bat0c

bat0c — CS2 Stats

CO76561198147019190[U:1:186753462]Steam profile ↗✓ No bans

1,547Tracked matches57%Win rate2020Tracked since
1,715Hours in CS
CSDB Rating6.7 SolidPositional Player
Premier CS Rating23,868Top 25% of 215,386 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#34431 of 261644 tracked
FaceitLevel 9 · 1,429 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,868 +3,512 8 Aug – 30 Oct · 26 days played
19,75525,114peak 25,1148 Aug30 Oct
Faceit ELO: 1,429 +0 4 Sept – 2 Oct · 3 observations
1,4291,429peak 1,4294 Sept2 Oct
25,114Peak Premier in tracked matches
1,429Highest Faceit ELO seen on CSDB
31Days played since 2026-08-07

Faceit ELO

  • At peak — 1,429
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 102 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-04
  • Level 6 first seen 2026-09-04

Premier CS Rating

  • 1,246 below peak (25,114)
  • +2,535 over 30 days · improving
  • +3,512 over 90 days
  • Next: Red band at 25,000 — 1,132 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.3%48.2%50.9%2.7% short
Shot accuracy13.7%13.2%13.7%meets
Kill/death ratio1.191.071.09above
Match win rate47.1%46.9%48.4%1.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbat0cFACEITLevel 9 · 1,429 ELOSTANDINGTop 20.7% of rankedPREMIER23,868 · Pink band30 DAYS0 ELOPEAK ELO1,429csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning55
Utility48

0–100 skill scores via Leetify.

Recent form

COLD54–34–12Last 10054%Win rateLLTWLWWTLL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +6.8pp headshot accuracy · −73ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 39%
  • Avg reaction 516ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 31%
  • Avg reaction 549ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.5
Utility4.8
Positioning5.5
Opening Duels2.2
Clutch5.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.5
Utility4.8
Mechanics7.2
Opening Duels3.3
Win Impact7.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time613ms−4ms
first ⅓ avg 617ms → last ⅓ avg 613ms
Headshot accuracy22.7%−4.3%
first ⅓ avg 27.1% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–0 · inferno, 25 Sept →
100%Best headshot accuracy · 0–9 · overpass, 8 Aug →
313msFastest reaction time · 1–9 · inferno, 27 Sept →
13–1Biggest win · ancient, 17 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
8–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 71% over 7overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2816–1257%0.02
nukeB2413–1154%0.03
mirageB158–753%0.01
ancientS75–271%0.03
dust2C73–443%0.02
vertigoC52–340%0.02
overpassD51–420%-0.02
anubisA53–260%0.00
cache—43–175%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,363Lifetime kills
1.19K/D · Top 25% of Level 9 players
4,825Matches
47.1%Match win rate · Top 50% of Level 9 players
48.3%Headshot % · Top 50% of Level 9 players
13.7%Shot accuracy · Top 50% of Level 9 players
14,314MVPs
1,715Hours (in match)
5,575Bombs planted
1,202Bombs defused

Most-used weapons

Lifetime map wins

10,006dust2
6,570inferno
2,813nuke
2,018train
1,679vertigo
757cbble
77lake
46office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

364Matches
55%Win rate
1.30Avg K/D
79.7ADR
51%Headshot %

Clutches & streaks

46%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6949%1.1916.6
Dust25558%1.1615.7
Ancient3047%1.0314.2
Anubis2264%1.1718.1
Nuke2250%0.9513.9
Inferno1747%1.2216.6
Cache667%1.2417.7
Overpass540%0.8713.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
40.7%Accuracy (enemy spotted)
37.6%Spray accuracy
82.3%Counter-strafing
7.4°Preaim
575msReaction time
50.0%T opening success
36.4%CT opening success
0.68Enemies flashed / flash
5.3%Flash assists
8.14HE damage / grenade
7.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.4159% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–160.0220%30 Oct →
vertigo1–9-0.1175%27 Oct →
inferno8–80.0829%27 Oct →
inferno9–70.1139%27 Oct →
inferno3–9-0.0730%27 Oct →
nuke9–60.1322%26 Oct →
inferno9–40.1328%26 Oct →
overpass8–80.1224%26 Oct →
nuke4–13-0.0822%25 Oct →
ancient10–130.0120%25 Oct →
dust211–13-0.069%24 Oct →
nuke10–13-0.0328%24 Oct →
dust213–11-0.0222%24 Oct →
inferno13–9-0.0221%24 Oct →
nuke3–9-0.034%24 Oct →
inferno9–30.1533%24 Oct →
vertigo9–60.0824%24 Oct →
nuke9–4-0.0429%24 Oct →
inferno9–40.1229%24 Oct →
vertigo3–9-0.0842%24 Oct →
nuke8–8-0.0210%23 Oct →
inferno5–9-0.0625%23 Oct →
overpass8–80.009%23 Oct →
dust213–110.1020%23 Oct →
dust213–20.0410%23 Oct →
inferno9–50.1024%23 Oct →
nuke9–40.1023%23 Oct →
nuke9–40.0710%23 Oct →
nuke9–20.1320%23 Oct →
nuke8–80.1415%23 Oct →
inferno9–50.0416%23 Oct →
overpass9–20.198%23 Oct →
nuke9–13-0.1010%22 Oct →
inferno13–16-0.0513%22 Oct →
nuke7–13-0.0722%19 Oct →
inferno13–90.0013%18 Oct →
ancient13–10.0418%17 Oct →
anubis9–13-0.0512%17 Oct →
inferno13–110.0523%17 Oct →
nuke13–10-0.0313%17 Oct →
cache13–7-0.0324%17 Oct →
anubis13–5-0.0116%17 Oct →
mirage11–130.0019%17 Oct →
anubis13–80.0322%16 Oct →
mirage15–15-0.0017%16 Oct →
cache13–9-0.0212%14 Oct →
mirage11–130.0317%14 Oct →
nuke13–30.0424%13 Oct →
anubis15–150.0512%13 Oct →
mirage13–100.0218%12 Oct →
ancient13–80.1126%12 Oct →
cache9–130.0224%12 Oct →
ancient13–60.0822%11 Oct →
anubis13–7-0.018%11 Oct →
dust215–15-0.039%11 Oct →
inferno2–9-0.0714%11 Oct →
inferno9–30.1228%11 Oct →
mirage13–50.0522%7 Oct →
inferno9–40.1133%27 Sept →
inferno1–9-0.1617%27 Sept →
inferno0–70.000%25 Sept →
inferno0–9-0.2210%25 Sept →
inferno9–00.3315%25 Sept →
inferno9–70.1422%25 Sept →
nuke7–9-0.126%25 Sept →
mirage4–13-0.0219%24 Sept →
cache13–80.1030%24 Sept →
nuke13–100.0320%24 Sept →
nuke16–140.0915%24 Sept →
nuke8–80.1121%24 Sept →
dust211–130.0734%22 Sept →
mirage13–11-0.0243%21 Sept →
inferno13–10-0.0517%21 Sept →
overpass4–9-0.1513%19 Sept →
mirage13–4-0.0223%8 Sept →
nuke13–60.0123%5 Sept →
mirage13–11-0.089%5 Sept →
dust211–130.0222%2 Sept →
inferno13–90.0111%2 Sept →
inferno2–9-0.0433%29 Aug →
nuke9–50.0233%29 Aug →
nuke9–40.2222%29 Aug →
inferno9–30.0124%29 Aug →
nuke8–80.0619%29 Aug →
nuke8–80.0120%29 Aug →
ancient13–4-0.0321%25 Aug →
mirage13–100.0834%24 Aug →
mirage13–30.0325%24 Aug →
mirage11–13-0.0134%24 Aug →
mirage9–130.0722%23 Aug →
vertigo5–9-0.0421%23 Aug →
overpass0–9-0.26100%8 Aug →
inferno8–8-0.0415%8 Aug →
vertigo9–10.2532%8 Aug →
nuke9–10.0526%8 Aug →
ancient10–130.0013%8 Aug →
mirage13–90.0432%8 Aug →
ancient13–8-0.0310%7 Aug →
inferno1–9-0.1750%7 Aug →
inferno2–9-0.1056%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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