feini1

feini1 — CS2 Stats

DE76561198153177537[U:1:192911809]Steam profile ↗✓ No bans

1,964Tracked matches82%Win rate2020Tracked since
5,737Hours in CS9Hrs last 2 wks
CSDB Rating7.8 StrongAll-Rounder
FaceitLevel 10 · 2,763 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (59 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 1,964
0.0ppWin rate · 82.1% → 82.1%

Rating over time

Premier CS Rating: 26,972 -1,033 16 Nov – 2 Jun · 11 days played
26,54029,137peak 29,13716 Nov2 Jun
29,137Peak Premier in tracked matches
2,763Highest Faceit ELO seen on CSDB
49Days played since 2025-11-16

Faceit ELO

  • At peak — 2,763
  • Next: 3,000 ELO at 3,000 — 237 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-03
  • Level 10 first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate55.2%50.9%
Shot accuracy15.2%13.7%
Kill/death ratio1.171.09
Match win rate52.5%48.4%

Share this profile

CSDB.GGfeini1FACEITLevel 10 · 2,763 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,763csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning68
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY65–30–5Last 10065%Win rateWLWWWLWLLW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +1.4pp headshot accuracy · −12ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 16%
  • Avg reaction 508ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 25%
  • Avg reaction 523ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 529ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.1
Utility5.3
Positioning6.8
Opening Duels6.7
Clutch5.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.8
Utility5.3
Mechanics8.1
Opening Duels5.3
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.04
first ⅓ avg 0.02 → last ⅓ avg 0.06
Reaction time516ms+2ms
first ⅓ avg 514ms → last ⅓ avg 516ms
Headshot accuracy23.7%−1.1%
first ⅓ avg 24.7% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–2 · inferno, 28 Apr →
50%Best headshot accuracy · 13–0 · ancient, 2 Jun →
375msFastest reaction time · 3–8 · dust2, 16 Jul →
13–0Biggest win · mirage, 15 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 86% over 7overpassWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A3019–1163%0.03
mirageS1510–567%0.05
infernoA148–657%0.04
ancientS128–467%0.03
cacheS76–186%0.08
anubisS65–183%0.05
overpassB63–350%0.01
nuke—43–175%0.05
vertigo—31–233%0.06
rush_001—11–0100%0.18
eldorado—11–0100%-0.00
train—10–10%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (50% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

334,092Lifetime kills
1.17K/D · Top 50% of Level 10 players
6,648Matches
52.5%Match win rate · Top 25% of Level 10 players
55.2%Headshot % · Top 50% of Level 10 players
15.2%Shot accuracy · Top 50% of Level 10 players
27,624MVPs
8,540Hours (in match)
7,366Bombs planted
4,012Bombs defused

Most-used weapons

AK-47166,845
AWP28,733
SSG 0811,102
P2504,566
MP93,034
Tec-92,893

Lifetime map wins

11,896dust2
9,578inferno
2,979vertigo
2,862train
2,707cbble
1,893nuke
100office
65dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,536Matches
54%Win rate
1.24Avg K/D
85.5ADR
50%Headshot %

Clutches & streaks

47%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage13755%1.2216.7
Ancient11254%1.2116.8
Anubis10960%1.3017.7
Dust25763%1.2817.1
Inferno5048%1.2416.8
Vertigo4949%1.2216.5
Overpass3053%1.1317.1
Nuke1127%0.9914.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.2%Headshot accuracy
39.3%Accuracy (enemy spotted)
47.1%Spray accuracy
86.4%Counter-strafing
10.6°Preaim
518msReaction time
40.9%T opening success
61.4%CT opening success
0.47Enemies flashed / flash
5.8%Flash assists
9.01HE damage / grenade
11.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4688 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
rush_0015–10.1819%4 Oct →
vertigo7–9-0.0818%27 Aug →
ancient13–20.1215%11 Aug →
cache13–90.1417%11 Aug →
mirage7–10.0910%10 Aug →
inferno11–130.0424%10 Aug →
dust213–10.1928%30 Jul →
dust21–50.0240%17 Jul →
dust23–8-0.0433%16 Jul →
mirage13–00.0242%15 Jul →
ancient13–100.0327%14 Jul →
eldorado9–6-0.0020%13 Jul →
mirage13–40.0620%13 Jul →
dust213–70.1416%12 Jul →
cache13–40.0221%10 Jul →
mirage13–30.0623%10 Jul →
dust213–90.0228%10 Jul →
dust213–20.0614%10 Jul →
dust23–12-0.0127%10 Jul →
nuke7–30.1637%10 Jul →
cache13–100.1422%10 Jul →
cache13–80.0827%2 Jul →
mirage13–70.1117%21 Jun →
anubis13–30.0228%21 Jun →
dust213–4-0.0214%7 Jun →
anubis12–120.0219%4 Jun →
cache13–30.0931%4 Jun →
cache12–120.0524%4 Jun →
ancient13–00.0050%2 Jun →
anubis16–140.0315%26 May →
vertigo6–90.0917%20 May →
overpass9–70.0915%20 May →
inferno9–70.0624%20 May →
cache13–50.0516%30 Apr →
inferno9–20.2321%28 Apr →
mirage13–9-0.0729%28 Apr →
mirage10–130.0016%25 Apr →
dust213–70.0734%25 Apr →
inferno13–160.0723%24 Apr →
ancient11–130.0516%23 Apr →
dust213–40.0421%22 Apr →
anubis13–50.1017%22 Apr →
mirage13–00.1424%22 Apr →
nuke13–60.0129%19 Apr →
dust213–5-0.0033%19 Apr →
overpass13–100.0112%19 Apr →
ancient13–100.0015%19 Apr →
anubis13–100.0624%19 Apr →
dust213–100.0718%19 Apr →
dust28–13-0.0216%19 Apr →
ancient2–4-0.0250%17 Apr →
overpass13–50.0517%17 Apr →
dust213–50.0214%15 Apr →
anubis13–90.0919%13 Apr →
dust215–150.0821%13 Apr →
inferno13–20.0527%13 Apr →
ancient9–13-0.0116%19 Mar →
dust211–130.0331%19 Mar →
inferno3–9-0.0612%18 Mar →
inferno9–30.0338%14 Mar →
mirage16–120.0920%9 Mar →
mirage13–10.1015%9 Mar →
dust27–130.1023%9 Mar →
inferno9–60.0522%6 Mar →
overpass8–8-0.0417%6 Mar →
dust213–110.0317%19 Feb →
inferno5–9-0.0316%18 Feb →
mirage11–130.1526%3 Jan →
dust213–30.0845%3 Jan →
dust213–7-0.0319%2 Jan →
mirage8–130.0319%21 Dec →
dust29–13-0.0327%20 Dec →
ancient13–8-0.0123%20 Dec →
mirage5–13-0.0528%19 Dec →
nuke13–90.0234%19 Dec →
dust210–130.0525%19 Dec →
overpass6–13-0.0426%19 Dec →
ancient13–60.1020%19 Dec →
inferno9–60.0122%19 Dec →
dust23–13-0.0241%14 Dec →
ancient15–150.0026%13 Dec →
dust213–90.1230%3 Dec →
ancient13–70.0123%3 Dec →
dust24–13-0.0417%3 Dec →
dust213–5-0.0316%2 Dec →
overpass14–16-0.0123%26 Nov →
dust213–90.0525%26 Nov →
inferno13–9-0.0123%26 Nov →
inferno6–130.0331%26 Nov →
ancient13–110.0523%26 Nov →
dust213–100.0324%26 Nov →
nuke10–13-0.0116%26 Nov →
inferno7–9-0.0410%21 Nov →
dust213–110.0123%21 Nov →
inferno9–50.0826%21 Nov →
dust213–7-0.0022%17 Nov →
mirage13–50.0821%17 Nov →
train7–130.0129%17 Nov →
vertigo9–40.1835%17 Nov →
mirage10–130.0117%16 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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