CS3

CS3 — CS2 Stats

76561198168216077[U:1:207950349]Steam profile ↗✓ No bans

487Tracked matches59%Win rate2020Tracked since
2,242Hours in CS
CSDB Rating6.0 SolidPositional Player
Premier CS Rating19,178Top 50% of 188,431 CSDB-tracked playersPurple band · top ~11.8% of ranked players (population est.)
CSDB Leaderboard#88102 of 234346 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Aug 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 26 Mar 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,178 +4,179 9 Jan16 Aug · 14 days played
14,38119,718peak 19,7189 Jan16 Aug
19,718Peak Premier in tracked matches
52Days played since 2025-03-26

Premier CS Rating

  • 540 below peak (19,718)
  • -540 over 30 days · declining
  • Next: Pink band at 20,000 822 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,399), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate49.5%41.3%41.9%above
Shot accuracy22.0%12.6%12.2%above
Kill/death ratio1.730.950.98above
Match win rate39.8%42.5%43.3%3.5% short

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCS3FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER19,178 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning45
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY49447Last 10049%Win rateLWWWLWLLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −0.0pp headshot accuracy · −32ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 577ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 603ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.2
Utility1.4
Positioning4.5
Opening Duels3.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.5
Utility1.4
Mechanics8.8
Opening Duels2.8
Win Impact8.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.07
first ⅓ avg 0.08 → last ⅓ avg 0.01
Reaction time645ms+19ms
first ⅓ avg 626ms → last ⅓ avg 645ms
Headshot accuracy19.6%−3.1%
first ⅓ avg 22.7% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · ancient, 6 Jan
41%Best headshot accuracy · 13–1 · ancient, 6 Dec
438msFastest reaction time · 13–6 · inferno, 29 Mar
13–0Biggest win · cache, 13 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
57In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 86% over 7anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB31151648%0.03
infernoB27131448%0.04
nukeA159660%0.03
ancientS76186%0.06
overpassA74357%0.05
anubisD61517%0.01
cacheD61517%0.02
train1010%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

208,765Lifetime kills
1.73K/D · Top 5% of Level 2 players
7,190Matches
39.8%Match win rate
49.5%Headshot % · Top 25% of Level 2 players
22.0%Shot accuracy · Top 5% of Level 2 players
23,248MVPs
2,242Hours (in match)
7,666Bombs planted
1,060Bombs defused

Most-used weapons

AK-4793,786
AWP28,468
SSG 083,949
Tec-92,695
P2502,662

Lifetime map wins

5,855inferno
4,010dust2
1,330train
909cbble
891nuke
824office
337vertigo
168lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

316Matches
53%Win rate
1.46Avg K/D
ADR
39%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.2%Spray accuracy
89.7%Counter-strafing
8.5°Preaim
638msReaction time
38.7%T opening success
43.9%CT opening success
0.22Enemies flashed / flash
0.0%Flash assists
6.02HE damage / grenade
0.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2192 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7368% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.1016%16 Aug
ancient13–80.0224%16 Aug
nuke13–80.1125%16 Aug
mirage13–11-0.0129%15 Aug
mirage9–130.0418%15 Aug
mirage13–70.1212%14 Aug
anubis6–13-0.0619%14 Aug
mirage11–130.0222%13 Aug
mirage5–13-0.0916%13 Aug
cache13–00.0914%13 Jul
mirage11–130.0515%13 Jul
anubis13–30.0527%12 Jul
cache10–13-0.0230%11 Jul
inferno13–110.0816%11 Jul
nuke13–90.0419%11 Jul
mirage13–110.0316%10 Jul
inferno13–10-0.029%10 Jul
mirage16–140.0314%10 Jul
nuke13–100.0331%10 Jul
nuke13–9-0.0317%9 Jul
cache8–130.0124%9 Jul
mirage13–60.0117%9 Jul
anubis6–13-0.0220%9 Jul
inferno13–8-0.0315%3 Jul
mirage5–13-0.0718%24 Jun
inferno15–150.0220%24 Jun
mirage16–13-0.037%24 Jun
anubis15–150.0419%24 Jun
mirage6–13-0.0531%23 Jun
nuke15–150.0128%23 Jun
overpass13–70.007%9 Jun
nuke13–10-0.0132%9 Jun
anubis8–130.0117%6 Jun
mirage13–50.0713%6 Jun
nuke9–13-0.0319%6 Jun
inferno5–13-0.0322%3 Jun
overpass3–130.0210%3 Jun
ancient13–80.0422%2 Jun
inferno15–150.0024%31 May
inferno9–13-0.0419%31 May
ancient11–13-0.0415%31 May
mirage13–60.0926%28 May
mirage13–20.0223%25 May
mirage13–60.0420%24 May
mirage0–6-0.0820%23 May
cache5–13-0.0116%22 May
cache11–130.0223%22 May
cache5–130.0234%22 May
mirage4–13-0.0514%3 May
mirage13–70.0226%3 May
inferno9–130.0838%29 Mar
inferno13–6-0.0129%29 Mar
mirage15–150.1229%23 Mar
inferno11–13-0.0323%23 Mar
inferno16–130.0119%6 Feb
anubis5–130.0110%22 Jan
inferno4–13-0.0618%22 Jan
nuke13–70.0523%15 Jan
mirage5–130.0019%15 Jan
inferno5–13-0.1114%15 Jan
ancient13–60.0819%13 Jan
inferno13–50.1018%12 Jan
inferno16–120.0816%11 Jan
inferno8–130.1315%11 Jan
nuke1–13-0.0237%10 Jan
ancient13–100.0814%9 Jan
overpass13–90.0021%9 Jan
ancient13–40.2030%6 Jan
inferno6–130.1425%6 Jan
mirage8–130.0411%5 Jan
inferno13–90.1026%5 Jan
overpass13–11-0.0219%21 Dec
nuke13–30.0733%21 Dec
inferno13–70.1118%7 Dec
ancient13–10.0141%6 Dec
mirage10–130.0919%6 Dec
nuke13–70.0623%4 Dec
mirage13–100.0420%4 Dec
inferno13–80.1219%1 Dec
nuke10–130.1626%1 Dec
mirage2–13-0.0717%28 Nov
overpass14–160.0928%28 Nov
nuke11–13-0.0617%28 Nov
train10–130.0021%26 Nov
overpass9–130.1524%26 Nov
mirage9–130.0710%18 Oct
mirage13–90.1716%17 Oct
mirage10–130.0322%15 Jul
nuke2–130.0725%24 Apr
mirage13–90.0717%24 Apr
inferno9–130.0722%5 Apr
inferno13–60.1327%31 Mar
inferno13–60.1432%31 Mar
inferno12–120.0917%30 Mar
mirage10–130.0834%28 Mar
overpass13–30.1116%27 Mar
nuke13–70.0136%27 Mar
mirage13–60.1125%27 Mar
inferno12–120.1317%27 Mar
inferno13–100.1015%26 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →