0.0317%23 Sept →
vertigo13–40.0117%23 Sept →
vertigo13–0-0.0413%23 Sept →
cache13–5-0.0232%15 Sept →
nuke15–150.0313%15 Sept →
ancient13–110.0123%14 Sept →
anubis13–40.0716%14 Sept →
mirage14–16-0.0312%14 Sept →
mirage5–13-0.0733%9 Sept →
cache13–110.0124%9 Sept →
ancient9–130.018%9 Sept →
dust211–13-0.0518%6 Sept →
cache14–160.0212%6 Sept →
inferno11–130.0115%6 Sept →
nuke13–3-0.0320%6 Sept →
dust213–9-0.0413%3 Sept →
nuke13–30.0920%3 Sept →
dust213–50.1717%3 Sept →
office2–12-0.0822%3 Sept →
cache7–13-0.0317%2 Sept →
anubis13–100.045%2 Sept →
ancient13–8-0.0211%1 Sept →
ancient13–11-0.0712%1 Sept →
anubis9–130.0111%1 Sept →
anubis8–130.029%31 Aug →
anubis13–90.028%31 Aug →
inferno8–13-0.0613%27 Aug →
cache13–110.1021%27 Aug →
cache3–100.0117%26 Aug →
nuke7–13-0.0913%25 Aug →
ancient13–7-0.0113%25 Aug →
anubis16–13-0.0517%25 Aug →
cache10–130.0321%24 Aug →
ancient13–8-0.0315%24 Aug →
inferno13–11-0.017%24 Aug →
nuke8–130.0719%24 Aug →
ancient13–90.0621%24 Aug →
cache13–90.0713%19 Aug →
inferno12–12-0.0324%19 Aug →
cache13–10.0723%19 Aug →
vertigo13–20.1619%19 Aug →
overpass13–60.0813%19 Aug →
cache13–10.1215%19 Aug →
inferno9–50.0814%18 Aug →
vertigo13–4-0.0111%18 Aug →
anubis13–7-0.0411%15 Aug →
vertigo11–13-0.028%15 Aug →
cache13–8-0.0014%15 Aug →
ancient13–110.0124%14 Aug →
vertigo13–80.0421%14 Aug →
mirage16–19-0.029%14 Aug →
cache13–8-0.019%13 Aug →
vertigo13–90.0720%13 Aug →
mirage13–160.0119%12 Aug →
ancient13–40.0811%12 Aug →
inferno16–140.0118%10 Aug →
mirage7–130.0312%10 Aug →
anubis13–50.119%10 Aug →
cache13–100.0315%10 Aug →
anubis13–10-0.0119%10 Aug →
nuke13–70.0920%9 Aug →
ancient13–9-0.0219%9 Aug →
inferno8–130.0323%9 Aug →
cache9–130.0620%9 Aug →
anubis16–130.0115%9 Aug →
anubis6–130.0014%8 Aug →
inferno8–13-0.0214%8 Aug →
anubis13–11-0.0516%8 Aug →
eldorado6–90.0620%8 Aug →
poseidon8–8-0.0133%8 Aug →
debris9–20.086%8 Aug →
mirage8–13-0.0214%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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