SaunaAim

SaunaAim — CS2 Stats

EE76561198058830518[U:1:98564790]Steam profile ↗✓ No bans

645Tracked matches48%Win rate2020Tracked since
2,965Hours in CS1Hrs last 2 wks
CSDB Rating5.8 SolidClutch Specialist
Premier CS Rating18,542Purple band · top ~14.3% of ranked players (population est.)
FaceitLevel 5 · 1,102 ELOTop 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,542 -5,254 2 Aug – 14 Oct · 18 days played
18,29423,796peak 23,7962 Aug14 Oct
23,796Peak Premier in tracked matches
1,102Highest Faceit ELO seen on CSDB
25Days played since 2026-07-21

Faceit ELO

  • At peak — 1,102
  • Next: Level 6 at 1,201 — 99 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-10-04
  • Level 4 first seen 2026-10-04

Premier CS Rating

  • 5,254 below peak (23,796)
  • -475 over 30 days · declining
  • Next: Pink band at 20,000 — 1,458 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-04
  • Blue band first seen 2026-10-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,934), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.8%43.8%44.8%2.0% short
Shot accuracy17.2%12.0%12.4%above
Kill/death ratio0.881.021.030.15 short
Match win rate41.5%44.7%45.2%3.8% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSaunaAimFACEITLevel 5 · 1,102 ELOSTANDINGTop 67.6% of rankedPREMIER18,542 · Purple bandPEAK ELO1,102csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning44
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY40–56–4Last 10040%Win rateWLLWLLLWWL

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · +1.4pp headshot accuracy · +5ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 549ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 574ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2 against its own average).

Aim7.6
Utility4.7
Positioning4.4
Opening Duels2.2
Clutch6.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

CT openings. Opening success drops from 54% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.4
Utility4.7
Mechanics7.2
Opening Duels3.7
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time570ms−71ms
first ⅓ avg 641ms → last ⅓ avg 570ms
Headshot accuracy20.4%−1.4%
first ⅓ avg 21.8% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · cache, 17 Aug →
43%Best headshot accuracy · 13–6 · nuke, 3 Sept →
367msFastest reaction time · 4–13 · mirage, 9 Oct →
13–1Biggest win · cache, 22 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–8In matches decided by ≤2 rounds
15Overtime games

Map breakdown

dust2Best map · 57% over 7infernoWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC2310–1343%-0.00
nukeB1910–953%-0.03
ancientC176–1135%-0.02
infernoD153–1220%-0.01
cacheB136–746%0.01
dust2A74–357%-0.00
anubis—41–325%-0.00
office—10–10%0.01
train—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

83,159Lifetime kills
0.88K/D
4,235Matches
41.5%Match win rate
42.8%Headshot %
17.2%Shot accuracy · Top 25% of Level 5 players
11,189MVPs
2,175Hours (in match)
5,950Bombs planted
1,980Bombs defused

Most-used weapons

AK-4733,044
AWP7,489
P2501,948
Tec-91,117
UMP-451,042

Lifetime map wins

7,183inferno
5,730dust2
3,147nuke
1,715train
1,484cbble
392vertigo
156office
52dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

240Matches
51%Win rate
1.25Avg K/D
80.4ADR
34%Headshot %

Clutches & streaks

52%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1443%1.2315.6
Nuke683%1.3718.3
Ancient367%1.0412.0
Inferno10%1.0017.0
Dust210%0.306.0
Anubis10%1.0617.0
Cache1100%2.3321.0
Overpass1100%0.8720.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
35.5%Spray accuracy
82.4%Counter-strafing
9.3°Preaim
567msReaction time
53.8%T opening success
36.0%CT opening success
0.51Enemies flashed / flash
4.3%Flash assists
5.59HE damage / grenade
5.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.9666% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–3-0.0111%14 Oct →
mirage4–13-0.0133%9 Oct →
inferno7–13-0.1242%3 Oct →
nuke16–12-0.0418%22 Sept →
inferno13–16-0.088%22 Sept →
inferno4–130.0115%18 Sept →
ancient10–13-0.0312%18 Sept →
inferno13–90.0829%17 Sept →
ancient7–0-0.010%17 Sept →
nuke9–13-0.0424%17 Sept →
cache13–5-0.0918%17 Sept →
mirage13–11-0.0613%17 Sept →
nuke4–13-0.0514%17 Sept →
mirage13–160.0125%16 Sept →
cache16–13-0.0213%16 Sept →
inferno13–80.0223%16 Sept →
ancient10–130.0313%16 Sept →
mirage13–9-0.0619%16 Sept →
nuke13–110.0116%15 Sept →
ancient13–11-0.0823%15 Sept →
dust26–13-0.0335%12 Sept →
ancient14–16-0.0226%11 Sept →
cache7–13-0.0132%11 Sept →
mirage13–80.0325%11 Sept →
nuke13–16-0.0311%10 Sept →
ancient12–12-0.0533%9 Sept →
inferno8–13-0.0619%5 Sept →
cache13–90.0015%3 Sept →
nuke13–6-0.0543%3 Sept →
inferno11–13-0.0118%3 Sept →
nuke13–10-0.0022%3 Sept →
ancient13–16-0.0512%30 Aug →
cache9–13-0.0115%30 Aug →
office11–130.0116%24 Aug →
inferno14–160.0332%17 Aug →
cache13–20.1824%17 Aug →
nuke13–7-0.0512%6 Aug →
inferno9–13-0.0615%6 Aug →
ancient13–10-0.0315%6 Aug →
ancient16–13-0.0116%5 Aug →
mirage10–130.0017%5 Aug →
anubis11–13-0.0313%5 Aug →
mirage2–130.0530%5 Aug →
mirage13–9-0.0114%4 Aug →
inferno9–13-0.0315%4 Aug →
ancient9–130.0216%4 Aug →
ancient10–13-0.0420%4 Aug →
mirage7–13-0.0120%3 Aug →
inferno16–13-0.0116%3 Aug →
cache6–13-0.0213%3 Aug →
nuke13–11-0.0329%3 Aug →
mirage11–130.0014%3 Aug →
nuke5–13-0.0317%3 Aug →
cache6–13-0.0115%3 Aug →
nuke5–13-0.0114%3 Aug →
ancient13–80.0527%3 Aug →
cache13–50.0218%3 Aug →
inferno5–130.0820%3 Aug →
dust213–160.0119%3 Aug →
dust213–80.0527%3 Aug →
nuke7–130.0111%3 Aug →
mirage6–13-0.036%3 Aug →
dust28–13-0.0714%3 Aug →
dust213–10-0.0115%3 Aug →
nuke13–80.018%3 Aug →
nuke14–16-0.0916%3 Aug →
anubis5–13-0.0413%3 Aug →
ancient7–130.0022%3 Aug →
cache10–13-0.0018%3 Aug →
ancient6–13-0.0924%3 Aug →
ancient13–30.0822%2 Aug →
anubis13–90.0828%2 Aug →
dust213–60.0421%2 Aug →
nuke13–20.0417%2 Aug →
inferno15–15-0.0116%2 Aug →
cache15–150.0120%2 Aug →
inferno4–13-0.0735%2 Aug →
nuke5–130.0112%2 Aug →
mirage5–13-0.0215%2 Aug →
mirage8–130.0021%2 Aug →
inferno3–130.0017%2 Aug →
mirage16–14-0.0320%2 Aug →
mirage7–13-0.0216%2 Aug →
mirage13–60.0126%2 Aug →
mirage7–13-0.0117%23 Jul →
ancient3–130.0135%23 Jul →
nuke13–11-0.0720%23 Jul →
mirage6–1-0.0129%23 Jul →
mirage13–9-0.0133%23 Jul →
dust213–3-0.0222%22 Jul →
mirage11–13-0.0027%22 Jul →
nuke3–13-0.0517%22 Jul →
mirage7–13-0.0422%22 Jul →
cache13–10.0622%22 Jul →
mirage13–70.0617%22 Jul →
cache1–13-0.0330%22 Jul →
mirage13–50.0725%21 Jul →
train6–13-0.048%21 Jul →
anubis12–12-0.0219%21 Jul →
ancient2–13-0.1028%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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