GETTIN_HIGH

GETTIN_HIGH — CS2 Stats

LI76561198182524855[U:1:222259127]Steam profile ↗✓ No bans

2,759Tracked matches57%Win rate2020Tracked since
6,300Hours in CS7Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating13,347Blue band · top ~37.2% of ranked players (population est.)
FaceitLevel 8 · 1,427 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,347 -2,926 17 Aug – 12 Nov · 25 days played
12,21718,721peak 18,72117 Aug12 Nov
Faceit ELO: 1,427 +0 6 Sept – 19 Oct · 5 observations
1,4271,427peak 1,4276 Sept19 Oct
18,721Peak Premier in tracked matches
1,427Highest Faceit ELO seen on CSDB
25Days played since 2026-08-17

Faceit ELO

  • At peak — 1,427
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 104 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-06
  • Level 6 first seen 2026-09-06

Premier CS Rating

  • 5,374 below peak (18,721)
  • +1,096 over 30 days · improving
  • -2,926 over 90 days
  • Next: Purple band at 15,000 — 1,653 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches1974−55
Win rate37%36%+0pp
K/D1.191.05+0.14
Headshot %51%48%+3pp

Measured 19 Oct 2026 → 14 Nov 2026; previous 15 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate45.3%46.8%48.2%2.9% short
Shot accuracy14.7%13.0%13.2%above
Kill/death ratio0.951.061.070.12 short
Match win rate41.8%46.3%46.9%5.1% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGETTIN_HIGHFACEITLevel 8 · 1,427 ELOSTANDINGTop 31.2% of rankedPREMIER13,347 · Blue band30 DAYS0 ELOPEAK ELO1,427csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning56
Utility61

0–100 skill scores via Leetify.

Recent form

HOT48–48–4Last 10048%Win rateWWLWWLLWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · +0.5pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 595ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 570ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim8.1
Utility6.1
Positioning5.6
Opening Duels2.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.6
Utility6.1
Mechanics6.2
Opening Duels4.1
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time582ms+31ms
first ⅓ avg 551ms → last ⅓ avg 582ms
Headshot accuracy21.6%+4.1%
first ⅓ avg 17.4% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 12–12 · cache, 28 Aug →
53%Best headshot accuracy · 4–13 · mirage, 9 Oct →
375msFastest reaction time · 12–12 · office, 8 Sept →
13–1Biggest win · inferno, 27 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
7–12In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 57% over 14cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%0.01
dust2B2010–1050%0.01
ancientB158–753%-0.00
infernoA148–657%0.02
anubisA95–456%-0.00
cacheD82–625%0.02
nukeD72–529%0.01
office—21–150%0.01

Across the last 100 tracked matches.

Lifetime stats

152,630Lifetime kills
0.95K/D
9,846Matches
41.8%Match win rate
45.3%Headshot %
14.7%Shot accuracy · Top 50% of Level 8 players
22,937MVPs
3,550Hours (in match)
8,436Bombs planted
2,701Bombs defused

Most-used weapons

AK-4754,456
AWP11,261
AUG4,557
P902,358
Knife2,329

Lifetime map wins

13,691dust2
11,609inferno
6,445train
3,752nuke
2,516cbble
2,262vertigo
1,562office
567assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,140Matches
50%Win rate
0.98Avg K/D
78.1ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust26951%1.0615.3
Ancient6159%0.9715.6
Mirage3858%0.9814.7
Inferno3754%0.9014.8
Anubis2138%1.0716.3
Overpass1567%1.0214.3
Train1450%0.8413.6
Nuke633%0.7512.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
37.9%Accuracy (enemy spotted)
39.3%Spray accuracy
77.8%Counter-strafing
8.8°Preaim
578msReaction time
51.7%T opening success
41.1%CT opening success
0.45Enemies flashed / flash
5.1%Flash assists
10.46HE damage / grenade
10.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.45 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0123%12 Nov →
dust213–40.0423%12 Nov →
ancient7–13-0.0326%12 Nov →
mirage13–90.0637%2 Nov →
mirage13–100.0129%2 Nov →
anubis6–13-0.0517%2 Nov →
ancient10–13-0.028%2 Nov →
inferno13–20.1119%2 Nov →
inferno13–7-0.097%2 Nov →
inferno13–10.0822%27 Oct →
inferno13–5-0.0011%16 Oct →
dust213–50.0319%16 Oct →
nuke13–60.0921%16 Oct →
anubis10–13-0.0331%16 Oct →
nuke14–160.0417%16 Oct →
ancient6–130.0023%16 Oct →
ancient13–110.0717%16 Oct →
mirage13–50.0231%16 Oct →
cache13–40.1112%16 Oct →
mirage7–13-0.0523%13 Oct →
nuke11–13-0.0216%13 Oct →
dust216–13-0.0417%13 Oct →
anubis5–13-0.0424%13 Oct →
dust213–30.0221%13 Oct →
mirage11–13-0.0218%13 Oct →
inferno13–80.0122%13 Oct →
mirage9–2-0.0631%13 Oct →
mirage4–13-0.0111%9 Oct →
cache5–13-0.0124%9 Oct →
cache11–13-0.0432%9 Oct →
mirage4–13-0.0153%9 Oct →
mirage13–16-0.0211%9 Oct →
ancient13–50.0116%9 Oct →
cache7–13-0.0220%9 Oct →
inferno12–160.0126%8 Oct →
inferno3–13-0.0432%8 Oct →
mirage13–110.0124%8 Oct →
dust210–13-0.0418%8 Oct →
anubis10–13-0.0218%8 Oct →
mirage10–130.0720%8 Oct →
dust28–130.0227%5 Oct →
mirage13–10.0321%5 Oct →
inferno7–130.0328%5 Oct →
ancient13–10-0.0217%5 Oct →
nuke14–16-0.0116%5 Oct →
inferno13–30.0514%5 Oct →
ancient11–130.0319%5 Oct →
dust211–13-0.0215%29 Sept →
mirage4–13-0.0322%29 Sept →
ancient7–13-0.0112%29 Sept →
ancient13–10-0.0213%29 Sept →
mirage10–130.0612%29 Sept →
mirage13–80.0725%29 Sept →
anubis13–20.0416%29 Sept →
dust213–10-0.0414%29 Sept →
mirage13–50.0429%26 Sept →
dust211–13-0.0010%26 Sept →
inferno13–60.0212%26 Sept →
nuke4–13-0.0228%26 Sept →
ancient13–90.0211%26 Sept →
cache8–13-0.0810%24 Sept →
nuke13–11-0.0115%24 Sept →
inferno9–130.0510%24 Sept →
dust213–50.0724%24 Sept →
mirage7–13-0.0213%24 Sept →
anubis13–110.0315%24 Sept →
mirage5–13-0.0424%22 Sept →
ancient10–13-0.0214%22 Sept →
mirage11–13-0.0018%21 Sept →
dust29–130.0819%21 Sept →
anubis13–70.0417%20 Sept →
dust211–13-0.0320%20 Sept →
ancient15–15-0.037%18 Sept →
dust211–130.0020%10 Sept →
inferno14–16-0.009%10 Sept →
mirage4–13-0.0517%10 Sept →
office12–120.0012%8 Sept →
inferno8–90.0021%8 Sept →
dust29–13-0.0619%8 Sept →
dust212–12-0.0119%8 Sept →
cache12–120.1618%28 Aug →
dust27–20.0221%28 Aug →
mirage9–130.1417%28 Aug →
cache5–130.0218%28 Aug →
cache13–20.0118%28 Aug →
inferno9–130.0425%27 Aug →
dust213–90.0322%26 Aug →
mirage13–110.0916%26 Aug →
ancient13–40.009%26 Aug →
mirage13–6-0.0224%26 Aug →
ancient13–100.019%26 Aug →
mirage13–80.0414%26 Aug →
dust213–110.0220%25 Aug →
anubis16–13-0.0423%24 Aug →
office13–100.0124%23 Aug →
dust216–130.0513%20 Aug →
dust210–130.0720%17 Aug →
mirage13–5-0.0323%17 Aug →
nuke2–130.0220%17 Aug →
anubis13–80.0111%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.