Krona

Krona — CS2 Stats

US76561198149762819[U:1:189497091]Steam profile ↗✓ No bans

187Tracked matches43%Win rate2022Tracked since
224Hours in CS
CSDB Rating4.3 DevelopingPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 15 Feb 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,145 +1,687 15 Feb27 Jun · 25 days played
12,45816,006peak 16,00615 Feb27 Jun
16,006Peak Premier in tracked matches
46Days played since 2025-02-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim70
Positioning39
Utility21

0–100 skill scores via Leetify.

Recent form

HOT50482Last 10050%Win rateWWWWWLLWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −4.6pp headshot accuracy · −73ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 464ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 469ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 506ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim7.0
Utility2.1
Positioning3.9
Opening Duels0.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning3.9
Utility2.1
Mechanics5.2
Opening Duels0.3
Win Impact2.8

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time535ms−79ms
first ⅓ avg 614ms → last ⅓ avg 535ms
Headshot accuracy10.3%−6.8%
first ⅓ avg 17.1% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–1 · train, 17 Feb
43%Best headshot accuracy · 13–11 · office, 24 Feb
359msFastest reaction time · 13–3 · office, 30 Aug
13–1Biggest win · office, 17 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
815In matches decided by ≤2 rounds
7Overtime games

Map breakdown

trainBest map · 70% over 10mirageWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
officeS1812667%-0.01
infernoB168850%-0.01
mirageD113827%-0.01
dust2B115645%-0.03
nukeC104640%-0.02
trainS107370%0.00
ancientA95456%-0.00
anubisC94544%0.01
overpassD62433%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,676Lifetime kills
0.83K/D
579Matches
43.5%Match win rate
33.5%Headshot %
9.7%Shot accuracy
931MVPs
224Hours (in match)
421Bombs planted
105Bombs defused

Most-used weapons

Lifetime map wins

2,457dust2
507inferno
480office
277nuke
154train
64vertigo
21safehouse
15lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
39.7%Accuracy (enemy spotted)
42.9%Spray accuracy
73.5%Counter-strafing
10.2°Preaim
534msReaction time
32.7%T opening success
28.2%CT opening success
0.27Enemies flashed / flash
1.2%Flash assists
9.78HE damage / grenade
4.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1336% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2659 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7315% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–9-0.025%30 Aug
office13–4-0.0313%30 Aug
office13–30.019%30 Aug
office13–60.0412%23 Aug
office6–0-0.058%23 Aug
office11–130.038%23 Aug
office11–130.019%17 Aug
office13–10.029%17 Aug
office11–13-0.046%16 Aug
office13–5-0.050%16 Aug
office7–0-0.000%16 Aug
office6–13-0.0533%16 Aug
ancient13–9-0.014%13 Aug
office8–13-0.0425%9 Aug
office13–8-0.013%9 Aug
office9–13-0.1210%9 Aug
office13–20.0217%9 Aug
overpass13–5-0.068%11 Jan
mirage11–130.0212%6 Oct
inferno13–16-0.0213%26 Sept
mirage9–13-0.0612%26 Sept
inferno8–13-0.053%25 Sept
mirage5–13-0.0719%25 Sept
nuke11–130.020%25 Sept
overpass14–16-0.0211%24 Sept
dust26–13-0.0212%24 Sept
mirage7–13-0.0319%22 Sept
inferno13–100.049%22 Sept
inferno13–16-0.0510%21 Sept
nuke13–16-0.075%21 Sept
dust211–13-0.079%21 Sept
nuke5–13-0.0615%21 Sept
inferno13–8-0.0615%19 Sept
mirage13–110.037%19 Sept
dust23–13-0.062%11 Sept
overpass10–13-0.0612%11 Sept
overpass13–4-0.0520%29 Aug
nuke13–3-0.0312%29 Aug
train13–11-0.0815%27 Jun
train13–6-0.0120%4 Jun
ancient5–13-0.0322%2 Jun
train7–130.028%2 Jun
ancient14–160.0115%26 May
dust210–13-0.0211%26 May
anubis10–13-0.046%26 May
train13–8-0.0513%26 May
overpass5–13-0.0917%26 May
ancient12–12-0.0017%26 May
dust213–2-0.029%20 May
nuke6–13-0.0114%20 May
dust213–60.0618%19 May
anubis8–13-0.018%18 May
dust27–13-0.079%18 May
ancient13–11-0.056%18 May
anubis13–10-0.0311%18 May
anubis13–60.0213%16 May
office13–40.004%15 May
inferno6–13-0.049%11 May
inferno13–60.0613%11 May
ancient13–110.013%6 May
inferno13–6-0.036%13 Apr
ancient13–90.0413%13 Apr
nuke13–8-0.043%31 Mar
mirage11–130.0415%31 Mar
nuke14–16-0.0016%31 Mar
mirage7–13-0.0611%31 Mar
train5–13-0.0425%30 Mar
train13–8-0.018%27 Mar
inferno13–9-0.0219%26 Mar
nuke15–150.038%20 Mar
dust213–60.0419%20 Mar
train13–60.0212%19 Mar
anubis10–130.030%19 Mar
mirage13–90.0727%18 Mar
ancient5–13-0.0417%16 Mar
inferno13–40.0526%10 Mar
mirage13–20.0618%10 Mar
anubis11–130.0414%7 Mar
ancient13–110.0614%7 Mar
mirage10–13-0.047%6 Mar
dust26–13-0.0424%6 Mar
mirage11–13-0.0113%3 Mar
nuke13–11-0.039%3 Mar
dust213–7-0.0617%3 Mar
inferno11–13-0.038%3 Mar
inferno8–13-0.0317%24 Feb
nuke11–3-0.0120%24 Feb
office13–110.0243%24 Feb
inferno11–130.0416%20 Feb
anubis13–60.0921%20 Feb
dust213–10-0.0321%20 Feb
train9–130.0030%18 Feb
overpass10–13-0.0126%18 Feb
inferno13–70.059%17 Feb
train13–10.1112%17 Feb
train13–80.0820%17 Feb
inferno11–130.0127%16 Feb
anubis13–110.005%16 Feb
inferno13–9-0.0612%16 Feb
anubis5–13-0.0125%15 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →