MiQu

MiQu — CS2 Stats

ES76561198165067191[U:1:204801463]Steam profile ↗✓ No bans

544Tracked matches67%Win rate2020Tracked since
3,569Hours in CS12Hrs last 2 wks
CSDB Rating7.1 StrongAll-Rounder
Premier CS Rating20,000Top 50% of 204,316 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80066 of 251390 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,000 → 20,000
+2Tracked matches · now 544
0.0ppWin rate · 66.7% → 66.7%

Rating over time

Premier CS Rating: 20,000 -1,415 18 Jul – 8 Oct · 26 days played
20,00022,215peak 22,21518 Jul8 Oct
Faceit ELO: 1,655 +0 20 Sept – 8 Oct · 4 observations
1,6551,655peak 1,65520 Sept8 Oct
22,506Peak Premier in tracked matches
1,655Highest Faceit ELO seen on CSDB
43Days played since 2026-07-18

Premier CS Rating

  • 2,215 below peak (22,215)
  • -174 over 30 days · steady
  • -1,415 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches210−8
Win rate0%50%−50pp
K/D0.940.79+0.15
Headshot %31%36%−5pp

Measured 8 Oct 2026 → 13 Oct 2026; previous 1 Oct 2026 → 8 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate40.3%48.2%50.9%10.6% short
Shot accuracy16.8%13.3%13.7%above
Kill/death ratio1.051.071.090.03 short
Match win rate48.4%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMiQuFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,000 · Pink bandPEAK ELO1,655csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning62
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateLWLWWWWWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +1.2pp headshot accuracy · +20ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 670ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 574ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.5
Utility6.4
Positioning6.2
Opening Duels5.3
Clutch4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.2
Utility6.4
Mechanics6.1
Opening Duels6.1
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time539ms−84ms
first ⅓ avg 623ms → last ⅓ avg 539ms
Headshot accuracy14.0%−5.8%
first ⅓ avg 19.9% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · cache, 3 Sept →
47%Best headshot accuracy · 9–13 · dust2, 15 Aug →
367msFastest reaction time · 9–13 · inferno, 19 Sept →
13–0Biggest win · inferno, 31 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 85% over 13ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA2715–1256%-0.00
dust2A2313–1057%-0.00
cacheC166–1038%0.00
infernoS1311–285%-0.01
nukeB84–450%-0.04
ancientD61–517%-0.02
anubisC52–340%-0.02
overpass—11–0100%0.14
train—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,667Lifetime kills
1.05K/D
4,168Matches
48.4%Match win rate · Top 50% of Level 9 players
40.3%Headshot %
16.8%Shot accuracy · Top 25% of Level 9 players
12,624MVPs
2,115Hours (in match)
5,073Bombs planted
983Bombs defused

Most-used weapons

AK-4723,412
AWP14,171
P2502,336
P902,228
Tec-91,660
UMP-451,601

Lifetime map wins

9,477inferno
4,417dust2
2,665cbble
2,033train
986nuke
429aztec
287office
241vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

