paulpje

paulpje — CS2 Stats

DE76561198147147451[U:1:186881723]Steam profile ↗✓ No bans

2,509Tracked matches57%Win rate2020Tracked since
8,157Hours in CS49Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating24,499Top 25% of 203,724 CSDB-tracked playersPink band · top ~3.6% of ranked players (population est.)
CSDB Leaderboard#26779 of 251116 tracked
FaceitLevel 10 · 2,064 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,499 -883 1 Aug – 6 Oct · 25 days played
22,51825,382peak 25,3821 Aug6 Oct
25,382Peak Premier in tracked matches
2,064Highest Faceit ELO seen on CSDB
35Days played since 2026-08-01

Faceit ELO

  • At peak — 2,064
  • Next: 2,500 ELO at 2,500 — 436 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • 883 below peak (25,382)
  • +596 over 30 days · improving
  • Next: Red band at 25,000 — 501 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches123——
Win rate50%——
K/D0.97——
Headshot %43%——

Measured 8 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate45.3%50.9%
Shot accuracy17.0%13.7%
Kill/death ratio0.921.09
Match win rate43.0%48.4%

Share this profile

CSDB.GGpaulpjeFACEITLevel 10 · 2,064 ELOSTANDINGTop 12.4% of rankedPREMIER24,499 · Pink bandPEAK ELO2,064csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning65
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY42–55–3Last 10042%Win rateLWWWLLLWLL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +5.2pp headshot accuracy · −23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 538ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 552ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.3
Utility3.5
Positioning6.5
Opening Duels3.4
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.5
Utility3.5
Mechanics6.5
Opening Duels4.7
Win Impact7.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time564ms−35ms
first ⅓ avg 599ms → last ⅓ avg 564ms
Headshot accuracy18.3%−5.8%
first ⅓ avg 24.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · ancient, 8 Aug →
55%Best headshot accuracy · 13–3 · cache, 5 Aug →
375msFastest reaction time · 13–11 · inferno, 29 Sept →
13–2Biggest win · nuke, 2 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–12In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 57% over 14dust2Weakest map · 6% over 18
MapGradePlayedRecordWin rateAvg rating
cacheB2312–1152%0.00
dust2D181–176%-0.00
ancientB168–850%0.01
mirageA148–657%0.02
nukeB147–750%-0.00
infernoB115–645%0.01
anubis—31–233%0.00
eldorado—10–10%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (6% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

278,115Lifetime kills
0.92K/D
10,863Matches
43.0%Match win rate
45.3%Headshot %
17.0%Shot accuracy · Top 25% of Level 10 players
29,938MVPs
4,860Hours (in match)
7,459Bombs planted
2,767Bombs defused

Most-used weapons

AWP73,161
AK-4767,817
P2507,790
SSG 084,986
UMP-454,151
Tec-94,000

Lifetime map wins

13,307inferno
7,798dust2
4,369cbble
3,266vertigo
3,121nuke
2,622train
308lake
230office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,153Matches
51%Win rate
1.13Avg K/D
80.1ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage17651%1.1717.5
Dust28147%1.0916.2
Anubis7344%1.2815.9
Ancient5944%1.2216.8
Inferno5066%1.1916.6
Vertigo4151%1.0514.5
Nuke3450%1.0916.9
Overpass3266%1.4019.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
39.9%Accuracy (enemy spotted)
40.4%Spray accuracy
79.2%Counter-strafing
9.0°Preaim
555msReaction time
52.0%T opening success
45.5%CT opening success
0.41Enemies flashed / flash
7.1%Flash assists
6.98HE damage / grenade
3.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4106 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

6% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–16-0.0117%6 Oct →
mirage13–90.0419%6 Oct →
inferno13–60.0126%6 Oct →
nuke13–80.0626%6 Oct →
nuke8–13-0.0611%5 Oct →
nuke7–13-0.0529%4 Oct →
mirage10–13-0.0213%4 Oct →
cache13–100.0220%3 Oct →
nuke5–13-0.0623%3 Oct →
nuke6–13-0.0425%3 Oct →
inferno13–30.0216%3 Oct →
dust25–130.0021%2 Oct →
nuke13–20.024%2 Oct →
dust211–13-0.0212%2 Oct →
dust215–150.1018%2 Oct →
mirage13–40.099%2 Oct →
cache13–5-0.058%2 Oct →
inferno8–130.0928%1 Oct →
cache15–15-0.0125%1 Oct →
nuke13–50.0515%1 Oct →
ancient13–6-0.0318%1 Oct →
mirage13–2-0.0117%29 Sept →
cache13–7-0.0113%29 Sept →
inferno13–110.047%29 Sept →
nuke13–110.1022%28 Sept →
nuke13–8-0.0034%24 Sept →
ancient2–13-0.0421%24 Sept →
dust28–130.0015%22 Sept →
ancient13–90.0317%22 Sept →
mirage6–130.0223%22 Sept →
ancient13–20.069%22 Sept →
ancient13–20.0721%22 Sept →
cache13–90.0224%20 Sept →
dust214–160.0328%20 Sept →
mirage7–13-0.0826%20 Sept →
cache13–70.0213%18 Sept →
cache13–60.0821%18 Sept →
mirage13–70.0923%18 Sept →
ancient13–100.0718%18 Sept →
mirage5–13-0.0121%17 Sept →
cache11–13-0.0218%16 Sept →
dust211–130.0222%10 Sept →
nuke7–13-0.0326%10 Sept →
cache16–130.0729%8 Sept →
mirage13–110.0922%8 Sept →
anubis13–90.0220%3 Sept →
nuke6–13-0.0517%3 Sept →
mirage10–130.0326%2 Sept →
mirage16–120.0214%2 Sept →
inferno5–13-0.0517%1 Sept →
dust211–13-0.0530%24 Aug →
anubis10–130.0123%22 Aug →
dust24–13-0.0050%22 Aug →
inferno13–80.0628%21 Aug →
dust27–13-0.0221%16 Aug →
cache13–80.0220%16 Aug →
nuke11–13-0.0118%16 Aug →
ancient13–80.0913%16 Aug →
ancient4–13-0.0423%15 Aug →
dust210–130.0021%14 Aug →
ancient6–13-0.0714%14 Aug →
ancient7–130.0323%14 Aug →
dust213–70.0142%14 Aug →
cache5–13-0.0313%13 Aug →
cache11–13-0.0214%13 Aug →
cache13–110.0325%13 Aug →
anubis4–13-0.0312%12 Aug →
cache7–13-0.0619%12 Aug →
ancient8–130.0127%12 Aug →
cache5–13-0.0413%9 Aug →
cache13–30.0621%9 Aug →
ancient13–40.1140%8 Aug →
cache8–13-0.0040%8 Aug →
mirage13–9-0.0519%8 Aug →
ancient10–130.0739%8 Aug →
nuke13–50.0627%8 Aug →
inferno10–13-0.0317%8 Aug →
nuke13–10-0.0121%6 Aug →
dust210–13-0.039%6 Aug →
dust214–160.0427%6 Aug →
inferno13–20.0629%5 Aug →
cache13–80.0424%5 Aug →
ancient3–13-0.110%5 Aug →
dust26–13-0.0327%5 Aug →
cache13–30.0255%5 Aug →
dust210–13-0.0417%4 Aug →
mirage13–6-0.0418%3 Aug →
dust211–130.0014%3 Aug →
inferno11–13-0.0611%3 Aug →
cache4–13-0.0622%3 Aug →
mirage15–150.0726%3 Aug →
ancient13–70.0112%3 Aug →
ancient6–13-0.0425%2 Aug →
dust212–16-0.0425%2 Aug →
inferno8–13-0.0233%2 Aug →
cache14–160.0121%2 Aug →
eldorado6–90.0744%2 Aug →
inferno7–9-0.0129%2 Aug →
cache8–130.0228%2 Aug →
dust210–13-0.0016%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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