slain

slain — CS2 Stats

76561198163591677[U:1:203325949]Steam profile ↗✓ No bans

632Tracked matches57%Win rate2020Tracked since
4,543Hours in CS6Hrs last 2 wks
CSDB Rating5.9 SolidAll-Rounder
Premier CS Rating19,326Top 50% of 200,982 CSDB-tracked playersPurple band · top ~11.2% of ranked players (population est.)
CSDB Leaderboard#90551 of 247939 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,326 -673 19 Jul – 1 Oct · 24 days played
19,31823,675peak 23,67519 Jul1 Oct
23,806Peak Premier in tracked matches
1,366Highest Faceit ELO seen on CSDB
34Days played since 2026-07-19

Premier CS Rating

  • 4,349 below peak (23,675)
  • -1,937 over 30 days · declining
  • Next: Pink band at 20,000 — 674 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches48——
Win rate50%——
K/D1.03——
Headshot %49%——

Measured 30 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.0%44.8%45.7%3.8% short
Shot accuracy17.0%12.4%12.7%above
Kill/death ratio1.101.031.05above
Match win rate43.1%45.2%45.7%2.5% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGslainFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,326 · Purple bandPEAK ELO1,366csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning56
Utility61

0–100 skill scores via Leetify.

Recent form

HOT53–45–2Last 10053%Win rateLWLWWWLWWW

Last 10 vs previous 10: +30pp win rate · +0.08 avg rating · +1.4pp headshot accuracy · +21ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 589ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 587ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.8
Utility6.1
Positioning5.6
Opening Duels3.7
Clutch6.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 568ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility6.1
Mechanics5.0
Opening Duels3.7
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time559ms−62ms
first ⅓ avg 621ms → last ⅓ avg 559ms
Headshot accuracy16.6%−4.8%
first ⅓ avg 21.4% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · ancient, 5 Sept →
58%Best headshot accuracy · 3–13 · dust2, 30 Aug →
359msFastest reaction time · 0–6 · cache, 9 Aug →
13–1Biggest win · vertigo, 18 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–11In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 67% over 6dust2Weakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA2616–1062%0.02
mirageB2010–1050%0.00
ancientB179–853%0.00
anubisB105–550%-0.02
dust2C94–544%-0.00
infernoB84–450%0.00
nukeS64–267%0.02
train—20–20%-0.04
vertigo—11–0100%0.08
overpass—10–10%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

152,013Lifetime kills
1.10K/D · Top 50% of Level 6 players
6,585Matches
43.1%Match win rate
42.0%Headshot %
17.0%Shot accuracy · Top 25% of Level 6 players
15,501MVPs
2,528Hours (in match)
3,539Bombs planted
1,383Bombs defused

Most-used weapons

AK-4739,149
AWP19,029
P2505,370
SSG 083,708
Tec-93,281
UMP-453,028

Lifetime map wins

4,004dust2
3,438inferno
2,087nuke
1,930cbble
1,708train
545vertigo
173lake
159office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

