svN.-

svN.- — CS2 Stats

DE76561198169635975[U:1:209370247]Steam profile ↗✓ No bans

1,894Tracked matches57%Win rate2020Tracked since
11,657Hours in CS15Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating19,150Top 50% of 205,709 CSDB-tracked playersPurple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#94368 of 252742 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,150 +4,514 28 Jul – 15 Oct · 30 days played
14,58319,150peak 19,15028 Jul15 Oct
19,340Peak Premier in tracked matches
33Days played since 2026-07-22

Premier CS Rating

  • At peak — 19,150
  • +1,306 over 30 days · improving
  • +4,514 over 90 days
  • Next: Pink band at 20,000 — 850 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,220), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate24.6%45.7%46.8%22.2% short
Shot accuracy15.3%12.7%13.0%above
Kill/death ratio1.171.051.06above
Match win rate40.2%45.7%46.3%6.1% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsvN.-FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,150 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning62
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY55–38–7Last 10055%Win rateWLWWWWTWLL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −1.4pp headshot accuracy · +44ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 583ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 600ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim7.3
Utility5.4
Positioning6.2
Opening Duels2.8
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.2
Utility5.4
Mechanics7.1
Opening Duels4.9
Win Impact7.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time589ms−66ms
first ⅓ avg 655ms → last ⅓ avg 589ms
Headshot accuracy20.6%−2.7%
first ⅓ avg 23.3% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · anubis, 8 Sept →
45%Best headshot accuracy · 13–6 · cache, 19 Aug →
422msFastest reaction time · 13–2 · inferno, 20 Sept →
13–0Biggest win · anubis, 8 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 65% over 17mirageWeakest map · 50% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB2312–1152%-0.01
mirageB189–950%-0.01
cacheS1711–665%-0.01
dust2B137–654%0.03
anubisB126–650%0.01
ancientA95–456%-0.02
nukeA85–363%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 18). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

289,594Lifetime kills
1.17K/D · Top 50% of Level 7 players
4,949Matches
40.2%Match win rate
24.6%Headshot %
15.3%Shot accuracy · Top 50% of Level 7 players
9,823MVPs
2,551Hours (in match)
4,902Bombs planted
1,141Bombs defused

Most-used weapons

AK-47174,328
AWP20,197
P2504,526
Tec-92,906
Knife2,552
FAMAS1,607

Lifetime map wins

7,860inferno
7,452dust2
2,663nuke
1,669train
1,275cbble
817vertigo
535office
103assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

713Matches
50%Win rate
0.93Avg K/D
50.4ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%0.8413.0
Vertigo250%0.6212.0
Inferno10%1.0617.0
Ancient10%0.7414.0
Nuke10%0.477.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
34.8%Spray accuracy
82.1%Counter-strafing
8.7°Preaim
579msReaction time
61.1%T opening success
37.8%CT opening success
0.46Enemies flashed / flash
3.2%Flash assists
13.77HE damage / grenade
6.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4601 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.8044% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
inferno13–110.0217%15 Oct →
inferno11–130.0018%13 Oct →
cache13–100.0315%13 Oct →
nuke13–6-0.0715%13 Oct →
mirage13–11-0.0123%10 Oct →
dust213–6-0.0427%9 Oct →
mirage15–15-0.0316%4 Oct →
inferno13–11-0.0320%4 Oct →
anubis4–13-0.0117%4 Oct →
mirage9–130.0114%30 Sept →
ancient13–4-0.0118%30 Sept →
inferno10–13-0.0320%30 Sept →
anubis11–130.0220%28 Sept →
dust23–13-0.0514%26 Sept →
cache4–13-0.0522%26 Sept →
anubis13–110.0119%26 Sept →
inferno13–60.0132%26 Sept →
cache13–80.0622%26 Sept →
inferno11–130.0214%25 Sept →
nuke4–13-0.0915%25 Sept →
cache13–5-0.069%25 Sept →
ancient16–13-0.0228%24 Sept →
cache13–90.0422%24 Sept →
anubis15–15-0.0312%24 Sept →
inferno13–70.0221%24 Sept →
inferno11–13-0.0739%21 Sept →
mirage8–13-0.0614%21 Sept →
cache5–130.0131%21 Sept →
mirage13–10-0.0027%21 Sept →
inferno13–2-0.0525%20 Sept →
mirage13–9-0.0726%19 Sept →
cache13–9-0.0821%17 Sept →
mirage13–40.0929%17 Sept →
inferno13–100.0316%17 Sept →
dust26–130.0316%17 Sept →
nuke13–8-0.0317%16 Sept →
cache4–13-0.056%16 Sept →
inferno13–9-0.0223%15 Sept →
mirage15–15-0.0713%15 Sept →
ancient13–30.0420%15 Sept →
ancient13–50.0024%15 Sept →
anubis13–60.0321%15 Sept →
anubis7–13-0.0617%14 Sept →
anubis13–5-0.0118%14 Sept →
inferno13–10-0.0325%14 Sept →
inferno9–13-0.0420%14 Sept →
nuke13–20.0018%14 Sept →
mirage11–13-0.0723%13 Sept →
ancient8–130.0021%10 Sept →
ancient13–16-0.0119%10 Sept →
dust213–8-0.0118%10 Sept →
cache13–8-0.0136%10 Sept →
inferno3–13-0.0322%9 Sept →
dust213–100.1028%9 Sept →
anubis13–70.0144%9 Sept →
dust214–160.0529%8 Sept →
anubis13–00.1432%8 Sept →
dust211–130.0530%8 Sept →
inferno6–13-0.029%5 Sept →
nuke11–13-0.0025%5 Sept →
inferno13–90.0631%5 Sept →
cache13–110.0321%5 Sept →
dust213–70.0524%4 Sept →
dust213–80.0719%4 Sept →
mirage3–13-0.0422%4 Sept →
mirage15–150.0219%31 Aug →
anubis9–13-0.0630%31 Aug →
inferno13–3-0.0214%30 Aug →
nuke13–2-0.0220%30 Aug →
cache13–9-0.0220%30 Aug →
ancient9–13-0.0720%21 Aug →
inferno5–130.0226%21 Aug →
mirage13–110.0824%19 Aug →
cache13–60.0445%19 Aug →
nuke13–80.0625%19 Aug →
inferno13–40.0017%19 Aug →
dust215–150.0729%19 Aug →
mirage9–13-0.0124%17 Aug →
ancient13–110.0518%17 Aug →
cache4–13-0.0538%17 Aug →
inferno15–150.0421%29 Jul →
inferno8–130.0624%28 Jul →
anubis10–00.0342%28 Jul →
anubis13–160.0324%28 Jul →
mirage10–13-0.0620%27 Jul →
mirage13–5-0.0027%27 Jul →
mirage13–11-0.0117%27 Jul →
cache13–4-0.0129%27 Jul →
inferno13–11-0.0115%27 Jul →
cache13–8-0.1114%27 Jul →
mirage13–20.0512%27 Jul →
dust213–80.0218%27 Jul →
cache15–150.0623%26 Jul →
inferno10–13-0.0840%26 Jul →
nuke5–130.0223%26 Jul →
mirage16–130.0621%26 Jul →
dust213–70.0525%26 Jul →
cache10–13-0.0215%26 Jul →
ancient9–13-0.1218%22 Jul →
dust27–130.0021%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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