Eviwe

Eviwe — CS2 Stats

76561198165595393[U:1:205329665]Steam profile ↗✓ No bans

620Tracked matches48%Win rate2020Tracked since
1,710Hours in CS12Hrs last 2 wks
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating20,741Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#8900 of 23216 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.7%49.0%52.0%8.3% short
Shot accuracy13.5%13.1%13.7%meets
Kill/death ratio1.251.081.08above
Match win rate47.7%46.9%48.8%1.1% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEviweFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,741 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning61
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateWWLLLWLLWL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression8.6
Utility3.5
Positioning6.1
Opening Duels3.7
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.1
Utility3.5
Mechanics6.5
Opening Duels3.8
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time575ms−55ms
first ⅓ avg 630ms → last ⅓ avg 575ms
Headshot accuracy22.6%−0.7%
first ⅓ avg 23.3% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–3
132Biggest win — dust2
5Longest win streak
W2Current streak
44In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 83% over 6infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%0.00
cacheC2081240%0.03
dust2C167944%0.00
infernoD102820%0.01
nukeC73443%0.03
anubisS65183%0.05
ancientS64267%-0.00
overpassD62433%0.02
office330100%0.04
vertigo21150%0.11
train21150%0.12

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,260Lifetime kills
1.25K/D · Top 25% of Level 9 players
2,706Matches
47.7%Match win rate · Top 50% of Level 9 players
43.7%Headshot %
13.5%Shot accuracy · Top 50% of Level 9 players
7,554MVPs
994Hours (in match)
2,856Bombs planted
607Bombs defused

Most-used weapons

AK-4714,875
AWP7,198
SSG 081,290
P2501,099
Knife868

Lifetime map wins

3,443inferno
2,461dust2
1,157nuke
777train
728cbble
686lake
636vertigo
168office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

249Matches
54%Win rate
1.20Avg K/D
86.0ADR
51%Headshot %

Clutches & streaks

41%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7658%1.2015.6
Inferno5052%1.2115.8
Anubis2955%1.3317.4
Ancient2737%1.0515.3
Dust22650%1.1416.4
Nuke1338%1.3219.9
Train1080%1.3921.7
Vertigo786%1.3617.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
30.4%Accuracy (enemy spotted)
29.8%Spray accuracy
79.5%Counter-strafing
9.3°Preaim
565msReaction time
28.8%T opening success
60.6%CT opening success
0.43Enemies flashed / flash
5.9%Flash assists
5.88HE damage / grenade
3.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4287 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7922% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0325%24 Aug
mirage13–110.0143%23 Aug
nuke11–130.0119%22 Aug
inferno9–13-0.0939%21 Aug
inferno8–13-0.0018%19 Aug
dust213–80.0725%18 Aug
dust25–13-0.0429%9 Aug
cache8–130.0511%12 Jul
office13–30.1322%12 Jul
cache11–13-0.029%12 Jul
mirage8–00.0233%12 Jul
dust210–13-0.0229%10 Jul
cache13–100.0119%9 Jul
cache15–150.0330%9 Jul
dust28–130.018%9 Jul
cache13–60.0417%9 Jul
cache9–130.0316%8 Jul
office13–9-0.0130%8 Jul
anubis13–40.1123%6 Jul
mirage13–80.0523%6 Jul
anubis13–90.1129%6 Jul
mirage13–50.0614%1 Jul
mirage7–130.0215%1 Jul
inferno13–90.0622%1 Jul
vertigo13–90.1819%27 Jun
cache2–13-0.0518%27 Jun
ancient2–13-0.0719%27 Jun
dust26–13-0.0322%26 Jun
inferno10–13-0.0018%26 Jun
nuke8–130.0035%25 Jun
mirage11–13-0.0126%25 Jun
mirage13–30.0219%24 Jun
dust213–50.0224%23 Jun
dust213–20.1327%19 Jun
overpass16–130.0018%13 Jun
dust24–130.0429%11 Jun
cache10–130.0220%10 Jun
inferno8–13-0.0526%8 Jun
nuke13–11-0.0021%7 Jun
mirage0–13-0.0535%6 Jun
overpass15–150.0623%4 Jun
ancient13–5-0.0116%3 Jun
dust213–100.0123%3 Jun
cache13–30.0520%3 Jun
cache4–130.0822%3 Jun
office13–20.0136%22 May
inferno13–80.0712%22 May
cache13–30.1035%22 May
mirage1–13-0.0513%21 May
nuke13–40.0833%21 May
ancient16–13-0.0321%20 May
anubis9–130.0033%11 May
overpass13–90.0312%11 May
dust25–13-0.0818%9 May
cache13–70.0724%9 May
overpass7–130.0221%9 May
cache13–50.0527%9 May
inferno12–120.0123%5 May
dust213–6-0.0442%3 May
nuke9–13-0.0121%3 May
cache10–130.0023%3 May
cache6–130.0327%3 May
anubis13–30.0531%3 May
cache13–80.0321%3 May
cache5–13-0.0727%3 May
cache7–130.0239%1 May
cache10–13-0.0232%1 May
mirage4–130.0826%1 May
mirage6–130.0214%1 May
mirage6–13-0.0114%30 Apr
cache13–30.2133%29 Apr
dust29–130.0127%28 Apr
nuke13–60.1533%28 Apr
anubis13–10-0.0434%28 Apr
mirage13–50.0123%26 Apr
mirage7–130.0723%26 Apr
anubis13–100.0616%24 Apr
train9–130.0829%24 Apr
vertigo10–130.0320%24 Apr
inferno3–130.0225%24 Apr
mirage13–11-0.0120%24 Apr
dust29–13-0.0531%24 Apr
train7–00.1528%24 Apr
ancient7–130.0113%23 Apr
mirage1–9-0.0046%22 Apr
ancient4–10.1028%22 Apr
mirage1–13-0.0629%21 Apr
dust216–130.0631%21 Apr
dust210–13-0.0017%21 Apr
inferno9–130.0718%20 Apr
overpass8–130.0116%20 Apr
mirage13–40.0419%20 Apr
ancient16–12-0.0230%20 Apr
nuke11–13-0.0123%19 Apr
mirage12–160.0018%19 Apr
mirage7–13-0.0532%19 Apr
dust213–10-0.0417%19 Apr
inferno9–13-0.0116%19 Apr
overpass6–13-0.0014%19 Apr
mirage13–11-0.056%18 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →