Milano

Milano — CS2 Stats

BS76561198185766090[U:1:225500362]Steam profile ↗✓ No bans

1,089Tracked matches30%Win rate2023Tracked since
832Hours in CS
CSDB Rating2.8 LearningSupport
Premier CS Rating9,541Light Blue band · top ~57.1% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,089 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 22 Dec 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,541 -8,303 22 Dec4 Sept · 33 days played
9,54117,844peak 17,84422 Dec4 Sept
18,289Peak Premier in tracked matches
1,105Highest Faceit ELO seen on CSDB
40Days played since 2025-12-22

Premier CS Rating

  • 8,303 below peak (17,844)
  • -569 over 90 days
  • Next: Blue band at 10,000 459 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; previous 4 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate35.2%43.8%44.9%9.7% short
Shot accuracy0.6%12.0%12.4%11.8% short
Kill/death ratio0.791.021.040.25 short
Match win rate43.8%44.7%45.3%1.5% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMilanoFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER9,541 · Light Blue bandPEAK ELO1,105csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning37
Utility38

0–100 skill scores via Leetify.

Recent form

COLD39592Last 10039%Win rateWLLLLLLLLW

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −2.7pp headshot accuracy · +146ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 819ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 745ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 672ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim3.7
Utility3.8
Positioning3.7
Opening Duels0.5
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning3.7
Utility3.8
Mechanics4.1
Opening Duels0.5
Win Impact0.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time674ms+58ms
first ⅓ avg 617ms → last ⅓ avg 674ms
Headshot accuracy13.0%+0.9%
first ⅓ avg 12.1% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · ancient, 7 May
29%Best headshot accuracy · 13–8 · inferno, 5 Feb
430msFastest reaction time · 9–13 · ancient, 24 May
13–2Biggest win · mirage, 24 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
811In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 46% over 28mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
ancientB28131546%-0.02
nukeC24101442%-0.02
infernoC23101343%-0.02
mirageD1641225%-0.01
dust242250%-0.02
overpass4040%-0.05
cache1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,317Lifetime kills
0.79K/D
1,711Matches
43.8%Match win rate
35.2%Headshot %
0.6%Shot accuracy
2,771MVPs
832Hours (in match)
2,113Bombs planted
292Bombs defused

Most-used weapons

Lifetime map wins

3,723inferno
2,607nuke
608dust2
295train
170vertigo
3stmarc
2ar_baggage
2lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

87Matches
54%Win rate
0.95Avg K/D
73.7ADR
32%Headshot %

Clutches & streaks

32%1v1 clutch win
19%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3551%0.8714.0
Nuke1443%1.0113.2
Ancient1369%1.0817.1
Inferno1267%1.0712.9
Anubis729%0.649.1
Dust2450%1.0211.3
Train1100%1.5015.0
Overpass1100%1.3121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
32.3%Accuracy (enemy spotted)
34.9%Spray accuracy
68.3%Counter-strafing
11.3°Preaim
665msReaction time
26.9%T opening success
33.8%CT opening success
0.45Enemies flashed / flash
3.8%Flash assists
9.15HE damage / grenade
3.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4739% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4533 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.9241% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–140.0210%6 Jul
mirage1–13-0.127%30 May
nuke2–13-0.024%30 May
cache0–13-0.0327%30 May
ancient7–13-0.0513%29 May
dust210–13-0.0710%27 May
mirage7–13-0.0314%27 May
nuke9–13-0.0416%26 May
nuke10–13-0.0110%26 May
inferno13–50.059%24 May
ancient9–13-0.046%24 May
mirage13–20.0919%24 May
inferno11–13-0.0219%13 May
nuke13–10-0.0411%13 May
mirage9–130.0518%7 May
ancient13–20.126%7 May
inferno2–13-0.0913%7 May
ancient13–70.0016%7 May
mirage9–13-0.0619%13 Apr
inferno13–80.0619%12 Apr
mirage7–130.0016%1 Apr
nuke4–13-0.077%1 Apr
nuke13–70.0014%31 Mar
ancient11–13-0.0416%31 Mar
dust23–13-0.0512%29 Mar
ancient6–13-0.1219%29 Mar
nuke13–8-0.0311%29 Mar
ancient4–13-0.0617%16 Mar
overpass4–13-0.0521%15 Mar
mirage8–13-0.008%15 Mar
mirage16–14-0.048%12 Mar
dust213–90.019%12 Mar
ancient10–13-0.017%12 Mar
inferno11–13-0.0210%12 Mar
inferno15–15-0.035%5 Mar
nuke13–7-0.0513%5 Mar
ancient13–40.019%5 Mar
ancient10–13-0.018%5 Mar
mirage13–90.0417%1 Mar
nuke1–13-0.049%1 Mar
nuke11–130.0224%27 Feb
ancient13–3-0.0613%27 Feb
ancient13–60.0522%27 Feb
overpass11–13-0.0712%27 Feb
ancient13–10-0.037%25 Feb
nuke13–90.038%25 Feb
inferno13–110.0213%25 Feb
inferno13–110.015%24 Feb
nuke13–3-0.0113%24 Feb
ancient11–13-0.0111%24 Feb
ancient11–13-0.0611%24 Feb
nuke5–13-0.049%23 Feb
nuke11–130.0213%23 Feb
ancient8–13-0.048%22 Feb
mirage12–16-0.0513%21 Feb
inferno13–9-0.0313%21 Feb
inferno6–13-0.0714%21 Feb
ancient9–13-0.074%21 Feb
nuke11–13-0.0114%21 Feb
inferno13–7-0.0118%20 Feb
ancient13–11-0.0110%20 Feb
inferno7–13-0.0211%20 Feb
mirage11–13-0.0116%19 Feb
nuke4–13-0.0618%19 Feb
ancient13–60.0215%19 Feb
nuke13–50.0221%19 Feb
ancient10–13-0.0715%15 Feb
overpass9–13-0.029%12 Feb
nuke13–7-0.0311%12 Feb
ancient4–13-0.039%11 Feb
inferno13–110.0212%11 Feb
inferno5–13-0.0721%11 Feb
ancient13–11-0.0413%10 Feb
nuke7–13-0.0613%10 Feb
ancient10–13-0.0312%8 Feb
inferno6–13-0.049%6 Feb
mirage9–13-0.0115%6 Feb
nuke12–16-0.016%6 Feb
inferno11–130.0013%6 Feb
inferno13–8-0.0329%5 Feb
mirage13–3-0.0118%5 Feb
inferno5–13-0.0319%5 Feb
overpass4–13-0.0410%3 Feb
ancient11–6-0.0114%3 Feb
nuke13–40.0414%3 Feb
inferno8–13-0.0210%2 Feb
inferno13–9-0.019%2 Feb
mirage10–13-0.0413%2 Feb
inferno9–13-0.0011%27 Jan
mirage12–16-0.0612%27 Jan
nuke7–13-0.083%27 Jan
ancient10–13-0.019%27 Jan
nuke13–110.037%26 Jan
ancient13–8-0.0018%26 Jan
inferno13–10-0.0210%26 Jan
ancient13–10-0.0111%9 Jan
nuke7–13-0.059%9 Jan
inferno15–15-0.0212%25 Dec
mirage9–130.0111%22 Dec
ancient13–9-0.047%22 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →