Temeee

Temeee — CS2 Stats

76561198177269913[U:1:217004185]Steam profile ↗✓ No bans

1,161Tracked matches47%Win rate2021Tracked since
CSDB Rating5.5 SolidClutch Specialist
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,161 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,158 -401 19 May – 30 Jun · 6 days played
9,99911,559peak 11,55919 May30 Jun
11,559Peak Premier in tracked matches
1,277Highest Faceit ELO seen on CSDB
27Days played since 2026-05-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGTemeeeFACEITLevel 6STANDINGTop 54.0% of rankedPEAK ELO1,277csdb.gg/stats

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Performance scores

Aim68
Positioning45
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY49–51Last 10049%Win rateLLLWLWWWLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −1.2pp headshot accuracy · −130ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 553ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 565ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1 against its own average).

Aim6.8
Utility4.9
Positioning4.5
Opening Duels3.2
Clutch5.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.5
Utility4.9
Mechanics7.6
Opening Duels2.8
Win Impact3.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time618ms−29ms
first ⅓ avg 647ms → last ⅓ avg 618ms
Headshot accuracy13.5%−2.3%
first ⅓ avg 15.8% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · mirage, 2 Jun →
40%Best headshot accuracy · 2–8 · mirage, 20 May →
469msFastest reaction time · 11–13 · nuke, 14 Jun →
13–1Biggest win · overpass, 21 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
5–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 67% over 12vertigoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA1811–761%-0.01
mirageC167–944%-0.00
nukeC146–843%-0.02
ancientS128–467%-0.01
cacheA95–456%-0.01
dust2C94–544%-0.01
overpassB84–450%0.01
vertigoD60–60%-0.01
trainA53–260%0.05
anubis—31–233%-0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

42Matches
50%Win rate
1.07Avg K/D
81.0ADR
42%Headshot %

Clutches & streaks

48%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1060%1.3014.7
Overpass956%1.1715.1
Mirage825%0.9213.0
Nuke633%1.0816.0
Ancient667%0.8714.3
Train367%0.7511.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
38.3%Accuracy (enemy spotted)
41.4%Spray accuracy
84.2%Counter-strafing
10.7°Preaim
644msReaction time
29.3%T opening success
52.0%CT opening success
0.66Enemies flashed / flash
5.9%Flash assists
12.43HE damage / grenade
4.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4578% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3118% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache14–160.0115%27 Jul →
nuke1–13-0.0414%27 Jul →
anubis4–130.000%27 Jul →
dust213–10-0.0413%27 Jul →
dust24–13-0.0029%27 Jul →
cache13–8-0.057%24 Jul →
inferno13–40.009%24 Jul →
dust213–10-0.015%24 Jul →
ancient8–13-0.0210%24 Jul →
mirage13–5-0.0019%24 Jul →
mirage8–13-0.067%21 Jul →
ancient13–4-0.047%21 Jul →
cache8–13-0.0511%21 Jul →
cache13–2-0.0325%19 Jul →
dust213–11-0.045%19 Jul →
cache13–7-0.0228%19 Jul →
inferno13–9-0.0110%9 Jul →
ancient10–13-0.087%9 Jul →
mirage13–90.0322%9 Jul →
inferno8–13-0.0111%9 Jul →
cache13–60.0721%9 Jul →
nuke16–19-0.0417%8 Jul →
ancient13–9-0.015%8 Jul →
dust217–19-0.0316%8 Jul →
cache10–130.0613%6 Jul →
anubis7–13-0.0233%6 Jul →
train17–190.026%2 Jul →
vertigo3–13-0.0316%2 Jul →
inferno13–7-0.0413%30 Jun →
ancient4–13-0.039%30 Jun →
mirage10–13-0.0123%30 Jun →
nuke6–13-0.0010%30 Jun →
ancient13–11-0.0112%30 Jun →
cache13–9-0.0114%30 Jun →
mirage6–13-0.0215%30 Jun →
train13–70.0812%16 Jun →
mirage13–50.0418%16 Jun →
inferno13–70.0014%16 Jun →
nuke13–11-0.0316%16 Jun →
mirage13–9-0.0317%14 Jun →
inferno5–13-0.0335%14 Jun →
nuke11–13-0.0413%14 Jun →
vertigo10–130.0117%14 Jun →
inferno13–30.0917%14 Jun →
nuke13–110.0524%14 Jun →
mirage5–13-0.0630%14 Jun →
train13–70.0712%12 Jun →
inferno8–130.0320%12 Jun →
overpass17–190.0310%12 Jun →
overpass9–13-0.0612%12 Jun →
ancient13–60.0516%12 Jun →
inferno13–90.0924%11 Jun →
ancient19–22-0.0213%11 Jun →
mirage6–130.0230%11 Jun →
train13–8-0.0219%11 Jun →
mirage13–40.0724%10 Jun →
ancient13–11-0.029%10 Jun →
mirage13–16-0.0321%9 Jun →
nuke19–160.0314%9 Jun →
ancient13–70.0410%9 Jun →
train11–130.0918%2 Jun →
nuke6–13-0.0218%2 Jun →
mirage13–50.1322%2 Jun →
overpass6–130.0217%1 Jun →
vertigo9–13-0.0912%1 Jun →
inferno13–6-0.0215%1 Jun →
anubis13–9-0.0418%30 May →
vertigo17–19-0.017%29 May →
mirage13–60.0311%29 May →
ancient13–80.0713%29 May →
dust213–90.0121%29 May →
inferno7–130.000%29 May →
vertigo11–130.0214%29 May →
overpass13–10-0.0611%27 May →
mirage10–13-0.0016%27 May →
inferno16–13-0.0213%27 May →
inferno13–6-0.0523%24 May →
mirage6–130.0124%23 May →
nuke1–13-0.110%23 May →
dust27–13-0.0221%23 May →
overpass13–10.0711%21 May →
inferno13–7-0.055%21 May →
nuke13–8-0.038%21 May →
nuke9–13-0.0423%20 May →
mirage2–8-0.1240%20 May →
ancient7–3-0.050%20 May →
overpass11–4-0.0121%20 May →
inferno3–13-0.0322%20 May →
inferno9–130.0012%20 May →
overpass11–130.018%19 May →
nuke13–10-0.0313%19 May →
inferno9–13-0.054%19 May →
vertigo10–130.0320%19 May →
dust25–13-0.0137%19 May →
nuke11–13-0.0119%18 May →
dust214–160.0217%18 May →
nuke7–10.0916%18 May →
cache6–13-0.0416%18 May →
overpass13–40.0624%16 May →
inferno13–80.0037%16 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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