Hatson_tm

Hatson_tm — CS2 Stats

YT76561198174626169[U:1:214360441]Steam profile ↗✓ No bans

876Tracked matches52%Win rate2020Tracked since
3,381Hours in CS0Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating23,676Top 25% of 180,525 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#31974 of 226504 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 876 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 11 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,676 +720 11 Feb17 Sept · 39 days played
22,54924,750peak 24,75011 Feb17 Sept
24,999Peak Premier in tracked matches
36Days played since 2026-02-11

Premier CS Rating

  • 1,074 below peak (24,750)
  • 0 over 90 days
  • Next: Red band at 25,000 1,324 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 12 Sep 2026 and 18 Sep 2026.

Measured 12 Sep 202618 Sep 2026; previous 4 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,115), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.8%46.8%48.3%1.5% short
Shot accuracy15.5%13.0%13.2%above
Kill/death ratio1.101.061.07above
Match win rate27.5%46.3%46.9%19.4% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHatson_tmFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,676 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning66
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY44515Last 10044%Win rateWLWTLLWLLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +7.8pp headshot accuracy · +10ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 572ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 605ms

Last 20

  • 893 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim8.1
Utility6.2
Positioning6.6
Opening Duels6.4
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 58% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.6
Utility6.2
Mechanics7.6
Opening Duels4.8
Win Impact5.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time598ms−24ms
first ⅓ avg 622ms → last ⅓ avg 598ms
Headshot accuracy23.3%+2.1%
first ⅓ avg 21.2% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · nuke, 1 Mar
40%Best headshot accuracy · 16–14 · dust2, 17 Feb
422msFastest reaction time · 8–13 · ancient, 28 Apr
13–1Biggest win · inferno, 5 Apr

Across the last 100 tracked matches.

Highlights

5Longest win streak
1010In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 62% over 13mirageWeakest map · 24% over 21
MapGradePlayedRecordWin rateAvg rating
dust2A2213959%0.03
mirageD2151624%0.01
nukeB157847%0.03
ancientC146843%0.03
infernoA138562%0.02
cacheD103730%0.02
overpassC52340%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,042Lifetime kills
1.10K/D · Top 50% of Level 8 players
3,092Matches
27.5%Match win rate
46.8%Headshot % · Top 50% of Level 8 players
15.5%Shot accuracy · Top 50% of Level 8 players
4,489MVPs
1,299Hours (in match)
1,195Bombs planted
396Bombs defused

Most-used weapons

AK-4725,073
AWP7,596
Negev5,439
Molotov2,288
SG 5531,977
MP71,926

Lifetime map wins

3,498dust2
1,803nuke
1,349inferno
776vertigo
187train
57ar_shoots
53cbble
48lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

174Matches
53%Win rate
1.16Avg K/D
91.2ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
35%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3853%1.1618.2
Nuke2075%1.5918.6
Dust21833%1.1618.7
Vertigo1060%1.8019.9
Inferno838%1.0015.6
Ancient650%1.0318.7
Train10%0.678.0
Anubis1100%0.9313.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
36.9%Accuracy (enemy spotted)
43.1%Spray accuracy
84.2%Counter-strafing
11.0°Preaim
600msReaction time
40.2%T opening success
57.8%CT opening success
0.45Enemies flashed / flash
9.7%Flash assists
9.06HE damage / grenade
11.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.45 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0334%10 Jun
cache11–13-0.0223%15 May
cache13–70.0424%15 May
nuke15–150.0522%13 May
nuke7–130.0332%7 May
cache10–130.0829%7 May
inferno13–11-0.0432%4 May
cache5–13-0.0714%4 May
cache11–130.0623%4 May
inferno13–100.1034%2 May
cache12–120.0324%2 May
cache3–13-0.0222%2 May
cache12–12-0.0421%2 May
dust213–60.0125%1 May
nuke6–13-0.0113%1 May
cache13–50.0614%1 May
cache13–90.0525%1 May
dust213–60.0117%28 Apr
overpass3–13-0.0612%28 Apr
ancient8–13-0.0815%28 Apr
inferno5–13-0.0227%21 Apr
mirage9–13-0.0133%21 Apr
inferno10–130.0022%21 Apr
nuke13–90.0017%21 Apr
nuke13–11-0.0326%20 Apr
dust213–40.1224%20 Apr
ancient16–140.0215%20 Apr
inferno16–140.0430%18 Apr
dust211–130.0017%18 Apr
mirage13–40.1228%18 Apr
mirage4–130.0132%16 Apr
dust213–90.0325%16 Apr
mirage11–130.0319%13 Apr
dust25–130.0026%13 Apr
inferno13–100.0638%13 Apr
nuke9–130.0130%13 Apr
mirage16–120.0528%9 Apr
dust211–130.0121%9 Apr
dust29–130.0733%8 Apr
nuke6–130.0227%8 Apr
mirage11–13-0.0219%5 Apr
nuke13–40.0526%5 Apr
inferno13–10.1121%5 Apr
ancient13–6-0.0027%5 Apr
ancient10–130.0119%2 Apr
nuke16–120.0518%2 Apr
dust216–130.0722%2 Apr
overpass13–80.0833%2 Apr
mirage3–13-0.0328%2 Apr
mirage13–7-0.0431%31 Mar
overpass6–130.0221%31 Mar
nuke13–50.0316%31 Mar
inferno13–110.0823%30 Mar
dust213–30.0219%30 Mar
ancient2–130.0822%30 Mar
mirage9–130.0428%30 Mar
dust213–60.0133%27 Mar
ancient10–130.0216%27 Mar
mirage14–16-0.0413%27 Mar
dust213–160.0318%23 Mar
ancient8–130.0522%23 Mar
dust213–110.0133%21 Mar
mirage13–8-0.0527%21 Mar
mirage10–13-0.0121%21 Mar
ancient13–100.0324%15 Mar
nuke9–13-0.0217%15 Mar
overpass4–130.0320%15 Mar
dust213–3-0.0222%13 Mar
dust23–130.0122%12 Mar
overpass13–80.0223%12 Mar
ancient15–150.0824%10 Mar
mirage6–13-0.0332%10 Mar
inferno13–100.0125%10 Mar
nuke11–130.0123%10 Mar
dust24–13-0.0517%10 Mar
dust27–130.0527%9 Mar
dust213–100.0318%7 Mar
dust210–130.0424%7 Mar
mirage15–150.0615%6 Mar
dust213–100.0433%6 Mar
ancient9–130.0219%6 Mar
mirage9–13-0.0320%2 Mar
inferno6–130.0120%2 Mar
ancient7–13-0.038%2 Mar
ancient13–70.0919%1 Mar
mirage3–13-0.0324%1 Mar
nuke13–90.1423%1 Mar
ancient13–80.0720%28 Feb
mirage4–13-0.0022%28 Feb
nuke13–90.0817%28 Feb
dust216–140.0640%17 Feb
mirage11–130.0220%17 Feb
inferno13–11-0.0214%17 Feb
mirage13–110.0915%15 Feb
inferno5–13-0.0314%15 Feb
nuke14–160.0219%15 Feb
inferno6–13-0.0619%13 Feb
mirage13–160.0423%13 Feb
ancient13–60.0218%13 Feb
mirage13–160.0320%11 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →