kimps

kimps — CS2 Stats

EE76561198168449962[U:1:208184234]Steam profile ↗✓ No bans

1,706Tracked matches54%Win rate2020Tracked since
3,737Hours in CS
CSDB Rating4.8 DevelopingClutch Specialist
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,706 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 24 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,902 -2,525 24 Apr30 Jun · 13 days played
18,70121,912peak 21,91224 Apr30 Jun
22,256Peak Premier in tracked matches
29Days played since 2026-04-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 20 Sep 2026.

Measured 14 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.1%46.8%48.3%meets
Shot accuracy14.6%13.0%13.2%above
Kill/death ratio0.911.061.070.16 short
Match win rate46.5%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGkimpsFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning46
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY47467Last 10047%Win rateLWLWWWLWLT

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +6.3pp headshot accuracy · −35ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 577ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 591ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+0.8 against its own average).

Aim5.2
Utility4.7
Positioning4.6
Opening Duels1.7
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.6
Utility4.7
Mechanics6.0
Opening Duels1.0
Win Impact6.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time657ms+31ms
first ⅓ avg 626ms → last ⅓ avg 657ms
Headshot accuracy19.1%+2.0%
first ⅓ avg 17.1% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 3–13 · cache, 16 May
35%Best headshot accuracy · 6–13 · mirage, 11 Jun
391msFastest reaction time · 7–13 · nuke, 16 May
13–3Biggest win · vertigo, 24 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
43In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 57% over 14overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA29161355%0.02
nukeA169756%0.02
infernoA148657%-0.01
dust2D124833%-0.02
mirageC83538%-0.03
ancientD72529%0.01
overpassD51420%0.02
anubis41325%-0.05
vertigo32167%-0.00
alpine110100%0.04
train1010%-0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

175,157Lifetime kills
0.91K/D
6,998Matches
46.5%Match win rate · Top 50% of Level 8 players
48.1%Headshot % · Top 50% of Level 8 players
14.6%Shot accuracy · Top 50% of Level 8 players
15,175MVPs
3,737Hours (in match)
8,903Bombs planted
1,910Bombs defused

Most-used weapons

AK-4759,711
AWP15,714
P2506,120
FAMAS4,129
Knife2,993

Lifetime map wins

13,726inferno
11,411dust2
5,509train
5,324nuke
3,458cbble
1,562vertigo
370office
101aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,781Matches
50%Win rate
0.97Avg K/D
80.8ADR
39%Headshot %

Clutches & streaks

44%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2458%1.0013.5
Ancient1547%1.2515.9
Inferno1242%1.8217.3
Dust21173%1.2817.2
Anubis1060%1.0613.2
Nuke667%1.1415.7
Overpass580%1.1717.4
Vertigo2100%0.9817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
29.4%Accuracy (enemy spotted)
33.2%Spray accuracy
77.1%Counter-strafing
10.0°Preaim
652msReaction time
26.9%T opening success
37.9%CT opening success
0.49Enemies flashed / flash
3.4%Flash assists
7.16HE damage / grenade
8.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4884 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8884% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0520%4 Sept
mirage13–11-0.0428%4 Sept
dust26–130.0221%1 Aug
nuke13–5-0.0331%1 Aug
cache16–120.0120%1 Aug
inferno16–14-0.0415%9 Jul
nuke8–13-0.0633%30 Jun
ancient13–8-0.0113%30 Jun
dust27–130.0521%30 Jun
nuke12–12-0.0320%30 Jun
ancient10–130.0915%29 Jun
cache8–130.0218%29 Jun
alpine13–50.0421%29 Jun
anubis13–8-0.0217%29 Jun
nuke13–9-0.057%28 Jun
dust213–4-0.0213%28 Jun
nuke13–60.0117%27 Jun
cache13–8-0.017%27 Jun
dust211–130.0023%27 Jun
vertigo10–13-0.0521%27 Jun
cache13–80.039%27 Jun
mirage13–10-0.0418%27 Jun
cache8–13-0.0129%27 Jun
cache6–13-0.0420%24 Jun
cache13–5-0.0128%24 Jun
cache13–4-0.0118%24 Jun
cache12–120.0025%24 Jun
mirage6–13-0.0235%11 Jun
mirage4–13-0.0512%11 Jun
inferno5–13-0.027%11 Jun
nuke15–150.0916%10 Jun
overpass1–130.0219%10 Jun
mirage10–13-0.0015%10 Jun
cache10–13-0.0124%9 Jun
ancient12–120.0215%9 Jun
inferno2–9-0.2425%7 Jun
anubis4–13-0.1415%7 Jun
inferno8–13-0.0213%4 Jun
nuke16–120.0522%4 Jun
dust29–13-0.0316%30 May
nuke13–90.1425%30 May
cache5–13-0.0423%30 May
vertigo13–100.0817%30 May
inferno13–100.1019%29 May
nuke13–50.0614%29 May
cache10–20.0224%22 May
overpass10–130.0512%21 May
cache13–11-0.0017%21 May
cache13–40.0820%21 May
nuke9–13-0.0124%16 May
inferno10–13-0.0221%16 May
dust29–13-0.0322%16 May
nuke7–13-0.0710%16 May
cache13–70.1020%16 May
cache3–130.1525%16 May
cache11–130.0119%15 May
dust210–13-0.0413%15 May
cache12–12-0.077%15 May
cache13–40.1310%15 May
cache13–100.0316%7 May
cache12–120.0620%7 May
cache13–9-0.0612%3 May
cache13–50.1019%3 May
anubis3–13-0.0511%3 May
inferno13–10-0.0012%3 May
dust213–8-0.0517%3 May
ancient13–90.0414%3 May
inferno13–50.113%3 May
nuke13–50.0427%3 May
nuke2–130.0128%3 May
train2–13-0.0824%3 May
cache13–50.039%3 May
ancient7–13-0.0021%2 May
inferno8–130.0320%2 May
inferno13–60.1220%2 May
cache3–13-0.0431%2 May
nuke13–60.0724%2 May
overpass14–160.0218%1 May
cache12–120.1214%1 May
cache13–80.0218%1 May
ancient7–13-0.049%30 Apr
nuke9–130.0213%30 Apr
cache13–60.0325%29 Apr
cache9–130.0420%29 Apr
inferno13–6-0.0312%27 Apr
anubis7–130.0320%27 Apr
overpass13–110.0220%26 Apr
inferno13–4-0.008%26 Apr
inferno13–10-0.0613%26 Apr
mirage10–13-0.0514%25 Apr
ancient6–13-0.0328%25 Apr
dust213–7-0.036%25 Apr
dust28–13-0.0715%24 Apr
overpass10–130.007%24 Apr
mirage13–8-0.0015%24 Apr
vertigo13–3-0.0410%24 Apr
dust213–40.0117%24 Apr
nuke13–30.1220%24 Apr
inferno5–13-0.0119%24 Apr
mirage8–13-0.0320%24 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →