asura

asura — CS2 Stats

TR76561198163026180[U:1:202760452]Steam profile ↗✓ No bans

520Tracked matches70%Win rate2021Tracked since
CSDB Rating6.1 SolidHybrid Rifler
Premier CS Rating26,172Top 25% of 17,162 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#2233 of 26845 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Share this profile

CSDB.GGasuraFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER26,172 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning41
Utility28

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression6.2
Utility2.8
Positioning4.1
Opening Duels1.5
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.1
Utility2.8
Mechanics6.6
Opening Duels1.5
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

117Matches
60%Win rate
1.26Avg K/D
98.7ADR
43%Headshot %

Clutches & streaks

45%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22879%1.3222.5
Mirage2662%1.3220.9
Anubis1145%1.1318.8
Ancient683%1.1217.5
Inferno425%0.9614.5
Nuke333%1.1122.0
Overpass367%1.0315.7
Vertigo10%0.5310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.2%Spray accuracy
79.8%Counter-strafing
7.8°Preaim
553msReaction time
35.2%T opening success
37.1%CT opening success
0.27Enemies flashed / flash
4.5%Flash assists
6.14HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2724 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1878% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →