Lvparadox

Lvparadox — CS2 Stats

LV76561198154797840[U:1:194532112]Steam profile ↗✓ No bans

990Tracked matches48%Win rate2020Tracked since
6,928Hours in CS10Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating26,481Top 5% of 211,308 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9888 of 258294 tracked
FaceitLevel 10 · 2,116 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,481 +560 27 Mar – 25 Oct · 23 days played
23,62727,168peak 27,16827 Mar25 Oct
Faceit ELO: 2,116 +0 14 Sept – 19 Oct · 5 observations
2,1162,116peak 2,11614 Sept19 Oct
27,407Peak Premier in tracked matches
2,116Highest Faceit ELO seen on CSDB
33Days played since 2026-03-27

Faceit ELO

  • At peak — 2,116
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 384 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-14
  • Level 9 first seen 2026-09-14

Premier CS Rating

  • 687 below peak (27,168)
  • +1,088 over 30 days · improving
  • Next: Gold band at 30,000 — 3,519 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-14
  • Pink band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches18——
Win rate50%——
K/D1.38——
Headshot %42%——

Measured 19 Oct 2026 → 28 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches25——
Win rate56%——
K/D1.38——
Headshot %43%——

Measured 2 Oct 2026 → 28 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate42.1%50.9%
Shot accuracy22.0%13.7%
Kill/death ratio1.421.09
Match win rate45.5%48.4%

Share this profile

CSDB.GGLvparadoxFACEITLevel 10 · 2,116 ELOSTANDINGTop 12.4% of rankedPREMIER26,481 · Red band30 DAYS0 ELOPEAK ELO2,116csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning67
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateWWLLLWWLLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −0.1pp headshot accuracy · +45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 528ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 556ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.0
Utility3.9
Positioning6.7
Opening Duels6.1
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.7
Utility3.9
Mechanics5.7
Opening Duels6.0
Win Impact4.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time560ms−9ms
first ⅓ avg 569ms → last ⅓ avg 560ms
Headshot accuracy18.6%−0.7%
first ⅓ avg 19.3% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · ancient, 28 Aug →
32%Best headshot accuracy · 13–10 · ancient, 17 Jul →
391msFastest reaction time · 13–6 · nuke, 19 May →
13–2Biggest win · dust2, 17 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
6–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 100% over 6infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA2314–961%0.04
dust2A1610–663%0.02
nukeB136–746%0.05
infernoD134–931%0.03
anubisB115–645%0.05
mirageC104–640%0.03
cacheS66–0100%0.01
overpassC52–340%0.04
train—11–0100%0.01
office—10–10%0.01
warden—11–0100%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

280,758Lifetime kills
1.42K/D · Top 10% of Level 10 players
9,754Matches
45.5%Match win rate
42.1%Headshot %
22.0%Shot accuracy · Top 1% of Level 10 players
27,903MVPs
4,450Hours (in match)
4,474Bombs planted
2,171Bombs defused

Most-used weapons

AK-4794,980
AWP49,405
P2505,593
Tec-94,045
Knife3,093

Lifetime map wins

24,682dust2
12,597inferno
4,837train
2,799nuke
2,377cbble
1,063vertigo
363office
134italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,674Matches
52%Win rate
1.23Avg K/D
99.8ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
38%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24650%1.3920.2
Ancient3863%1.5820.6
Mirage3543%1.3419.1
Inferno3462%1.3019.9
Anubis2857%1.4423.1
Nuke2665%1.4618.9
Overpass1450%1.5519.5
Cache1283%1.6121.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
40.5%Accuracy (enemy spotted)
41.1%Spray accuracy
75.9%Counter-strafing
9.8°Preaim
558msReaction time
55.9%T opening success
51.7%CT opening success
0.46Enemies flashed / flash
6.4%Flash assists
11.25HE damage / grenade
3.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4612 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–60.1318%28 Oct →
mirage13–70.0019%28 Oct →
nuke7–130.0322%25 Oct →
mirage9–130.004%25 Oct →
anubis5–130.0417%25 Oct →
dust213–90.0214%25 Oct →
cache13–40.0521%25 Oct →
inferno5–130.0218%14 Oct →
inferno13–160.0118%14 Oct →
inferno13–60.0920%14 Oct →
ancient13–30.0615%14 Oct →
cache13–8-0.018%14 Oct →
nuke11–130.0223%12 Sept →
inferno4–13-0.0216%12 Sept →
dust213–60.1019%12 Sept →
anubis13–80.1218%12 Sept →
ancient9–130.0127%12 Sept →
anubis15–15-0.0112%11 Sept →
nuke7–130.0819%11 Sept →
ancient10–130.0116%11 Sept →
cache13–100.0623%11 Sept →
anubis6–13-0.0220%11 Sept →
ancient8–130.0027%5 Sept →
ancient13–8-0.0215%5 Sept →
nuke3–13-0.0019%1 Sept →
dust27–130.0213%28 Aug →
ancient13–5-0.0116%28 Aug →
mirage1–13-0.0331%28 Aug →
ancient13–30.1920%28 Aug →
nuke13–100.0513%7 Aug →
anubis11–130.0626%6 Aug →
dust215–150.1024%6 Aug →
anubis13–100.0821%24 Jul →
ancient10–13-0.0012%24 Jul →
dust213–100.0418%17 Jul →
ancient13–100.0532%17 Jul →
dust213–20.0517%17 Jul →
dust213–8-0.0515%10 Jul →
inferno11–13-0.0415%4 Jul →
nuke1–13-0.0126%3 Jul →
ancient13–30.0019%3 Jul →
ancient13–80.0619%2 Jul →
overpass6–90.078%30 Jun →
nuke13–11-0.0318%30 Jun →
anubis13–50.0321%30 Jun →
dust23–13-0.0610%30 Jun →
overpass8–13-0.0113%30 Jun →
train13–100.0113%30 Jun →
office7–130.0111%30 Jun →
warden13–40.1011%29 Jun →
inferno15–150.0914%29 Jun →
nuke13–60.0715%29 Jun →
mirage13–110.0818%29 Jun →
ancient0–13-0.0217%29 Jun →
inferno13–110.0717%29 Jun →
dust213–80.0232%25 Jun →
mirage16–14-0.0217%25 Jun →
mirage7–130.1318%25 Jun →
overpass13–90.0327%9 Jun →
ancient11–130.0728%9 Jun →
mirage13–60.0320%9 Jun →
dust213–11-0.018%29 May →
ancient13–7-0.0317%23 May →
ancient13–20.0914%23 May →
cache13–11-0.0818%22 May →
ancient13–90.0520%20 May →
cache13–7-0.0015%20 May →
ancient16–120.1224%19 May →
nuke13–60.0818%19 May →
inferno8–130.0518%19 May →
ancient5–13-0.0314%15 May →
dust211–130.0020%15 May →
anubis13–30.0716%15 May →
inferno13–160.0122%13 May →
cache13–100.0517%13 May →
inferno13–4-0.0415%13 May →
anubis13–100.0420%13 May →
mirage5–13-0.0124%13 May →
overpass13–30.1427%13 May →
anubis8–130.1411%8 May →
ancient13–50.1219%8 May →
ancient13–80.0920%8 May →
inferno13–30.1023%8 May →
ancient4–130.0218%1 May →
nuke8–13-0.0218%30 Apr →
dust213–8-0.0322%30 Apr →
inferno5–130.0131%30 Apr →
ancient13–70.0218%30 Apr →
dust213–80.0622%3 Apr →
anubis9–13-0.0011%3 Apr →
nuke11–130.1523%2 Apr →
mirage5–13-0.0117%2 Apr →
inferno10–130.0518%2 Apr →
nuke13–50.0925%2 Apr →
dust28–13-0.0412%2 Apr →
mirage10–130.0916%2 Apr →
nuke13–20.1013%2 Apr →
dust28–130.0223%2 Apr →
overpass13–16-0.0125%27 Mar →
ancient8–130.0216%27 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.