Hansuke

Hansuke — CS2 Stats

76561198184580141[U:1:224314413]Steam profile ↗✓ No bans

389Tracked matches47%Win rate2024Tracked since
1,001Hours in CS
CSDB Rating4.5 DevelopingSupport
Premier CS Rating19,642Top 50% of 210,006 CSDB-tracked playersPurple band · top ~9.9% of ranked players (population est.)
CSDB Leaderboard#89833 of 257111 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 389 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,642 +4,461 26 Nov – 4 Oct · 37 days played
13,56920,449peak 20,44926 Nov4 Oct
20,573Peak Premier in tracked matches
50Days played since 2025-11-26

Premier CS Rating

  • 807 below peak (20,449)
  • 0 over 30 days · steady
  • +5,763 over 90 days
  • Next: Pink band at 20,000 — 358 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate56.3%42.7%43.8%above
Shot accuracy17.0%11.2%12.0%above
Kill/death ratio1.420.991.02above
Match win rate43.7%43.9%44.7%1.0% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHansukeFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,642 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning39
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateLWLLLWWWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −4.5pp headshot accuracy · +93ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 734ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 747ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 700ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim5.8
Utility3.9
Positioning3.9
Opening Duels0.7
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 95% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 718ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.9
Utility3.9
Mechanics6.3
Opening Duels0.9
Win Impact3.9

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time715ms−15ms
first ⅓ avg 730ms → last ⅓ avg 715ms
Headshot accuracy18.6%−3.8%
first ⅓ avg 22.4% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · mirage, 28 Jan →
39%Best headshot accuracy · 13–5 · train, 20 Jan →
500msFastest reaction time · 16–14 · mirage, 2 Aug →
12–0Biggest win · overpass, 11 Feb →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 80% over 5mirageWeakest map · 33% over 33
MapGradePlayedRecordWin rateAvg rating
mirageD3311–2233%-0.01
infernoB2312–1152%-0.02
nukeC188–1044%-0.02
overpassC73–443%0.01
dust2B63–350%-0.02
ancientS54–180%-0.01
anubis—41–325%-0.02
cache—31–233%-0.04
train—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 33). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,980Lifetime kills
1.42K/D · Top 10% of Level 4 players
2,500Matches
43.7%Match win rate
56.3%Headshot % · Top 10% of Level 4 players
17.0%Shot accuracy · Top 25% of Level 4 players
7,445MVPs
1,001Hours (in match)
2,332Bombs planted
583Bombs defused

Most-used weapons

Lifetime map wins

4,643inferno
2,422dust2
1,162nuke
639train
439cbble
299vertigo
105assault
48militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

58Matches
62%Win rate
1.33Avg K/D
65.8ADR
50%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage838%0.7212.5
Anubis862%0.7612.9
Dust2450%1.0015.0
Inferno3100%0.8011.7
Nuke250%0.9914.0
Train10%0.6210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
32.8%Accuracy (enemy spotted)
38.2%Spray accuracy
78.5%Counter-strafing
9.1°Preaim
718msReaction time
22.5%T opening success
37.4%CT opening success
0.55Enemies flashed / flash
1.8%Flash assists
9.07HE damage / grenade
4.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 718.1511ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.453% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.0516%29 Aug →
inferno13–5-0.008%29 Aug →
dust20–13-0.0327%9 Aug →
inferno9–13-0.1016%7 Aug →
cache3–13-0.049%6 Aug →
mirage13–6-0.0027%6 Aug →
nuke13–70.0421%6 Aug →
ancient16–13-0.0018%5 Aug →
mirage10–13-0.0914%5 Aug →
nuke5–13-0.015%4 Aug →
mirage13–9-0.0124%4 Aug →
mirage7–130.0124%3 Aug →
inferno16–130.0318%3 Aug →
anubis6–130.0013%2 Aug →
dust23–13-0.0327%2 Aug →
inferno13–9-0.0125%2 Aug →
mirage5–13-0.0724%2 Aug →
mirage8–13-0.0221%2 Aug →
inferno3–13-0.016%2 Aug →
mirage16–14-0.0325%2 Aug →
mirage7–13-0.0717%2 Aug →
nuke8–13-0.0521%2 Aug →
mirage13–5-0.0220%1 Aug →
anubis13–7-0.0014%1 Aug →
cache13–16-0.1012%1 Aug →
inferno13–110.0112%1 Aug →
nuke13–9-0.0220%1 Aug →
nuke9–13-0.0818%29 Jul →
nuke16–14-0.0336%28 Jul →
cache13–90.0115%28 Jul →
inferno13–80.0820%28 Jul →
anubis10–13-0.0410%30 Jun →
nuke13–11-0.0128%30 Jun →
mirage1–13-0.0422%28 Jun →
mirage13–9-0.0620%12 Jun →
overpass9–13-0.0419%8 Jun →
mirage2–13-0.0617%8 Jun →
inferno14–16-0.0421%6 Apr →
inferno13–9-0.0017%12 Mar →
anubis11–13-0.0421%28 Feb →
ancient13–100.0331%28 Feb →
mirage8–130.0214%15 Feb →
mirage2–13-0.0019%12 Feb →
inferno9–13-0.0212%11 Feb →
inferno13–30.0218%11 Feb →
overpass12–00.019%11 Feb →
mirage8–130.0524%11 Feb →
inferno9–13-0.0211%7 Feb →
inferno13–16-0.0014%6 Feb →
mirage15–15-0.0113%4 Feb →
mirage10–13-0.058%3 Feb →
inferno7–13-0.0413%2 Feb →
overpass11–130.0725%2 Feb →
mirage13–10-0.0112%30 Jan →
mirage7–13-0.0332%30 Jan →
inferno13–3-0.0024%30 Jan →
nuke13–11-0.0416%28 Jan →
mirage16–120.0324%28 Jan →
mirage13–20.1121%28 Jan →
nuke13–90.0229%27 Jan →
mirage10–130.0221%26 Jan →
mirage8–13-0.0024%25 Jan →
nuke13–11-0.0623%25 Jan →
ancient13–11-0.0311%24 Jan →
mirage10–13-0.0618%24 Jan →
dust213–7-0.0025%24 Jan →
inferno7–13-0.0517%23 Jan →
nuke13–90.0231%23 Jan →
mirage9–130.0524%23 Jan →
inferno13–100.0319%23 Jan →
inferno13–8-0.0312%22 Jan →
dust213–8-0.0239%21 Jan →
overpass3–13-0.0124%20 Jan →
train13–50.0339%20 Jan →
mirage7–13-0.0417%19 Jan →
mirage10–13-0.0018%19 Jan →
nuke4–13-0.0422%18 Jan →
mirage8–13-0.0013%17 Jan →
mirage13–80.0531%17 Jan →
ancient8–13-0.0515%17 Jan →
nuke9–13-0.048%5 Jan →
nuke6–13-0.0417%5 Jan →
nuke5–13-0.0220%27 Dec →
dust213–9-0.0123%27 Dec →
mirage4–13-0.0228%15 Dec →
nuke9–13-0.0230%15 Dec →
overpass13–60.0318%14 Dec →
mirage13–100.0618%14 Dec →
inferno4–13-0.0910%12 Dec →
overpass15–15-0.0030%12 Dec →
mirage13–7-0.0138%12 Dec →
inferno13–11-0.0014%7 Dec →
inferno4–13-0.0226%4 Dec →
overpass13–7-0.0015%4 Dec →
ancient13–100.0022%2 Dec →
nuke10–130.0439%29 Nov →
inferno8–8-0.0520%29 Nov →
inferno13–5-0.0318%28 Nov →
mirage4–13-0.0327%26 Nov →
dust22–13-0.0317%26 Nov →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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