SlywOo - goofy fn

SlywOo - goofy fn — CS2 Stats

76561198170390635[U:1:210124907]Steam profile ↗✓ No bans

4,080Tracked matches89%Win rate2020Tracked since
CSDB Rating7.2 StrongPositional Player
FaceitLevel 10 · 2,164 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (50 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,164 → 2,164
+22Tracked matches · now 4,080
+26.8ppWin rate · 62.1% → 88.9%

Rating over time

Faceit ELO: 2,164 +0 30 Aug – 16 Sept · 4 observations
2,1642,164peak 2,16430 Aug16 Sept
2,164Highest Faceit ELO seen on CSDB
36Days played since 2026-03-23

Faceit ELO

  • At peak — 2,164
  • Next: 2,500 ELO at 2,500 — 336 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSlywOo - goofy fnFACEITLevel 10 · 2,164 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,164csdb.gg/stats

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Performance scores

Aim81
Positioning63
Utility50

0–100 skill scores via Leetify.

Recent form

HOT67–27–6Last 10067%Win rateWWWWWWWLWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −2.7pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 563ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 538ms

Last 20

  • 17–1–2 · 85% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.1
Utility5.0
Positioning6.3
Opening Duels4.2
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.3
Utility5.0
Mechanics7.3
Opening Duels6.6
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time565ms−25ms
first ⅓ avg 589ms → last ⅓ avg 565ms
Headshot accuracy17.6%+0.6%
first ⅓ avg 17.0% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 8–0 · train, 28 Mar →
32%Best headshot accuracy · 13–11 · nuke, 22 May →
438msFastest reaction time · 13–4 · dust2, 27 Oct →
13–1Biggest win · vertigo, 10 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W7Current streak
8–5In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 88% over 8mirageWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
dust2S1813–572%0.00
cacheS1711–665%-0.00
nukeS1510–567%-0.01
mirageB136–746%-0.01
ancientS108–280%-0.01
anubisS87–188%0.02
trainA74–357%-0.00
vertigo—44–0100%0.03
inferno—43–175%0.02
overpass—31–233%-0.04
office—10–10%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,403Matches
52%Win rate
1.19Avg K/D
74.2ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3444%0.9113.7
Anubis1669%1.1715.4
Dust21155%1.0316.1
Ancient850%0.8110.8
Nuke540%1.2022.2
Inferno450%0.6511.3
Overpass333%0.6913.0
Vertigo250%0.9614.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
36.0%Accuracy (enemy spotted)
41.0%Spray accuracy
83.0%Counter-strafing
8.4°Preaim
558msReaction time
58.7%T opening success
53.9%CT opening success
0.44Enemies flashed / flash
7.4%Flash assists
7.90HE damage / grenade
6.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4431 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0411%3 Nov →
mirage13–90.0417%1 Nov →
cache13–70.0119%31 Oct →
ancient13–11-0.0216%31 Oct →
mirage13–11-0.0210%31 Oct →
dust213–90.0116%30 Oct →
nuke13–80.0314%30 Oct →
mirage8–130.0125%27 Oct →
train13–9-0.0312%27 Oct →
dust213–40.0724%27 Oct →
cache13–80.0824%25 Oct →
cache9–10.1216%25 Oct →
dust213–6-0.0316%25 Oct →
dust212–120.0613%19 Oct →
nuke13–80.0422%19 Oct →
nuke13–70.0120%17 Oct →
ancient13–8-0.0512%17 Oct →
cache13–6-0.0622%17 Oct →
anubis13–60.0628%17 Oct →
mirage12–120.0017%10 Oct →
vertigo13–10.0111%10 Oct →
inferno13–20.0129%10 Oct →
nuke11–13-0.0116%7 Sept →
vertigo13–90.0015%7 Sept →
overpass11–13-0.0120%7 Sept →
train12–12-0.0324%7 Sept →
anubis13–7-0.0213%30 Aug →
nuke13–90.0113%30 Aug →
cache13–100.0021%30 Aug →
overpass13–11-0.0110%29 Aug →
dust26–13-0.0313%29 Aug →
train13–8-0.0310%27 Aug →
dust210–13-0.0030%27 Aug →
anubis13–9-0.039%22 Aug →
ancient7–30.0413%21 Aug →
inferno13–20.0415%21 Aug →
dust213–40.0310%21 Aug →
cache9–13-0.0424%21 Aug →
nuke13–50.1013%21 Aug →
mirage11–13-0.0212%21 Aug →
nuke13–9-0.0314%27 Jun →
dust213–4-0.0624%27 Jun →
cache13–80.0321%27 Jun →
office5–13-0.0515%27 Jun →
cache9–13-0.1114%24 Jun →
mirage13–8-0.0026%24 Jun →
cache4–13-0.0512%6 Jun →
nuke13–6-0.0121%6 Jun →
dust213–110.028%5 Jun →
overpass10–13-0.0913%25 May →
train11–13-0.0827%25 May →
anubis13–30.0415%25 May →
anubis13–110.0222%24 May →
dust28–13-0.0613%24 May →
mirage0–8-0.090%24 May →
ancient7–13-0.0217%24 May →
mirage13–50.0021%24 May →
nuke9–13-0.0126%23 May →
dust213–10.008%23 May →
cache13–40.0018%23 May →
anubis8–13-0.0513%22 May →
cache13–50.0326%22 May →
nuke13–110.0432%22 May →
dust213–9-0.0112%21 May →
nuke7–13-0.0525%21 May →
ancient13–9-0.0312%20 May →
train6–13-0.0021%20 May →
mirage9–130.0024%20 May →
train13–4-0.0521%16 May →
nuke13–11-0.0221%16 May →
dust28–13-0.0328%16 May →
mirage10–13-0.0324%16 May →
cache13–50.0731%16 May →
ancient13–50.0113%10 May →
vertigo13–30.0013%10 May →
nuke13–4-0.0412%10 May →
cache7–13-0.0113%10 May →
mirage13–10-0.0419%10 May →
anubis8–30.016%10 May →
dust213–6-0.0013%10 May →
cache5–13-0.0621%29 Apr →
cache13–7-0.0117%28 Apr →
cache9–13-0.0412%28 Apr →
cache13–8-0.0314%28 Apr →
ancient13–50.018%25 Apr →
dust213–80.0417%25 Apr →
nuke12–12-0.0823%23 Apr →
nuke2–9-0.1010%12 Apr →
vertigo13–30.1117%28 Mar →
train8–00.2223%28 Mar →
mirage13–100.039%28 Mar →
mirage12–12-0.0315%27 Mar →
dust213–40.0321%27 Mar →
inferno13–80.0712%24 Mar →
dust213–50.0018%24 Mar →
ancient11–13-0.0418%24 Mar →
inferno12–12-0.0413%23 Mar →
ancient6–0-0.0127%23 Mar →
anubis13–30.0912%23 Mar →
dust213–40.0116%23 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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