451Matches
52%Win rate
1.15Avg K/D
87.8ADR
43%Headshot %

Clutches & streaks

50%1v1 clutch win
11%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Cache1164%1.1215.3
Anubis667%0.9215.2
Ancient560%1.1218.6
Inferno475%1.2214.5
Mirage475%1.3617.3
Dust2450%0.8414.5
Nuke450%1.4816.8
Vertigo1100%3.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
32.4%Accuracy (enemy spotted)
37.0%Spray accuracy
72.5%Counter-strafing
7.2°Preaim
568msReaction time
46.7%T opening success
43.0%CT opening success
0.81Enemies flashed / flash
7.2%Flash assists
9.10HE damage / grenade
4.91Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–130.0717%1 Oct →
cache13–60.0413%22 Sept →
ancient8–130.0017%19 Sept →
inferno13–5-0.0024%18 Sept →
anubis13–7-0.048%18 Sept →
vertigo13–10.087%18 Sept →
ancient11–13-0.0013%17 Sept →
cache13–70.0629%17 Sept →
nuke13–30.1219%17 Sept →
cache13–40.0819%15 Sept →
mirage13–80.007%15 Sept →
anubis4–13-0.1021%14 Sept →
anubis7–130.0331%14 Sept →
ancient13–7-0.0510%13 Sept →
mirage11–13-0.0515%13 Sept →
mirage13–11-0.018%13 Sept →
dust213–8-0.103%6 Sept →
nuke8–13-0.0216%6 Sept →
cache9–13-0.0525%6 Sept →
inferno6–13-0.0517%6 Sept →
dust211–130.0116%6 Sept →
ancient13–30.1324%5 Sept →
mirage13–100.0332%5 Sept →
cache4–13-0.0523%4 Sept →
nuke13–8-0.0313%4 Sept →
dust29–13-0.0015%4 Sept →
mirage11–13-0.0115%4 Sept →
mirage13–11-0.0114%4 Sept →
mirage13–6-0.0210%2 Sept →
anubis13–11-0.039%2 Sept →
dust26–130.0129%2 Sept →
inferno7–130.0214%31 Aug →
mirage7–13-0.0218%30 Aug →
ancient3–130.0029%30 Aug →
cache13–10.1018%30 Aug →
dust23–13-0.0358%30 Aug →
inferno8–13-0.0719%30 Aug →
dust22–20.1057%30 Aug →
cache13–8-0.0437%30 Aug →
mirage6–130.0243%30 Aug →
mirage11–13-0.0217%30 Aug →
cache13–110.0221%30 Aug →
cache7–130.0422%28 Aug →
cache9–130.0318%25 Aug →
ancient11–130.0315%25 Aug →
inferno13–30.0818%25 Aug →
ancient16–120.0017%24 Aug →
cache13–70.0423%24 Aug →
cache16–14-0.0124%23 Aug →
dust24–13-0.0425%20 Aug →
ancient16–120.0320%20 Aug →
anubis4–13-0.0623%19 Aug →
inferno10–130.0224%19 Aug →
cache13–60.0115%19 Aug →
cache13–70.0214%18 Aug →
nuke7–13-0.0146%18 Aug →
ancient11–13-0.0313%18 Aug →
train6–13-0.0617%16 Aug →
cache12–120.0124%16 Aug →
mirage9–13-0.0620%15 Aug →
ancient13–80.0116%15 Aug →
cache13–6-0.0524%15 Aug →
cache13–80.0016%15 Aug →
anubis13–4-0.029%11 Aug →
dust216–140.0022%11 Aug →
anubis10–130.0214%10 Aug →
ancient11–13-0.0223%10 Aug →
mirage10–130.0423%10 Aug →
train5–13-0.0230%9 Aug →
overpass4–13-0.0217%9 Aug →
cache0–6-0.1233%9 Aug →
dust213–5-0.0024%9 Aug →
mirage13–70.1123%9 Aug →
ancient13–11-0.0221%7 Aug →
cache13–40.1121%7 Aug →
cache7–13-0.0132%7 Aug →
nuke13–60.0422%7 Aug →
anubis13–50.016%7 Aug →
anubis13–11-0.0310%7 Aug →
mirage13–60.0525%7 Aug →
mirage2–13-0.0217%6 Aug →
ancient13–90.0118%6 Aug →
anubis11–130.0316%3 Aug →
ancient3–13-0.0826%3 Aug →
mirage13–60.0414%3 Aug →
cache11–13-0.0416%2 Aug →
ancient13–11-0.0111%2 Aug →
ancient5–130.0123%2 Aug →
cache13–110.0621%2 Aug →
cache15–15-0.0322%26 Jul →
inferno13–10-0.0020%26 Jul →
mirage9–130.0423%26 Jul →
cache13–60.0438%26 Jul →
inferno13–90.0119%25 Jul →
nuke13–90.0415%25 Jul →
ancient13–70.0315%21 Jul →
mirage13–110.0630%21 Jul →
cache8–00.1235%21 Jul →
mirage9–13-0.108%21 Jul →
mirage13–80.0330%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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