Tn

Tn — CS2 Stats

76561198148302960[U:1:188037232]Steam profile ↗✓ No bans

319Tracked matches40%Win rate2020Tracked since
343Hours in CS2Hrs last 2 wks
CSDB Rating7.0 StrongClutch Specialist
Premier CS Rating17,658Purple band · top ~17.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,658 +1,297 19 Sept – 14 Oct · 20 days played
16,36119,232peak 19,23219 Sept14 Oct
19,485Peak Premier in tracked matches
20Days played since 2026-09-19

Premier CS Rating

  • 1,574 below peak (19,232)
  • +1,297 over 30 days · improving
  • Next: Pink band at 20,000 — 2,342 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate58.4%44.3%46.9%above
Shot accuracy4.3%11.9%13.0%8.7% short
Kill/death ratio1.121.031.08above
Match win rate50.9%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTnPREMIER17,658 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning69
Utility56

0–100 skill scores via Leetify.

Recent form

COLD43–56–1Last 10043%Win rateLWWLWLLLLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +4.4pp headshot accuracy · +15ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 491ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 548ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.5 against its own average).

Aim9.1
Utility5.6
Positioning6.9
Opening Duels3.5
Clutch10.0

Sharp aimerEffective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 64% T opening-duel success — entries that actually open the round.

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 64% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.9
Utility5.6
Mechanics8.3
Opening Duels6.1
Win Impact1.7

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time540ms−24ms
first ⅓ avg 564ms → last ⅓ avg 540ms
Headshot accuracy23.4%−0.7%
first ⅓ avg 24.1% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–11 · dust2, 25 Sept →
58%Best headshot accuracy · 3–13 · anubis, 24 Sept →
359msFastest reaction time · 2–13 · nuke, 14 Oct →
13–2Biggest win · mirage, 20 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 60% over 25nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2515–1060%0.05
dust2B2010–1050%0.04
infernoD186–1233%0.02
ancientD144–1029%0.04
nukeD92–722%0.03
anubisC73–443%0.02
cacheC73–443%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,484Lifetime kills
1.12K/D · Top 50% of Purple band
434Matches
50.9%Match win rate · Top 25% of Purple band
58.4%Headshot % · Top 10% of Purple band
4.3%Shot accuracy
1,379MVPs
668Hours (in match)
263Bombs planted
126Bombs defused

Most-used weapons

Lifetime map wins

1,295dust2
487inferno
343nuke
17train
12ar_shoots
10safehouse
7lake
4ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
73%Win rate
1.66Avg K/D
100.8ADR
54%Headshot %

Clutches & streaks

100%1v1 clutch win
18%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2580%1.8221.0
Mirage2100%1.5019.5
Nuke250%1.2421.0
Anubis10%1.1728.0
Inferno1100%2.4632.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
39.0%Accuracy (enemy spotted)
41.4%Spray accuracy
87.4%Counter-strafing
8.5°Preaim
552msReaction time
63.7%T opening success
45.1%CT opening success
0.79Enemies flashed / flash
6.4%Flash assists
6.55HE damage / grenade
9.53Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.0530%14 Oct →
dust213–110.0419%14 Oct →
dust213–60.0829%12 Oct →
mirage6–130.0323%10 Oct →
ancient13–30.0522%9 Oct →
dust28–13-0.0244%7 Oct →
anubis11–13-0.0331%7 Oct →
ancient12–160.0624%6 Oct →
cache9–13-0.0035%6 Oct →
nuke10–13-0.0112%6 Oct →
cache13–9-0.0317%5 Oct →
ancient8–130.0214%5 Oct →
anubis13–9-0.0532%3 Oct →
cache13–100.0631%3 Oct →
ancient10–130.1229%2 Oct →
inferno10–13-0.0023%2 Oct →
mirage5–13-0.0430%2 Oct →
inferno5–60.0324%2 Oct →
ancient9–13-0.0316%2 Oct →
mirage13–80.028%2 Oct →
mirage13–70.0423%2 Oct →
inferno6–130.0328%2 Oct →
mirage13–110.049%2 Oct →
anubis13–110.0820%2 Oct →
ancient3–80.0821%2 Oct →
mirage14–160.0110%1 Oct →
inferno3–13-0.0617%1 Oct →
nuke10–13-0.0035%1 Oct →
inferno8–13-0.0336%1 Oct →
ancient13–40.0333%1 Oct →
cache13–30.0313%1 Oct →
nuke8–130.0623%1 Oct →
ancient11–130.0214%30 Sept →
mirage13–100.0423%30 Sept →
inferno13–50.0328%30 Sept →
dust27–13-0.0319%30 Sept →
cache3–130.0119%30 Sept →
dust213–30.0123%30 Sept →
mirage4–130.0629%27 Sept →
mirage13–60.0323%27 Sept →
inferno11–130.0420%26 Sept →
mirage13–160.1231%26 Sept →
inferno4–130.0129%26 Sept →
dust213–40.0120%26 Sept →
mirage16–130.0516%26 Sept →
inferno13–30.1016%26 Sept →
dust213–70.0216%26 Sept →
ancient11–130.0429%25 Sept →
inferno13–60.0517%25 Sept →
mirage5–130.0219%25 Sept →
inferno6–13-0.0119%25 Sept →
dust23–13-0.0219%25 Sept →
mirage16–140.0516%25 Sept →
dust213–110.1434%25 Sept →
anubis4–130.0324%25 Sept →
cache8–130.1225%25 Sept →
dust25–130.0018%25 Sept →
cache10–130.0833%24 Sept →
inferno7–130.0438%24 Sept →
inferno13–100.0719%24 Sept →
mirage13–80.0924%24 Sept →
anubis3–130.0358%24 Sept →
dust29–130.0734%24 Sept →
inferno13–110.027%24 Sept →
anubis13–60.0620%23 Sept →
mirage13–60.0227%23 Sept →
nuke13–160.1112%22 Sept →
mirage13–40.0428%22 Sept →
ancient2–13-0.0139%22 Sept →
mirage4–130.0425%22 Sept →
mirage8–130.0320%22 Sept →
inferno9–13-0.0221%22 Sept →
dust26–130.0322%22 Sept →
mirage13–100.0325%22 Sept →
mirage3–130.0416%22 Sept →
anubis14–160.0126%22 Sept →
dust216–140.1224%22 Sept →
dust213–7-0.0025%21 Sept →
dust25–130.0833%21 Sept →
mirage13–120.0723%21 Sept →
ancient8–130.0621%21 Sept →
dust24–130.0228%21 Sept →
mirage11–130.0825%21 Sept →
nuke7–130.0425%21 Sept →
ancient15–15-0.0420%21 Sept →
mirage13–80.1217%21 Sept →
dust24–130.0623%20 Sept →
dust26–130.0332%20 Sept →
inferno11–130.0113%20 Sept →
inferno11–130.0739%20 Sept →
ancient13–30.0821%20 Sept →
nuke13–3-0.0424%20 Sept →
mirage13–20.0618%20 Sept →
dust213–80.0624%20 Sept →
nuke12–160.0832%20 Sept →
dust213–30.0931%20 Sept →
nuke16–130.0429%20 Sept →
ancient13–50.1314%19 Sept →
inferno8–13-0.0222%19 Sept →
mirage11–10.0910%19 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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