389Matches
52%Win rate
1.09Avg K/D
81.6ADR
44%Headshot %

Clutches & streaks

43%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6869%1.1115.8
Dust24955%1.1916.3
Inferno3951%1.2717.2
Ancient2737%0.9113.4
Anubis2548%1.1215.1
Cache1567%1.1216.3
Nuke1346%1.0017.6
Vertigo1050%1.0215.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
39.3%Accuracy (enemy spotted)
36.9%Spray accuracy
77.6%Counter-strafing
9.3°Preaim
541msReaction time
45.4%T opening success
63.8%CT opening success
0.63Enemies flashed / flash
4.4%Flash assists
7.59HE damage / grenade
13.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9139% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.045%4 Oct →
mirage13–9-0.0311%3 Oct →
mirage10–130.1113%1 Oct →
dust213–50.1022%1 Oct →
mirage13–3-0.056%29 Sept →
dust213–60.1126%27 Sept →
cache13–90.0415%20 Sept →
mirage13–110.0111%20 Sept →
cache11–13-0.0619%20 Sept →
ancient7–13-0.0317%19 Sept →
inferno9–13-0.0014%19 Sept →
mirage13–60.0310%19 Sept →
inferno13–110.0414%18 Sept →
inferno13–60.047%18 Sept →
dust29–130.0311%18 Sept →
dust213–80.0211%18 Sept →
dust213–8-0.0817%17 Sept →
mirage13–11-0.0411%17 Sept →
nuke13–70.0114%17 Sept →
anubis13–50.0023%17 Sept →
mirage10–13-0.0315%16 Sept →
ancient9–130.0012%13 Sept →
nuke14–16-0.0615%11 Sept →
dust213–5-0.0015%11 Sept →
inferno13–70.0321%8 Sept →
mirage13–60.0214%8 Sept →
mirage11–13-0.0313%6 Sept →
ancient16–130.0417%5 Sept →
inferno13–100.0010%5 Sept →
cache13–9-0.057%5 Sept →
dust216–120.0310%5 Sept →
cache5–130.0125%4 Sept →
mirage13–100.0611%4 Sept →
mirage13–110.0416%3 Sept →
mirage13–80.0121%3 Sept →
cache13–50.1613%3 Sept →
nuke12–16-0.0614%3 Sept →
inferno13–7-0.008%30 Aug →
dust26–13-0.0614%30 Aug →
cache17–190.017%29 Aug →
mirage16–14-0.018%29 Aug →
anubis7–13-0.0519%29 Aug →
mirage13–3-0.0116%28 Aug →
dust213–90.0210%23 Aug →
cache13–4-0.0319%23 Aug →
dust28–130.0233%22 Aug →
anubis9–130.0323%22 Aug →
cache10–13-0.0633%21 Aug →
mirage3–130.0224%19 Aug →
dust213–1-0.0119%19 Aug →
ancient8–13-0.0223%19 Aug →
anubis6–13-0.0312%18 Aug →
dust213–30.0119%18 Aug →
inferno6–13-0.0923%18 Aug →
mirage13–10-0.0514%17 Aug →
mirage8–13-0.0544%17 Aug →
inferno16–14-0.0620%16 Aug →
mirage1–13-0.0422%16 Aug →
dust29–13-0.0547%15 Aug →
dust29–13-0.0320%14 Aug →
mirage13–160.0013%13 Aug →
mirage8–13-0.0524%1 Aug →
inferno9–1-0.020%1 Aug →
nuke13–4-0.0435%1 Aug →
cache13–90.0217%1 Aug →
overpass13–20.1415%1 Aug →
mirage7–13-0.0425%31 Jul →
dust213–40.0521%31 Jul →
inferno13–00.1129%31 Jul →
train1–13-0.0624%31 Jul →
cache13–16-0.0418%29 Jul →
inferno13–6-0.0014%29 Jul →
dust28–130.0528%29 Jul →
mirage16–12-0.0410%29 Jul →
nuke0–12-0.030%29 Jul →
dust213–5-0.0117%29 Jul →
inferno13–10-0.0814%28 Jul →
cache8–13-0.0714%27 Jul →
anubis13–7-0.0410%27 Jul →
cache6–13-0.0418%26 Jul →
ancient2–13-0.0619%25 Jul →
dust213–5-0.0224%25 Jul →
inferno13–11-0.0420%24 Jul →
dust29–13-0.0226%23 Jul →
mirage12–16-0.0320%23 Jul →
nuke13–5-0.0525%23 Jul →
dust28–13-0.0637%23 Jul →
dust213–7-0.0131%23 Jul →
cache13–70.1025%21 Jul →
mirage8–130.0823%21 Jul →
cache4–130.0317%21 Jul →
cache12–12-0.0629%20 Jul →
dust23–13-0.0224%20 Jul →
mirage2–13-0.0427%20 Jul →
cache11–130.0718%20 Jul →
dust22–9-0.0717%19 Jul →
mirage13–10.028%19 Jul →
nuke13–9-0.0514%19 Jul →
mirage16–12-0.0020%19 Jul →
nuke11–130.0116%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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