Temeee

Temeee — CS2 Stats

76561198177269913[U:1:217004185]Steam profile ↗✓ No bans

1,161Tracked matches47%Win rate2021Tracked since
CSDB Rating4.9 DevelopingClutch Specialist
FaceitLevel 6 · 1,277 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 16 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 11,158 -401 19 May30 Jun · 6 days played
9,99911,559peak 11,55919 May30 Jun
11,559Peak Premier in tracked matches
1,277Highest Faceit ELO seen on CSDB
27Days played since 2026-05-16

Faceit ELO

  • At peak — 1,277
  • Next: Level 7 at 1,351 74 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTemeeeFACEITLevel 6 · 1,277 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,277csdb.gg/stats

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Performance scores

Aim68
Positioning45
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY4951Last 10049%Win rateLLLWLWWWLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −1.2pp headshot accuracy · −130ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 553ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 565ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1 against its own average).

Aim6.8
Utility4.9
Positioning4.5
Opening Duels3.2
Clutch5.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.5
Utility4.9
Mechanics7.6
Opening Duels2.8
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time618ms−29ms
first ⅓ avg 647ms → last ⅓ avg 618ms
Headshot accuracy13.5%−2.3%
first ⅓ avg 15.8% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · mirage, 2 Jun
40%Best headshot accuracy · 2–8 · mirage, 20 May
469msFastest reaction time · 11–13 · nuke, 14 Jun
13–1Biggest win · overpass, 21 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
511In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 67% over 12vertigoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA1811761%-0.01
mirageC167944%-0.00
nukeC146843%-0.02
ancientS128467%-0.01
cacheA95456%-0.01
dust2C94544%-0.01
overpassB84450%0.01
vertigoD6060%-0.01
trainA53260%0.05
anubis31233%-0.02

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

42Matches
50%Win rate
1.07Avg K/D
81.0ADR
42%Headshot %

Clutches & streaks

48%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1060%1.3014.7
Overpass956%1.1715.1
Mirage825%0.9213.0
Nuke633%1.0816.0
Ancient667%0.8714.3
Train367%0.7511.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
38.3%Accuracy (enemy spotted)
41.4%Spray accuracy
84.2%Counter-strafing
10.7°Preaim
644msReaction time
29.3%T opening success
52.0%CT opening success
0.66Enemies flashed / flash
5.9%Flash assists
12.43HE damage / grenade
4.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4578% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3118% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
cache14–160.0115%27 Jul
nuke1–13-0.0414%27 Jul
anubis4–130.000%27 Jul
dust213–10-0.0413%27 Jul
dust24–13-0.0029%27 Jul
cache13–8-0.057%24 Jul
inferno13–40.009%24 Jul
dust213–10-0.015%24 Jul
ancient8–13-0.0210%24 Jul
mirage13–5-0.0019%24 Jul
mirage8–13-0.067%21 Jul
ancient13–4-0.047%21 Jul
cache8–13-0.0511%21 Jul
cache13–2-0.0325%19 Jul
dust213–11-0.045%19 Jul
cache13–7-0.0228%19 Jul
inferno13–9-0.0110%9 Jul
ancient10–13-0.087%9 Jul
mirage13–90.0322%9 Jul
inferno8–13-0.0111%9 Jul
cache13–60.0721%9 Jul
nuke16–19-0.0417%8 Jul
ancient13–9-0.015%8 Jul
dust217–19-0.0316%8 Jul
cache10–130.0613%6 Jul
anubis7–13-0.0233%6 Jul
train17–190.026%2 Jul
vertigo3–13-0.0316%2 Jul
inferno13–7-0.0413%30 Jun
ancient4–13-0.039%30 Jun
mirage10–13-0.0123%30 Jun
nuke6–13-0.0010%30 Jun
ancient13–11-0.0112%30 Jun
cache13–9-0.0114%30 Jun
mirage6–13-0.0215%30 Jun
train13–70.0812%16 Jun
mirage13–50.0418%16 Jun
inferno13–70.0014%16 Jun
nuke13–11-0.0316%16 Jun
mirage13–9-0.0317%14 Jun
inferno5–13-0.0335%14 Jun
nuke11–13-0.0413%14 Jun
vertigo10–130.0117%14 Jun
inferno13–30.0917%14 Jun
nuke13–110.0524%14 Jun
mirage5–13-0.0630%14 Jun
train13–70.0712%12 Jun
inferno8–130.0320%12 Jun
overpass17–190.0310%12 Jun
overpass9–13-0.0612%12 Jun
ancient13–60.0516%12 Jun
inferno13–90.0924%11 Jun
ancient19–22-0.0213%11 Jun
mirage6–130.0230%11 Jun
train13–8-0.0219%11 Jun
mirage13–40.0724%10 Jun
ancient13–11-0.029%10 Jun
mirage13–16-0.0321%9 Jun
nuke19–160.0314%9 Jun
ancient13–70.0410%9 Jun
train11–130.0918%2 Jun
nuke6–13-0.0218%2 Jun
mirage13–50.1322%2 Jun
overpass6–130.0217%1 Jun
vertigo9–13-0.0912%1 Jun
inferno13–6-0.0215%1 Jun
anubis13–9-0.0418%30 May
vertigo17–19-0.017%29 May
mirage13–60.0311%29 May
ancient13–80.0713%29 May
dust213–90.0121%29 May
inferno7–130.000%29 May
vertigo11–130.0214%29 May
overpass13–10-0.0611%27 May
mirage10–13-0.0016%27 May
inferno16–13-0.0213%27 May
inferno13–6-0.0523%24 May
mirage6–130.0124%23 May
nuke1–13-0.110%23 May
dust27–13-0.0221%23 May
overpass13–10.0711%21 May
inferno13–7-0.055%21 May
nuke13–8-0.038%21 May
nuke9–13-0.0423%20 May
mirage2–8-0.1240%20 May
ancient7–3-0.050%20 May
overpass11–4-0.0121%20 May
inferno3–13-0.0322%20 May
inferno9–130.0012%20 May
overpass11–130.018%19 May
nuke13–10-0.0313%19 May
inferno9–13-0.054%19 May
vertigo10–130.0320%19 May
dust25–13-0.0137%19 May
nuke11–13-0.0119%18 May
dust214–160.0217%18 May
nuke7–10.0916%18 May
cache6–13-0.0416%18 May
overpass13–40.0624%16 May
inferno13–80.0037%16 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →