✪DIDI

✪DIDI — CS2 Stats

SI76561198187138729[U:1:226873001]Steam profile ↗✓ No bans

1,689Tracked matches62%Win rate2020Tracked since
4,242Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating24,145Top 25% of 215,386 CSDB-tracked playersPink band · top ~3.9% of ranked players (population est.)
CSDB Leaderboard#31735 of 261598 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,689 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,145 +5,220 25 Feb – 28 Oct · 57 days played
18,53724,145peak 24,14525 Feb28 Oct
24,145Peak Premier in tracked matches
1,850Highest Faceit ELO seen on CSDB
53Days played since 2024-09-22

Premier CS Rating

  • At peak — 24,145
  • 0 over 30 days · steady
  • Next: Red band at 25,000 — 855 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate40.8%48.2%50.9%10.2% short
Shot accuracy19.7%13.2%13.7%above
Kill/death ratio0.921.071.090.17 short
Match win rate42.5%46.9%48.4%5.9% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪DIDIFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER24,145 · Pink bandPEAK ELO1,850csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning39
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY55–41–4Last 10055%Win rateWWWWTWWLLW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +1.2pp headshot accuracy · +26ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 692ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 722ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 709ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim5.2
Utility6.4
Positioning3.9
Opening Duels1.5
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 692ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.9
Utility6.4
Mechanics5.5
Opening Duels1.2
Win Impact9.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time694ms−4ms
first ⅓ avg 698ms → last ⅓ avg 694ms
Headshot accuracy12.7%−3.4%
first ⅓ avg 16.1% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · mirage, 5 Mar →
31%Best headshot accuracy · 13–11 · inferno, 9 Mar →
484msFastest reaction time · 3–13 · nuke, 21 May →
13–2Biggest win · dust2, 26 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
12–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 71% over 7nukeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2817–1161%0.01
dust2A2113–862%-0.00
infernoB209–1145%-0.01
anubisS107–370%0.02
overpassC94–544%-0.02
ancientS75–271%-0.02
nukeD50–50%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

226,083Lifetime kills
0.92K/D
10,391Matches
42.5%Match win rate
40.8%Headshot %
19.7%Shot accuracy · Top 5% of Level 9 players
29,171MVPs
4,242Hours (in match)
11,496Bombs planted
2,983Bombs defused

Most-used weapons

AK-4779,117
AWP25,819
P2504,691
Knife4,380
FAMAS3,801
MP93,538

Lifetime map wins

16,800inferno
13,268dust2
4,424train
3,945vertigo
3,262nuke
3,025cbble
401lake
283safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,023Matches
50%Win rate
1.04Avg K/D
91.2ADR
35%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo540%0.8413.0
Mirage425%1.0815.8
Inferno450%0.9917.8
Ancient250%0.8219.5
Nuke1100%1.4426.0
Anubis10%0.203.0
Overpass1100%2.1021.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
40.1%Accuracy (enemy spotted)
41.5%Spray accuracy
74.8%Counter-strafing
12.8°Preaim
692msReaction time
15.5%T opening success
39.3%CT opening success
0.67Enemies flashed / flash
4.8%Flash assists
11.13HE damage / grenade
13.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.759° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.846% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–100.0218%14 Jun →
anubis16–13-0.0212%11 Jun →
mirage13–11-0.0219%11 Jun →
dust213–8-0.036%11 Jun →
overpass15–15-0.078%10 Jun →
mirage13–60.0011%10 Jun →
mirage13–100.0410%10 Jun →
inferno5–13-0.0116%9 Jun →
inferno11–13-0.0210%9 Jun →
dust216–13-0.0414%8 Jun →
anubis13–100.019%8 Jun →
mirage13–110.0415%7 Jun →
inferno13–8-0.0711%7 Jun →
inferno13–80.096%3 Jun →
mirage10–13-0.0010%3 Jun →
dust213–100.0718%2 Jun →
inferno13–40.0812%2 Jun →
dust213–110.0511%1 Jun →
overpass7–13-0.059%1 Jun →
overpass13–90.0311%31 May →
nuke8–130.014%31 May →
mirage9–13-0.0511%28 May →
ancient13–60.0215%28 May →
anubis8–13-0.0213%28 May →
ancient13–9-0.0128%27 May →
overpass3–13-0.0522%27 May →
dust213–20.0520%26 May →
inferno9–130.0017%26 May →
inferno5–13-0.0512%24 May →
nuke3–13-0.0212%21 May →
dust213–110.0616%21 May →
mirage13–110.079%20 May →
anubis13–7-0.015%20 May →
dust213–10-0.064%19 May →
anubis15–15-0.0110%18 May →
inferno14–160.0217%18 May →
mirage6–13-0.0312%14 May →
dust23–130.039%14 May →
anubis13–90.0416%14 May →
dust213–5-0.035%13 May →
mirage15–15-0.0012%13 May →
overpass13–5-0.0113%12 May →
inferno9–13-0.0619%6 May →
dust26–13-0.0222%6 May →
mirage13–2-0.053%5 May →
inferno4–13-0.0213%4 May →
mirage13–50.0419%3 May →
inferno2–8-0.0510%23 Apr →
mirage4–13-0.0815%23 Apr →
overpass13–40.0011%22 Apr →
mirage13–7-0.0312%19 Apr →
anubis13–90.0715%16 Apr →
dust213–100.0115%16 Apr →
dust25–13-0.0128%14 Apr →
dust25–13-0.0520%14 Apr →
ancient13–9-0.0514%12 Apr →
mirage11–13-0.0120%9 Apr →
mirage15–15-0.0321%9 Apr →
dust213–5-0.0517%8 Apr →
inferno13–4-0.079%8 Apr →
mirage16–14-0.0322%2 Apr →
overpass16–13-0.0222%2 Apr →
dust216–14-0.0420%1 Apr →
inferno13–9-0.0313%31 Mar →
overpass11–130.0614%31 Mar →
inferno13–7-0.0011%29 Mar →
inferno11–13-0.0113%26 Mar →
mirage16–140.0114%26 Mar →
mirage11–130.0315%19 Mar →
dust213–110.0212%19 Mar →
inferno9–130.0222%17 Mar →
dust28–13-0.0118%17 Mar →
anubis13–80.0915%17 Mar →
mirage13–110.029%16 Mar →
mirage13–2-0.033%16 Mar →
ancient8–130.0317%15 Mar →
nuke2–13-0.0212%15 Mar →
overpass1–13-0.0317%15 Mar →
ancient13–6-0.0314%14 Mar →
nuke9–13-0.0216%12 Mar →
dust210–130.0422%12 Mar →
nuke5–13-0.0717%9 Mar →
inferno13–110.0031%9 Mar →
anubis13–30.0517%8 Mar →
dust26–130.009%8 Mar →
ancient8–13-0.0620%5 Mar →
mirage11–130.0517%5 Mar →
mirage13–50.116%5 Mar →
dust210–13-0.0113%4 Mar →
mirage13–50.0828%4 Mar →
inferno13–9-0.0426%4 Mar →
ancient13–11-0.0216%3 Mar →
inferno13–8-0.0315%3 Mar →
mirage7–13-0.0526%2 Mar →
mirage13–80.0522%2 Mar →
inferno7–130.0111%1 Mar →
mirage5–13-0.0114%26 Feb →
dust213–2-0.0115%26 Feb →
mirage13–90.0213%25 Feb →
anubis8–130.0513%25 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.