PePa

PePa — CS2 Stats

XK76561198177508573[U:1:217242845]Steam profile ↗✓ No bans

949Tracked matches39%Win rate2022Tracked since
1,380Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating16,411Purple band · top ~22.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 949 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 26 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,411 -1,283 26 Jun18 Sept · 30 days played
15,51118,580peak 18,58026 Jun18 Sept
18,580Peak Premier in tracked matches
28Days played since 2026-06-26

Premier CS Rating

  • 2,169 below peak (18,580)
  • 0 over 30 days · steady
  • -1,283 over 90 days
  • Next: Pink band at 20,000 3,589 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.3%42.7%43.8%above
Shot accuracy15.0%11.2%12.0%above
Kill/death ratio1.281.001.02above
Match win rate38.9%43.9%44.7%5.8% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPePaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,411 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning53
Utility31

0–100 skill scores via Leetify.

Recent form

COLD45505Last 10045%Win rateTWLLLWLWLT

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −2.4pp headshot accuracy · −95ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 631ms

Last 10

  • 352 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 627ms

Last 20

  • 8102 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.9
Utility3.1
Positioning5.3
Opening Duels2.2
Clutch2.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.3
Utility3.1
Mechanics8.9
Opening Duels2.2
Win Impact1.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time666ms−8ms
first ⅓ avg 674ms → last ⅓ avg 666ms
Headshot accuracy27.6%+1.8%
first ⅓ avg 25.8% → last ⅓ avg 27.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · cache, 18 Jul
50%Best headshot accuracy · 4–13 · inferno, 27 Jul
484msFastest reaction time · 8–13 · mirage, 10 Aug
13–2Biggest win · mirage, 11 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
133In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 73% over 15dust2Weakest map · 33% over 30
MapGradePlayedRecordWin rateAvg rating
dust2D30102033%0.01
infernoC2181338%0.00
mirageS1511473%0.03
ancientB147750%0.00
nukeC94544%0.01
cacheA85363%0.03
anubis2020%-0.04
overpass1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 30). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,027Lifetime kills
1.28K/D · Top 10% of Level 4 players
4,023Matches
38.9%Match win rate
46.3%Headshot % · Top 50% of Level 4 players
15.0%Shot accuracy · Top 50% of Level 4 players
10,227MVPs
1,380Hours (in match)
4,771Bombs planted
1,029Bombs defused

Most-used weapons

AK-4731,048
AWP15,195
P901,777
P2501,682
Negev1,534
Tec-91,508

Lifetime map wins

9,008dust2
4,631inferno
1,315nuke
618vertigo
609cbble
535train
264militia
170assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

149Matches
55%Win rate
1.27Avg K/D
80.7ADR
41%Headshot %

Clutches & streaks

31%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage786%1.5714.6
Inferno683%1.2012.0
Dust2580%2.2413.4
Nuke2100%1.1215.5
Ancient10%1.3822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
33.3%Accuracy (enemy spotted)
34.0%Spray accuracy
90.0%Counter-strafing
8.9°Preaim
665msReaction time
37.2%T opening success
40.6%CT opening success
0.35Enemies flashed / flash
3.3%Flash assists
7.42HE damage / grenade
3.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3485 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1518% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–150.0328%14 Aug
mirage13–70.0432%14 Aug
dust27–13-0.0420%10 Aug
mirage8–130.0720%10 Aug
inferno8–130.0038%10 Aug
ancient13–4-0.0119%9 Aug
dust25–13-0.0028%9 Aug
ancient13–110.0225%3 Aug
dust29–13-0.0222%3 Aug
ancient15–15-0.0135%30 Jul
inferno13–11-0.0126%30 Jul
cache4–130.0333%30 Jul
dust213–110.0030%30 Jul
mirage6–130.0214%30 Jul
nuke13–110.0533%28 Jul
dust216–130.0630%28 Jul
inferno13–110.0226%28 Jul
mirage9–130.0126%27 Jul
inferno4–130.0150%27 Jul
cache5–13-0.0525%27 Jul
dust213–50.0934%27 Jul
anubis5–13-0.0526%26 Jul
inferno8–130.0724%26 Jul
dust26–13-0.0127%24 Jul
inferno9–130.0021%23 Jul
dust210–13-0.0023%23 Jul
ancient5–13-0.0019%23 Jul
cache13–70.0022%23 Jul
inferno9–130.0328%22 Jul
mirage13–11-0.0127%22 Jul
mirage13–7-0.0129%21 Jul
dust27–13-0.0024%21 Jul
mirage13–70.0650%21 Jul
dust213–6-0.0322%20 Jul
cache16–140.0718%20 Jul
nuke13–8-0.0123%19 Jul
ancient13–40.0423%19 Jul
dust213–50.0526%19 Jul
dust214–16-0.0114%19 Jul
anubis10–13-0.0320%18 Jul
cache13–60.1623%18 Jul
dust26–130.0037%18 Jul
inferno10–13-0.0532%18 Jul
ancient7–13-0.0416%18 Jul
inferno13–110.0129%18 Jul
mirage5–130.0023%18 Jul
dust215–15-0.0319%18 Jul
cache10–130.0529%17 Jul
dust213–160.0131%17 Jul
nuke8–130.0334%17 Jul
mirage13–100.0228%17 Jul
dust213–100.0724%17 Jul
ancient16–12-0.0221%16 Jul
dust25–13-0.0226%16 Jul
ancient13–50.0925%16 Jul
inferno13–40.0629%13 Jul
dust28–13-0.049%13 Jul
cache13–10-0.0427%13 Jul
inferno13–9-0.0024%13 Jul
dust215–15-0.0211%13 Jul
dust210–130.0320%12 Jul
cache16–130.0026%12 Jul
nuke8–13-0.0142%12 Jul
mirage13–110.0418%12 Jul
ancient8–13-0.0012%12 Jul
inferno14–160.0219%12 Jul
mirage13–60.0216%11 Jul
inferno13–110.0223%11 Jul
dust210–13-0.0128%11 Jul
ancient2–13-0.0729%11 Jul
dust26–13-0.0021%11 Jul
nuke7–13-0.0317%11 Jul
mirage13–20.0824%11 Jul
dust210–13-0.0128%11 Jul
nuke13–30.0118%5 Jul
dust213–80.0226%5 Jul
ancient9–13-0.0328%5 Jul
inferno15–15-0.0126%3 Jul
dust213–60.0639%3 Jul
dust23–13-0.0614%1 Jul
mirage13–90.0413%1 Jul
overpass11–13-0.0318%1 Jul
inferno3–13-0.0833%1 Jul
nuke10–13-0.0439%1 Jul
ancient13–110.0142%30 Jun
inferno13–60.0432%30 Jun
dust28–13-0.0427%30 Jun
ancient13–60.0620%30 Jun
nuke13–50.0031%29 Jun
inferno10–13-0.0619%29 Jun
mirage13–60.0217%28 Jun
inferno9–130.0425%28 Jun
ancient4–130.0225%28 Jun
nuke7–130.0424%28 Jun
inferno13–110.0128%27 Jun
dust213–80.0529%27 Jun
inferno5–13-0.0441%27 Jun
mirage16–140.0323%27 Jun
inferno9–130.0120%27 Jun
dust216–120.0625%26 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →