Mcghee

Mcghee — CS2 Stats

FI76561198168547406[U:1:208281678]Steam profile ↗✓ No bans

2,191Tracked matches42%Win rate2020Tracked since
3,715Hours in CS40Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating26,300Top 10% of 203,724 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#10583 of 251118 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,300 +2,668 22 Aug – 6 Oct · 24 days played
23,24326,731peak 26,73122 Aug6 Oct
Faceit ELO: 1,873 +0 2 Sept – 17 Sept · 2 observations
1,8731,873peak 1,8732 Sept17 Sept
26,731Peak Premier in tracked matches
1,873Highest Faceit ELO seen on CSDB
25Days played since 2026-08-22

Faceit ELO

  • At peak — 1,873
  • Next: Level 10 at 2,001 — 128 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 431 below peak (26,731)
  • +2,060 over 30 days · improving
  • Next: Gold band at 30,000 — 3,700 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches81——
Win rate44%——
K/D1.31——
Headshot %42%——

Measured 4 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate40.0%49.2%50.7%10.7% short
Shot accuracy10.9%13.4%11.8%1.0% short
Kill/death ratio1.061.121.180.12 short
Match win rate45.7%48.5%51.9%6.1% short

This profile sits below the typical Gold band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMcgheePREMIER26,300 · Red bandPEAK ELO1,873csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning75
Utility65

0–100 skill scores via Leetify.

Recent form

COLD44–45–11Last 10044%Win rateLWLTLWLLTL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · −0.7pp headshot accuracy · +22ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 520ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 533ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.6
Utility6.5
Positioning7.5
Opening Duels6.2
Clutch3.0

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.5
Utility6.5
Mechanics5.8
Opening Duels7.7
Win Impact2.4

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time520ms−12ms
first ⅓ avg 532ms → last ⅓ avg 520ms
Headshot accuracy18.4%+0.6%
first ⅓ avg 17.8% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–10 · nuke, 29 Aug →
33%Best headshot accuracy · 4–13 · nuke, 6 Oct →
375msFastest reaction time · 15–15 · inferno, 6 Oct →
10–0Biggest win · nuke, 27 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
12–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 62% over 26dust2Weakest map · 7% over 14
MapGradePlayedRecordWin rateAvg rating
mirageA2616–1062%0.04
ancientB2311–1248%0.02
nukeB1910–953%0.05
dust2D141–137%0.01
anubisC83–538%0.02
inferno—41–325%0.01
vertigo—31–233%0.09
office—11–0100%-0.04
overpass—10–10%0.05
cache—10–10%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (7% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,078Lifetime kills
1.06K/D
4,768Matches
45.7%Match win rate
40.0%Headshot %
10.9%Shot accuracy
11,433MVPs
1,923Hours (in match)
5,096Bombs planted
1,361Bombs defused

Most-used weapons

Lifetime map wins

9,131inferno
4,510nuke
4,313dust2
1,027train
756vertigo
463cbble
393lake
158office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

476Matches
52%Win rate
1.07Avg K/D
77.7ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage13454%1.0215.0
Dust26546%0.9314.3
Inferno6456%1.1515.6
Anubis3047%1.1115.8
Nuke1953%1.2117.1
Ancient1553%1.0814.3
Train1354%1.0116.7
Overpass633%1.0814.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
40.0%Accuracy (enemy spotted)
43.7%Spray accuracy
76.1%Counter-strafing
8.6°Preaim
522msReaction time
56.6%T opening success
64.7%CT opening success
0.78Enemies flashed / flash
10.6%Flash assists
9.16HE damage / grenade
9.02Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

7% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0233%6 Oct →
ancient13–11-0.039%6 Oct →
ancient12–160.0018%6 Oct →
inferno15–15-0.0411%6 Oct →
mirage3–13-0.0114%5 Oct →
ancient13–70.0417%5 Oct →
ancient3–13-0.0217%5 Oct →
dust27–130.0824%4 Oct →
mirage12–120.0529%4 Oct →
dust28–130.0222%3 Oct →
vertigo12–120.1530%3 Oct →
nuke4–13-0.029%3 Oct →
office13–8-0.0421%3 Oct →
dust213–60.0932%3 Oct →
mirage5–130.0619%3 Oct →
nuke16–120.0613%2 Oct →
mirage13–100.0525%30 Sept →
ancient13–90.0818%30 Sept →
ancient11–130.047%30 Sept →
anubis8–130.0629%29 Sept →
ancient7–130.0310%29 Sept →
mirage1–13-0.0118%29 Sept →
mirage13–40.0917%29 Sept →
dust26–13-0.046%29 Sept →
dust29–130.1031%29 Sept →
inferno13–8-0.0011%28 Sept →
mirage13–60.0819%28 Sept →
ancient9–130.0219%28 Sept →
nuke15–150.1018%27 Sept →
mirage13–110.0418%27 Sept →
mirage4–13-0.0115%27 Sept →
ancient15–150.0616%27 Sept →
ancient13–60.0713%27 Sept →
inferno6–130.0412%27 Sept →
dust29–13-0.0120%27 Sept →
dust23–13-0.0817%27 Sept →
nuke10–00.1416%27 Sept →
mirage13–50.0912%26 Sept →
mirage13–70.0227%26 Sept →
overpass9–130.0515%26 Sept →
vertigo13–90.0921%26 Sept →
nuke12–120.0624%26 Sept →
dust212–120.1318%26 Sept →
vertigo12–120.0222%26 Sept →
ancient7–130.0524%26 Sept →
nuke11–130.0813%26 Sept →
ancient13–110.0112%25 Sept →
inferno6–130.0428%25 Sept →
nuke13–60.0219%25 Sept →
mirage16–140.0015%25 Sept →
mirage13–100.002%24 Sept →
mirage13–11-0.0318%24 Sept →
anubis13–70.039%24 Sept →
ancient10–13-0.0413%23 Sept →
nuke13–110.0317%23 Sept →
mirage13–90.1124%23 Sept →
anubis11–130.0118%23 Sept →
nuke13–50.0617%23 Sept →
ancient9–13-0.0612%21 Sept →
anubis5–130.0321%20 Sept →
nuke11–130.0920%20 Sept →
ancient13–50.1220%20 Sept →
mirage16–140.0429%20 Sept →
anubis11–13-0.0116%20 Sept →
ancient13–70.0913%20 Sept →
nuke13–11-0.0221%20 Sept →
dust23–13-0.0221%19 Sept →
mirage15–150.0522%19 Sept →
cache15–150.0121%19 Sept →
dust24–130.0016%19 Sept →
mirage12–120.1426%16 Sept →
nuke13–50.049%14 Sept →
nuke13–30.0433%14 Sept →
dust212–160.0014%12 Sept →
mirage13–90.0115%12 Sept →
dust29–13-0.0533%12 Sept →
mirage11–13-0.0616%2 Sept →
dust210–130.0618%2 Sept →
mirage13–50.0521%2 Sept →
mirage7–130.0128%2 Sept →
mirage13–70.0721%31 Aug →
mirage8–130.0319%29 Aug →
ancient10–13-0.0322%29 Aug →
anubis13–7-0.0115%29 Aug →
nuke13–100.1919%29 Aug →
ancient13–8-0.0110%29 Aug →
ancient16–12-0.0114%29 Aug →
nuke10–130.1111%27 Aug →
ancient7–130.0617%27 Aug →
anubis10–130.0120%27 Aug →
ancient13–110.0121%27 Aug →
mirage13–40.1426%27 Aug →
ancient13–11-0.0122%23 Aug →
nuke9–130.0311%23 Aug →
nuke7–13-0.0221%23 Aug →
anubis13–90.0817%23 Aug →
dust23–13-0.090%23 Aug →
nuke13–110.059%22 Aug →
ancient6–13-0.0315%22 Aug →
mirage13–110.029%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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